Player Matchup

Chiron
Chiron
Dawira008
Chiron
Level 29
God Stats
6W - 11L
1,392 SR
Queue Stats
116W - 119L
1,650 Elo+
Solo
Da Ji
Da Ji
Mapacha_Ali
Da Ji
Level 28
God Stats
9W - 9L
1,750 SR
Queue Stats
71W - 114L
1,476 Elo+
Solo
Bellona
Bellona
TheBiggNutty
Bellona
Level 5
God Stats
5W - 3L
1,784 SR
Queue Stats
6W - 4L
1,852 Elo+
Solo
The Morrigan
The Morrigan
Yahshua121
The Morrigan
Level 30
God Stats
11W - 9L
1,636 SR
Queue Stats
121W - 108L
1,619 Elo+
Solo
Cerberus
Cerberus
zhungkui
Cerberus
Level 16
God Stats
0W - 3L
1,289 SR
Queue Stats
10W - 21L
1,428 Elo+
Solo
Team Averages
Level 22
1,570 SR
1,605 Elo+

VS

Team Averages
Level 20
1,664 SR
1,719 Elo+
Skadi
Skadi
OverlordT10
Skadi
Level 26
God Stats
33W - 14L
1,889 SR
Queue Stats
177W - 143L
1,671 Elo+
Solo
Neith
Neith
Pluology
Neith
Level 3
God Stats
8W - 4L
1,833 SR
Queue Stats
21W - 23L
1,919 Elo+
Solo
Cerberus
Cerberus
Wolfie6997
Cerberus
Level 18
God Stats
5W - 1L
1,473 SR
Queue Stats
65W - 71L
1,560 Elo+
Solo
Achilles
Achilles
narcotic_pastry
Achilles
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 76L
1,769 Elo+
Solo
Vulcan
Vulcan
tegDelta
Vulcan
Level 29
God Stats
3W - 2L
1,624 SR
Queue Stats
71W - 55L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dawira008
Chiron
9
0 / 0 / 2
5,422
493
5,494
4,547
2,249
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 0
4,794
436
1,799
7,541
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
TheBiggNutty
Bellona
8
1 / 5 / 1
5,136
467
2,095
8,665
5,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Yahshua121
The Morrigan
12
2 / 0 / 1
6,726
611
2,446
3,501
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
zhungkui
Cerberus
9
2 / 1 / 0
5,180
471
3,243
7,773
3,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,427
584
4,722
5,695
1,620
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Pluology
Neith
9
0 / 1 / 1
5,174
470
3,334
5,968
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Wolfie6997
Cerberus
8
0 / 2 / 2
4,713
428
1,945
5,930
4,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
12
2 / 0 / 2
6,718
611
3,436
6,249
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
tegDelta
Vulcan
11
3 / 0 / 0
6,287
572
6,033
2,456
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
5
Kills
8
9
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chiron
Dawira008
Chiron
0
0
2
1
L
0
3
0
0
W
3
2
2
2
W
Neith
Pluology
Neith
0
1
1
0.5
L
Bellona
TheBiggNutty
Bellona
1
5
1
0.3
W
Cerberus
Wolfie6997
Cerberus
0
2
2
0.5
L
The Morrigan
Yahshua121
The Morrigan
2
0
1
2.5
W
Achilles
2
0
2
3
W
Vulcan
tegDelta
Vulcan
3
0
0
3
L
Cerberus
zhungkui
Cerberus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,077
Damage
19,470
32,027
Taken
26,298
15,019
Mitigated
10,568
8,821
Healing
5,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Dawira008
Chiron
5,494
1,226
466
2,072
4,547
2,249
0
1,342
3,205
0
31,815
L
1,799
133
246
2,088
7,541
2,320
0
1,748
5,793
0
19,681
W
4,722
1,210
0
500
5,695
1,620
1,369
986
4,609
0
33,033
W
Neith
Pluology
Neith
3,334
1,023
0
2,327
5,968
1,545
60
1,857
4,086
0
25,011
L
Bellona
TheBiggNutty
Bellona
2,095
649
0
505
8,665
5,796
320
1,513
7,152
0
19,669
W
Cerberus
Wolfie6997
Cerberus
1,945
0
0
672
5,930
4,194
0
1,460
4,470
12,739
0
L
The Morrigan
Yahshua121
The Morrigan
2,446
593
0
268
3,501
1,060
0
912
2,589
40,893
2,005
W
Achilles
3,436
1,441
0
1,551
6,249
2,374
0
336
5,813
0
41,801
W
Vulcan
tegDelta
Vulcan
6,033
2,582
0
767
2,456
835
111
358
2,098
34,545
0
L
Cerberus
zhungkui
Cerberus
3,243
85
256
2,920
7,773
3,594
0
2,463
5,310
21,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,258
Gold Earned
29,319
283
Minions Killed
299
0
Camps Cleared
0
989,304
Distance Traveled
994,447
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,422
493
55
5
0
188,059
3
L
Da Ji
4,794
436
35
3
0
216,829
0
W
Skadi
6,427
584
61
6
0
189,202
2
W
Neith
5,174
470
43
4
0
183,676
4
L
Bellona
5,136
467
48
4
0
211,169
0
W
Cerberus
4,713
428
33
3
0
162,349
3
L
The Morrigan
6,726
611
97
9
0
195,055
4
W
Achilles
6,718
611
92
8
0
215,614
3
W
Vulcan
6,287
572
70
6
0
243,606
1
L
Cerberus
5,180
471
48
4
0
178,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role