Player Matchup

Artemis
Artemis
ELIOQUE
Artemis
Level 16
God Stats
135W - 117L
1,471 SR
Queue Stats
232W - 256L
1,394 Elo+
Solo
Ymir
Ymir
HiatanF
Ymir
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
12W - 15L
1,386 Elo+
Solo
Zeus
Zeus
Nico_Otaku_28
Zeus
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Merlin
Merlin
Robsonlol
Merlin
Level 17
God Stats
8W - 4L
1,497 SR
Queue Stats
20W - 21L
1,407 Elo+
Solo
Thor
Thor
javix001
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Party 2
Team Averages
Level 9
1,494 SR
1,438 Elo+

VS

Team Averages
Level 14
1,357 SR
1,290 Elo+
Olorun
Olorun
AFOITO
Olorun
Level 8
God Stats
2W - 4L
1,346 SR
Queue Stats
29W - 29L
1,380 Elo+
Solo
Bellona
Bellona
Rafinhapkbr
Bellona
Level 18
God Stats
13W - 13L
1,251 SR
Queue Stats
52W - 71L
1,290 Elo+
Party 1
Susano
Susano
Sorrentino9207
Susano
Level 4
God Stats
1W - 4L
1,180 SR
Queue Stats
2W - 6L
1,019 Elo+
Party 1
Ra
Ra
WRATHGUNNER
Ra
Level 25
God Stats
2W - 5L
1,465 SR
Queue Stats
88W - 117L
1,351 Elo+
Party 1
Eset
Eset
thavinicius
Eset
Level 17
God Stats
5W - 8L
1,544 SR
Queue Stats
473W - 504L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ELIOQUE
Artemis
16
7 / 1 / 11
10,497
1,166
15,752
9,772
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
HiatanF
Ymir
16
5 / 0 / 11
10,484
1,165
7,738
7,430
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 8 / 10
9,274
1,030
7,626
10,438
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Robsonlol
Merlin
17
6 / 0 / 11
10,785
1,198
9,926
5,447
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
2 / 8 / 11
9,013
1,001
6,438
11,490
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

280

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AFOITO
Olorun
16
4 / 7 / 9
9,730
1,081
14,717
17,980
7,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
Rafinhapkbr
Bellona
11
0 / 0 / 2
7,058
784
339
545
245
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
1 / 5 / 8
7,997
889
7,916
12,285
8,215
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 8 / 9
10,316
1,146
9,701
12,877
5,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 4 / 8
9,294
1,033
5,130
9,031
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
52
24
Kills
16
17
Deaths
24
54
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Olorun
AFOITO
Olorun
4
7
9
1.21
W
Artemis
ELIOQUE
Artemis
7
1
11
12.5
W
Ymir
HiatanF
Ymir
5
0
11
10.5
W
4
8
10
1.13
L
Bellona
Rafinhapkbr
Bellona
0
0
2
1
W
Merlin
Robsonlol
Merlin
6
0
11
11.5
L
1
5
8
1
L
7
8
9
1.44
W
Thor
2
8
11
0.94
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,480
Damage
37,803
44,577
Taken
52,718
21,280
Mitigated
24,703
7,056
Healing
7,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AFOITO
Olorun
14,717
8,201
375
5,491
17,980
7,558
0
8,060
9,920
39,219
0
W
Artemis
ELIOQUE
Artemis
15,752
9,943
0
2,732
9,772
3,950
0
7,232
2,540
0
28,038
W
Ymir
HiatanF
Ymir
7,738
2,849
0
772
7,430
7,146
0
3,989
3,441
17,869
0
W
7,626
1,918
0
1,719
10,438
3,798
0
7,394
3,044
17,193
0
L
Bellona
Rafinhapkbr
Bellona
339
168
0
25
545
245
0
252
293
0
339
W
Merlin
Robsonlol
Merlin
9,926
426
90
1,105
5,447
2,022
0
2,821
2,626
35,162
0
L
7,916
1,725
0
515
12,285
8,215
0
6,411
5,874
0
11,051
L
9,701
315
58
575
12,877
5,311
0
6,661
6,216
22,570
0
W
Thor
6,438
1,913
0
638
11,490
4,364
0
8,112
3,378
0
17,524
L
5,130
821
273
529
9,031
3,374
0
3,906
5,125
16,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,053
Gold Earned
44,395
154
Minions Killed
121
3
Camps Cleared
1
775,625
Distance Traveled
581,896
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,730
1,081
48
5
0
136,177
0
W
Artemis
10,497
1,166
30
3
0
163,508
0
W
Ymir
10,484
1,165
16
2
0
167,615
1
W
Zeus
9,274
1,030
20
2
1
126,984
1
L
Bellona
7,058
784
0
0
0
13,678
0
W
Merlin
10,785
1,198
65
7
1
164,224
0
L
Susano
7,997
889
6
1
0
160,547
0
L
Ra
10,316
1,146
30
3
0
139,375
0
W
Thor
9,013
1,001
23
3
1
153,294
0
L
Eset
9,294
1,033
37
4
1
132,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role