Player Matchup

Ares
Ares
Cаps
Ares
Level 72
God Stats
5W - 0L
1,976 SR
Queue Stats
70W - 16L
1,865 Elo+
Party 2
Fenrir
Fenrir
ValheimGoblin
Fenrir
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 4L
1,940 Elo+
Party 2
Ra
Ra
Ðefy
Ra
Level 8
God Stats
2W - 0L
1,628 SR
Queue Stats
13W - 3L
1,757 Elo+
Party 2
Team Averages
Level 29
1,701 SR
1,854 Elo+

VS

Team Averages
Level 60
1,646 SR
1,679 Elo+
Cthulhu
Cthulhu
BigDilly
Cthulhu
Level 15
God Stats
78W - 35L
1,783 SR
Queue Stats
91W - 38L
1,752 Elo+
Party 1
Thoth
Thoth
ESGK
Thoth
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 60L
1,677 Elo+
Party 1
Neith
Neith
OkiUra
Neith
Level 8
God Stats
24W - 17L
1,654 SR
Queue Stats
42W - 31L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cаps
Ares
13
10 / 2 / 4
9,900
900
12,198
9,968
6,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
7 / 2 / 6
8,988
817
7,451
11,124
8,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ra
13
0 / 2 / 14
8,363
760
8,002
7,364
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigDilly
Cthulhu
10
1 / 6 / 4
7,838
713
5,795
12,681
6,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
ESGK
Thoth
11
5 / 5 / 0
8,421
766
7,442
9,328
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
OkiUra
Neith
10
0 / 6 / 2
7,079
644
3,895
8,887
3,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
17
Kills
6
6
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigDilly
Cthulhu
1
6
4
0.5
W
Ares
Cаps
Ares
10
2
4
6
L
Thoth
ESGK
Thoth
5
5
0
1
L
Neith
OkiUra
Neith
0
6
2
0.17
W
7
2
6
5
W
Ra
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,651
Damage
17,132
28,456
Taken
30,896
18,731
Mitigated
12,647
10,413
Healing
2,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigDilly
Cthulhu
5,795
487
42
1,283
12,681
6,568
0
8,630
3,366
10,897
0
W
Ares
Cаps
Ares
12,198
1,443
0
1,979
9,968
6,635
314
4,211
5,493
31,794
0
L
Thoth
ESGK
Thoth
7,442
168
0
439
9,328
3,006
0
5,334
3,819
24,633
0
L
Neith
OkiUra
Neith
3,895
1,068
0
669
8,887
3,073
0
5,649
3,088
0
22,460
W
7,451
2,863
0
5,044
11,124
8,332
0
4,250
6,514
0
28,767
W
Ra
8,002
661
908
2,482
7,364
3,764
505
4,043
3,057
42,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,251
Gold Earned
23,338
146
Minions Killed
102
0
Camps Cleared
0
634,226
Distance Traveled
593,811
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,838
713
19
2
0
197,146
0
W
Ares
9,900
900
36
3
0
213,555
4
L
Thoth
8,421
766
38
3
0
204,624
2
L
Neith
7,079
644
45
4
0
192,041
0
W
Fenrir
8,988
817
35
3
0
198,547
2
W
Ra
8,363
760
75
7
0
222,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role