Player Matchup

Rama
Rama
Chido7000
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,727 Elo+
Solo
Poseidon
Poseidon
Frajile
Poseidon
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
SunaKun
Cu Chulainn
Level 27
God Stats
4W - 4L
1,470 SR
Queue Stats
22W - 20L
1,615 Elo+
Solo
Mercury
Mercury
Zubble
Mercury
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 34L
1,661 Elo+
Solo
Ares
Ares
l3lindess
Ares
Level 15
God Stats
5W - 1L
1,709 SR
Queue Stats
23W - 23L
1,566 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,614 Elo+

VS

Team Averages
Level 29
1,519 SR
1,605 Elo+
Raijin
Raijin
Dellanoo
Raijin
Level 8
God Stats
4W - 8L
1,357 SR
Queue Stats
110W - 128L
1,495 Elo+
Solo
Loki
Loki
Icаrus
Loki
Level 14
God Stats
14W - 7L
1,627 SR
Queue Stats
67W - 31L
1,746 Elo+
Party 2
Yemoja
Yemoja
JuanLuis976
Yemoja
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
300W - 234L
1,620 Elo+
Party 1
Tyr
Tyr
Kaivil
Tyr
Level 11
God Stats
47W - 35L
1,613 SR
Queue Stats
726W - 598L
1,662 Elo+
Party 1
Anhur
Anhur
ĢурѕуСŗuѕаdеŗ
Anhur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
4 / 5 / 6
9,336
519
8,756
13,618
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Frajile
Poseidon
19
9 / 1 / 4
12,470
693
9,457
9,230
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
SunaKun
Cu Chulainn
15
4 / 1 / 4
9,649
536
10,528
17,578
11,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Zubble
Mercury
15
5 / 1 / 6
9,961
553
5,953
11,401
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
13
0 / 1 / 12
9,031
502
6,655
12,659
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dellanoo
Raijin
10
0 / 5 / 0
6,721
373
1,557
7,109
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
Icаrus
Loki
7
0 / 2 / 0
6,020
334
1,968
3,832
1,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
11
0 / 8 / 5
7,857
437
6,541
13,858
6,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Kaivil
Tyr
14
2 / 5 / 0
8,369
465
12,753
25,123
16,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
5 / 2 / 0
7,164
398
4,592
5,023
1,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
22
Kills
7
9
Deaths
22
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
4
5
6
1.4
L
Raijin
Dellanoo
Raijin
0
5
0
0
W
Poseidon
Frajile
Poseidon
9
1
4
11
L
Loki
Icаrus
Loki
0
2
0
0
L
Yemoja
0
8
5
0.31
L
Tyr
Kaivil
Tyr
2
5
0
0.4
W
Cu Chulainn
SunaKun
Cu Chulainn
4
1
4
6
W
Mercury
Zubble
Mercury
5
1
6
8
W
Ares
0
1
12
6
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,349
Damage
27,411
64,486
Taken
54,945
32,972
Mitigated
28,234
21,908
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
8,756
6,533
0
5,954
13,618
4,274
2,791
2,351
11,142
0
43,625
L
Raijin
Dellanoo
Raijin
1,557
161
0
1,079
7,109
2,165
0
3,916
2,941
33,719
0
W
Poseidon
Frajile
Poseidon
9,457
836
0
2,233
9,230
3,948
5,228
1,296
7,859
94,021
0
L
Loki
Icаrus
Loki
1,968
656
0
328
3,832
1,058
0
1,097
2,676
0
19,747
L
Yemoja
6,541
703
1,106
730
13,858
6,684
0
4,224
9,534
32,117
0
L
Tyr
Kaivil
Tyr
12,753
925
0
8,267
25,123
16,981
0
5,888
19,135
0
48,432
W
Cu Chulainn
SunaKun
Cu Chulainn
10,528
3,109
0
6,258
17,578
11,221
798
1,120
16,194
0
53,617
W
Mercury
Zubble
Mercury
5,953
2,094
0
3,456
11,401
4,001
3,741
1,358
8,953
0
53,349
W
Ares
6,655
756
0
4,007
12,659
9,528
222
1,973
10,611
20,314
0
L
4,592
2,628
0
1,529
5,023
1,346
296
476
4,547
0
20,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,447
Gold Earned
36,131
487
Minions Killed
259
0
Camps Cleared
0
1,713,204
Distance Traveled
1,095,539
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,336
519
65
4
0
306,097
1
L
Raijin
6,721
373
58
3
0
206,437
0
W
Poseidon
12,470
693
200
11
0
346,896
7
L
Loki
6,020
334
48
3
0
127,859
2
L
Yemoja
7,857
437
42
2
0
282,327
0
L
Tyr
8,369
465
79
4
0
353,044
0
W
Cu Chulainn
9,649
536
102
6
0
317,036
2
W
Mercury
9,961
553
91
5
0
385,494
5
W
Ares
9,031
502
29
2
0
357,681
6
L
Anhur
7,164
398
32
2
0
125,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role