Player Matchup

Athena
Athena
Akaneme
Athena
Level 5
God Stats
2W - 2L
1,611 SR
Queue Stats
8W - 8L
1,650 Elo+
Party 2
Ra
Ra
Koralium
Ra
Level 13
God Stats
5W - 2L
1,426 SR
Queue Stats
15W - 10L
1,646 Elo+
Solo
Guan Yu
Guan Yu
Orochi46
Guan Yu
Level 29
God Stats
3W - 1L
1,568 SR
Queue Stats
60W - 59L
1,602 Elo+
Solo
Danzaburou
Danzaburou
daviles22990
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Τiamat
Anhur
Level 16
God Stats
6W - 1L
1,812 SR
Queue Stats
40W - 28L
1,732 Elo+
Solo
Team Averages
Level 42
1,583 SR
1,626 Elo+

VS

Team Averages
Level 36
1,402 SR
1,553 Elo+
Hun Batz
Hun Batz
Danik997
Hun Batz
Level 80
God Stats
0W - 1L
1,278 SR
Queue Stats
31W - 28L
1,501 Elo+
Party 1
Merlin
Merlin
DogTrue017
Merlin
Level 33
God Stats
5W - 4L
1,536 SR
Queue Stats
27W - 29L
1,506 Elo+
Party 1
King Arthur
King Arthur
Overlor99
King Arthur
Level 17
God Stats
0W - 2L
1,206 SR
Queue Stats
10W - 9L
1,504 Elo+
Party 1
Chernobog
Chernobog
Smandruppo
Chernobog
Level 37
God Stats
2W - 3L
1,489 SR
Queue Stats
28W - 26L
1,507 Elo+
Party 1
Ymir
Ymir
ZuppaDiCu1o
Ymir
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,749 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Akaneme
Athena
10
3 / 0 / 1
6,225
519
3,301
5,194
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 1 / 4
6,233
519
986
3,603
1,028
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Orochi46
Guan Yu
11
3 / 0 / 2
6,697
558
6,851
7,060
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
daviles22990
Danzaburou
11
0 / 1 / 1
6,366
531
1,438
6,013
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Τiamat
Anhur
15
8 / 0 / 0
8,511
709
5,634
7,573
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Danik997
Hun Batz
9
1 / 1 / 0
5,570
464
2,171
6,790
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
DogTrue017
Merlin
11
1 / 3 / 0
6,190
516
4,502
5,030
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Overlor99
King Arthur
9
0 / 5 / 0
5,234
436
2,616
10,401
5,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
Smandruppo
Chernobog
9
0 / 1 / 1
5,085
424
3,272
3,292
816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
5,056
421
2,209
6,217
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
14
Kills
2
2
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
Akaneme
Athena
3
0
1
3.5
L
Hun Batz
Danik997
Hun Batz
1
1
0
1
L
Merlin
DogTrue017
Merlin
1
3
0
0.33
W
0
1
4
2
W
Guan Yu
Orochi46
Guan Yu
3
0
2
4
L
King Arthur
Overlor99
King Arthur
0
5
0
0
L
Chernobog
Smandruppo
Chernobog
0
1
1
0.5
L
0
4
0
0
W
Danzaburou
daviles22990
Danzaburou
0
1
1
0.5
W
Anhur
Τiamat
Anhur
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,210
Damage
14,770
29,443
Taken
31,730
13,335
Mitigated
11,248
14,411
Healing
6,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Akaneme
Athena
3,301
992
0
1,225
5,194
2,470
374
2,220
2,878
17,054
0
L
Hun Batz
Danik997
Hun Batz
2,171
1,165
0
2,670
6,790
1,594
0
474
6,198
0
31,867
L
Merlin
DogTrue017
Merlin
4,502
219
0
274
5,030
966
0
504
4,447
31,754
0
W
986
128
223
1,692
3,603
1,028
806
853
2,483
26,528
0
W
Guan Yu
Orochi46
Guan Yu
6,851
901
516
3,800
7,060
5,579
1,008
1,038
5,628
0
29,517
L
King Arthur
Overlor99
King Arthur
2,616
893
0
1,011
10,401
5,531
0
1,438
8,666
0
15,916
L
Chernobog
Smandruppo
Chernobog
3,272
1,651
0
1,419
3,292
816
0
432
2,820
0
27,600
L
2,209
246
0
644
6,217
2,341
0
1,277
4,915
9,047
0
W
Danzaburou
daviles22990
Danzaburou
1,438
507
0
2,922
6,013
1,829
0
506
5,507
0
38,217
W
Anhur
Τiamat
Anhur
5,634
2,862
0
4,033
7,573
2,429
1,662
1,633
5,900
0
54,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,032
Gold Earned
27,135
352
Minions Killed
246
0
Camps Cleared
0
1,114,245
Distance Traveled
1,148,602
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,225
519
35
3
0
236,505
1
L
Hun Batz
5,570
464
62
5
0
255,352
0
L
Merlin
6,190
516
81
7
0
203,755
4
W
Ra
6,233
519
59
5
0
219,971
5
W
Guan Yu
6,697
558
63
5
0
219,381
4
L
King Arthur
5,234
436
28
2
0
213,894
0
L
Chernobog
5,085
424
62
5
0
223,694
4
L
Ymir
5,056
421
13
1
0
251,907
1
W
Danzaburou
6,366
531
70
6
0
200,400
2
W
Anhur
8,511
709
125
10
0
237,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role