Player Matchup

Aphrodite
Aphrodite
Elizabethxo
Aphrodite
Level 7
God Stats
13W - 3L
1,811 SR
Queue Stats
13W - 3L
1,790 Elo+
Party 2
Bellona
Bellona
Heelksha
Bellona
Level 145
God Stats
2W - 1L
1,281 SR
Queue Stats
142W - 104L
1,660 Elo+
Party 2
Scylla
Scylla
Ilovetea21
Scylla
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 64L
1,651 Elo+
Party 2
Ymir
Ymir
Sashlex
Ymir
Level 24
God Stats
4W - 1L
1,740 SR
Queue Stats
98W - 69L
1,713 Elo+
Solo
Bakasura
Bakasura
gianniskazakos
Bakasura
Level 23
God Stats
2W - 0L
1,681 SR
Queue Stats
227W - 242L
1,607 Elo+
Solo
Team Averages
Level 43
1,603 SR
1,684 Elo+

VS

Team Averages
Level 40
1,641 SR
1,628 Elo+
Bellona
Bellona
Bronzebomber12
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,689 Elo+
Party 1
Ares
Ares
ColonelMorris
Ares
Level 22
God Stats
17W - 7L
1,933 SR
Queue Stats
38W - 26L
1,635 Elo+
Party 1
Thoth
Thoth
MisterTuch
Thoth
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,689 Elo+
Party 1
Nemesis
Nemesis
Yastrebitel
Nemesis
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,512 Elo+
Party 1
Xbalanque
Xbalanque
bigfudge134
Xbalanque
Level 17
God Stats
1W - 1L
1,772 SR
Queue Stats
17W - 11L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elizabethxo
Aphrodite
16
7 / 1 / 12
11,572
609
6,698
12,219
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Heelksha
Bellona
17
10 / 2 / 9
11,069
583
19,587
23,271
18,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Ilovetea21
Scylla
15
1 / 4 / 6
9,278
488
6,260
7,722
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Sashlex
Ymir
18
1 / 2 / 3
11,568
609
6,571
15,712
12,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
18
3 / 0 / 2
10,593
558
3,577
12,251
8,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,753
461
8,116
12,610
10,953
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 6 / 2
7,683
404
3,649
14,300
9,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
15
5 / 5 / 1
9,643
508
12,478
9,139
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Yastrebitel
Nemesis
15
4 / 4 / 4
9,593
505
9,569
13,111
6,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
bigfudge134
Xbalanque
13
0 / 5 / 3
8,024
422
6,226
12,487
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
22
Kills
9
9
Deaths
22
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
6
2
0.17
W
Aphrodite
Elizabethxo
Aphrodite
7
1
12
13
W
Bellona
Heelksha
Bellona
10
2
9
7.25
W
Scylla
Ilovetea21
Scylla
1
4
6
1
L
Thoth
5
5
1
1.1
W
Ymir
Sashlex
Ymir
1
2
3
1.25
L
Nemesis
Yastrebitel
Nemesis
4
4
4
1.5
L
Xbalanque
bigfudge134
Xbalanque
0
5
3
0.3
W
Bakasura
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,693
Damage
40,038
71,175
Taken
61,647
50,922
Mitigated
33,627
41,797
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,116
1,159
0
2,851
12,610
10,953
0
6,600
5,895
0
57,473
L
3,649
67
0
1,003
14,300
9,791
328
5,381
8,453
20,077
0
W
Aphrodite
Elizabethxo
Aphrodite
6,698
1,138
7,922
8,843
12,219
9,852
688
5,591
6,628
29,759
0
W
Bellona
Heelksha
Bellona
19,587
9,944
0
9,124
23,271
18,061
2,277
4,915
18,356
0
74,550
W
Scylla
Ilovetea21
Scylla
6,260
436
0
1,590
7,722
2,689
330
3,634
4,088
45,195
0
L
Thoth
12,478
207
0
227
9,139
3,508
569
2,407
6,594
62,423
0
W
Ymir
Sashlex
Ymir
6,571
1,844
0
8,159
15,712
12,288
392
479
15,233
77,967
0
L
Nemesis
Yastrebitel
Nemesis
9,569
3,085
0
2,521
13,111
6,120
0
2,657
9,981
0
61,594
L
Xbalanque
bigfudge134
Xbalanque
6,226
3,049
0
4,257
12,487
3,255
682
2,090
10,367
0
52,360
W
Bakasura
3,577
2,478
0
6,159
12,251
8,032
1,292
1,508
10,743
0
69,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,080
Gold Earned
43,696
539
Minions Killed
424
0
Camps Cleared
0
1,835,263
Distance Traveled
1,826,690
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,753
461
110
6
0
373,441
4
L
Ares
7,683
404
28
1
0
358,986
3
W
Aphrodite
11,572
609
40
2
0
398,513
3
W
Bellona
11,069
583
106
6
0
413,461
3
W
Scylla
9,278
488
91
5
0
330,136
4
L
Thoth
9,643
508
107
6
0
343,610
4
W
Ymir
11,568
609
167
9
0
294,892
2
L
Nemesis
9,593
505
95
5
0
409,698
6
L
Xbalanque
8,024
422
84
4
0
340,955
9
W
Bakasura
10,593
558
135
7
0
398,261
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role