Player Matchup

Danzaburou
Danzaburou
Ace2003XYZ
Danzaburou
Level 26
God Stats
27W - 25L
1,393 SR
Queue Stats
174W - 162L
1,418 Elo+
Party 1
Nemesis
Nemesis
CrimsonPepper95
Nemesis
Level 44
God Stats
8W - 1L
1,905 SR
Queue Stats
113W - 116L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
IINSanity_NoAim
Baron Samedi
Level 98
God Stats
14W - 14L
1,559 SR
Queue Stats
295W - 272L
1,423 Elo+
Party 1
Nike
Nike
NUUB_Gfdcvbgfdcb
Nike
Level 28
God Stats
6W - 3L
1,581 SR
Queue Stats
185W - 195L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
delta010903
Cthulhu
Level 25
God Stats
15W - 13L
1,166 SR
Queue Stats
102W - 106L
1,240 Elo+
Party 1
Team Averages
Level 44
1,521 SR
1,418 Elo+

VS

Team Averages
Level 77
1,464 SR
1,476 Elo+
Hades
Hades
Beastman3056
Hades
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 73L
1,540 Elo+
Party 2
Bakasura
Bakasura
ItsCaverty
Bakasura
Level 28
God Stats
16W - 10L
1,688 SR
Queue Stats
56W - 68L
1,483 Elo+
Party 2
Izanami
Izanami
Sunnybunniez
Izanami
Level 38
God Stats
3W - 7L
1,570 SR
Queue Stats
137W - 149L
1,468 Elo+
Party 3
Baron Samedi
Baron Samedi
ktDaboss98
Baron Samedi
Level 89
God Stats
0W - 2L
1,250 SR
Queue Stats
31W - 41L
1,430 Elo+
Party 2
Hercules
Hercules
viciousbunny101
Hercules
Level 123
God Stats
4W - 7L
1,315 SR
Queue Stats
192W - 186L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ace2003XYZ
Danzaburou
8
2 / 3 / 3
5,079
564
5,384
5,146
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 2
4,756
528
3,744
3,982
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
IINSanity_NoAim
Baron Samedi
10
1 / 0 / 0
5,504
612
2,170
3,745
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 0
5,167
574
2,954
6,593
3,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
delta010903
Cthulhu
7
2 / 3 / 1
4,740
527
3,029
4,821
1,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,327
592
3,673
7,306
3,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
ItsCaverty
Bakasura
1
0 / 0 / 0
1,704
189
0
0
0
Izanami
Sunnybunniez
Izanami
7
4 / 2 / 3
4,870
541
3,313
5,699
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
ktDaboss98
Baron Samedi
9
0 / 1 / 0
4,366
485
2,058
3,733
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
7
3 / 3 / 4
5,024
558
4,100
7,455
4,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
9
9
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ace2003XYZ
Danzaburou
2
3
3
1.17
L
2
2
0
1
W
1
1
2
2
W
Baron Samedi
IINSanity_NoAim
Baron Samedi
1
0
0
1
L
Bakasura
ItsCaverty
Bakasura
0
0
0
0
W
2
2
0
1
L
Izanami
Sunnybunniez
Izanami
4
2
3
2.75
W
Cthulhu
delta010903
Cthulhu
2
3
1
0.83
L
Baron Samedi
ktDaboss98
Baron Samedi
0
1
0
0
L
Hercules
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,281
Damage
13,144
24,287
Taken
24,193
9,405
Mitigated
10,706
6,724
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ace2003XYZ
Danzaburou
5,384
2,340
0
1,754
5,146
1,299
681
0
4,996
0
19,079
L
3,673
399
0
3,453
7,306
3,952
128
0
7,012
22,939
0
W
3,744
2,097
0
928
3,982
1,965
0
740
3,154
0
21,724
W
Baron Samedi
IINSanity_NoAim
Baron Samedi
2,170
261
0
1,760
3,745
1,336
0
2,023
1,722
29,448
0
L
Bakasura
ItsCaverty
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
2,954
930
0
1,286
6,593
3,132
0
2,635
3,691
0
22,687
L
Izanami
Sunnybunniez
Izanami
3,313
2,398
222
2,590
5,699
1,434
366
1,390
4,309
0
18,187
W
Cthulhu
delta010903
Cthulhu
3,029
809
93
903
4,821
1,673
175
0
4,731
10,282
0
L
Baron Samedi
ktDaboss98
Baron Samedi
2,058
117
0
1,537
3,733
1,301
0
2,014
1,563
18,801
0
L
Hercules
4,100
1,588
0
2,059
7,455
4,019
140
1,639
5,816
0
12,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,246
Gold Earned
21,291
175
Minions Killed
140
0
Camps Cleared
0
814,799
Distance Traveled
600,940
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,079
564
28
3
0
157,229
2
L
Hades
5,327
592
53
6
0
135,462
1
W
Nemesis
4,756
528
40
4
0
209,178
0
W
Baron Samedi
5,504
612
58
6
0
148,352
0
L
Bakasura
1,704
189
0
0
0
0
0
W
Nike
5,167
574
38
4
0
155,649
2
L
Izanami
4,870
541
36
4
0
148,699
0
W
Cthulhu
4,740
527
11
1
0
144,391
2
L
Baron Samedi
4,366
485
32
4
0
142,216
1
L
Hercules
5,024
558
19
2
0
174,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role