Player Matchup

Fenrir
Fenrir
DollFacedGunna
Fenrir
Level 36
God Stats
3W - 3L
1,236 SR
Queue Stats
4W - 11L
1,046 Elo+
Party 1
Cthulhu
Cthulhu
EveLords
Cthulhu
Level 16
God Stats
7W - 5L
1,542 SR
Queue Stats
51W - 61L
1,372 Elo+
Solo
Bellona
Bellona
Jalexander9000
Bellona
Level 16
God Stats
4W - 3L
1,242 SR
Queue Stats
4W - 7L
1,022 Elo+
Party 1
Jing Wei
Jing Wei
YokaiAddict
Jing Wei
Level 16
God Stats
16W - 8L
1,554 SR
Queue Stats
95W - 69L
1,312 Elo+
Solo
Yemoja
Yemoja
kindle333
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 138L
1,324 Elo+
Solo
Team Averages
Level 20
1,415 SR
1,215 Elo+

VS

Team Averages
Level 21
1,391 SR
1,290 Elo+
Ares
Ares
Aguirre343
Ares
Level 16
God Stats
3W - 3L
1,519 SR
Queue Stats
26W - 26L
1,301 Elo+
Solo
Persephone
Persephone
GottiTeche
Persephone
Level 29
God Stats
46W - 39L
1,512 SR
Queue Stats
152W - 174L
1,301 Elo+
Solo
Skadi
Skadi
SlasherXd03
Skadi
Level 16
God Stats
16W - 28L
1,283 SR
Queue Stats
75W - 97L
1,303 Elo+
Solo
Bakasura
Bakasura
Testimony_65
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 101L
1,325 Elo+
Solo
Hades
Hades
xKotazNytemareX
Hades
Level 22
God Stats
1W - 3L
1,139 SR
Queue Stats
27W - 52L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 11
18,270
1,075
24,486
23,729
20,499
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
EveLords
Cthulhu
20
2 / 7 / 22
15,878
934
18,577
34,665
45,012
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 3 / 8
14,126
831
13,706
16,205
17,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
YokaiAddict
Jing Wei
20
8 / 5 / 12
16,447
967
19,093
22,573
9,421
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
kindle333
Yemoja
20
4 / 5 / 15
17,141
1,008
17,767
35,452
30,062
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 13
15,109
889
19,497
24,130
18,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
GottiTeche
Persephone
20
1 / 2 / 11
15,441
908
18,720
11,327
12,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 12 / 9
17,115
1,007
42,138
33,770
15,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Testimony_65
Bakasura
20
10 / 9 / 9
17,676
1,040
39,533
32,502
17,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 3 / 5
13,045
767
3,973
8,130
4,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
68
32
Kills
21
21
Deaths
32
68
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
6
13
1.08
W
15
1
11
20.5
W
Cthulhu
EveLords
Cthulhu
2
7
22
1.86
L
Persephone
GottiTeche
Persephone
1
2
11
3.25
W
3
3
8
2.33
L
10
12
9
1.21
L
Bakasura
Testimony_65
Bakasura
10
9
9
1.61
W
Jing Wei
YokaiAddict
Jing Wei
8
5
12
2.8
W
Yemoja
kindle333
Yemoja
4
5
15
2.3
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,629
Damage
123,861
132,624
Taken
109,859
122,426
Mitigated
68,383
28,567
Healing
14,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,497
3,457
0
0
24,130
18,693
0
8,050
15,440
52,519
0
W
24,486
5,552
0
2,833
23,729
20,499
0
5,555
17,344
0
35,971
W
Cthulhu
EveLords
Cthulhu
18,577
1,998
291
1,127
34,665
45,012
0
9,015
22,984
43,854
0
L
Persephone
GottiTeche
Persephone
18,720
2,363
279
1,077
11,327
12,897
0
4,841
6,153
41,612
0
W
13,706
9,353
0
981
16,205
17,432
0
7,318
8,387
0
19,161
L
42,138
23,527
0
5,576
33,770
15,186
0
10,832
22,551
0
64,216
L
Bakasura
Testimony_65
Bakasura
39,533
29,658
0
5,550
32,502
17,595
0
8,938
22,953
0
76,279
W
Jing Wei
YokaiAddict
Jing Wei
19,093
17,780
0
1,386
22,573
9,421
0
9,918
12,190
0
36,956
W
Yemoja
kindle333
Yemoja
17,767
8,848
4,064
17,885
35,452
30,062
0
10,384
24,495
75,099
0
L
3,973
1,912
238
1,286
8,130
4,012
0
2,041
5,991
11,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,862
Gold Earned
78,386
285
Minions Killed
261
1
Camps Cleared
12
1,366,239
Distance Traveled
1,295,468
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
15,109
889
54
3
8
265,033
0
W
Fenrir
18,270
1,075
25
1
1
369,781
1
W
Cthulhu
15,878
934
56
3
0
305,806
0
L
Persephone
15,441
908
43
3
0
294,465
0
W
Bellona
14,126
831
10
1
0
147,165
0
L
Skadi
17,115
1,007
44
3
0
293,016
0
L
Bakasura
17,676
1,040
96
6
4
303,135
0
W
Jing Wei
16,447
967
25
1
0
325,064
1
W
Yemoja
17,141
1,008
169
10
0
218,423
0
L
Hades
13,045
767
24
1
0
139,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role