Player Matchup

Ra
Ra
DeleteShmite
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,430 Elo+
Solo
Rama
Rama
LVNXCER
Rama
Level 27
God Stats
92W - 70L
1,553 SR
Queue Stats
142W - 131L
1,517 Elo+
Solo
Ullr
Ullr
OAKCEO036
Ullr
Level 5
God Stats
4W - 9L
1,438 SR
Queue Stats
38W - 31L
1,437 Elo+
Solo
Athena
Athena
Sid_TheBid
Athena
Level 11
God Stats
3W - 5L
1,609 SR
Queue Stats
20W - 21L
1,469 Elo+
Solo
Artemis
Artemis
andressabiondi
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,497 Elo+
Solo
Team Averages
Level 10
1,520 SR
1,470 Elo+

VS

Team Averages
Level 14
1,677 SR
1,614 Elo+
Neith
Neith
King0fTheN0RTH5
Neith
Level 2
God Stats
2W - 5L
1,500 SR
Queue Stats
74W - 78L
1,500 Elo+
Party 1
Ymir
Ymir
Remtaar
Ymir
Level 4
God Stats
20W - 11L
1,973 SR
Queue Stats
83W - 73L
1,905 Elo+
Party 1
Fenrir
Fenrir
ZeSpaceman
Fenrir
Level 21
God Stats
3W - 2L
1,712 SR
Queue Stats
373W - 297L
1,623 Elo+
Party 1
Amaterasu
Amaterasu
e_delarosa
Amaterasu
Level 18
God Stats
22W - 16L
1,514 SR
Queue Stats
644W - 611L
1,404 Elo+
Solo
Guan Yu
Guan Yu
reezybeek
Guan Yu
Level 26
God Stats
34W - 23L
1,686 SR
Queue Stats
255W - 221L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 3
8,818
519
6,349
10,968
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
LVNXCER
Rama
14
8 / 3 / 4
9,195
541
10,835
11,037
3,440
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
14
5 / 6 / 1
8,867
522
5,924
14,227
4,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Sid_TheBid
Athena
12
2 / 4 / 9
7,513
442
4,997
11,723
10,631
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 0
7,317
430
5,365
8,484
2,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,137
420
5,333
8,203
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Remtaar
Ymir
11
0 / 7 / 1
7,153
421
4,587
13,288
6,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
ZeSpaceman
Fenrir
16
7 / 2 / 8
10,018
589
11,996
12,572
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Amaterasu
e_delarosa
Amaterasu
16
5 / 0 / 1
9,341
549
8,344
9,880
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
reezybeek
Guan Yu
16
7 / 1 / 1
9,748
573
9,222
11,903
13,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
16
Kills
20
21
Deaths
16
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
1
6
3
0.42
L
Rama
LVNXCER
Rama
8
3
4
3.33
L
Ullr
5
6
1
0.92
W
Ymir
Remtaar
Ymir
0
7
1
0.07
L
Athena
Sid_TheBid
Athena
2
4
9
1.63
W
Fenrir
ZeSpaceman
Fenrir
7
2
8
5.5
L
0
5
0
0
W
Amaterasu
e_delarosa
Amaterasu
5
0
1
5.5
W
Guan Yu
reezybeek
Guan Yu
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,470
Damage
39,482
56,439
Taken
55,846
24,483
Mitigated
36,491
13,529
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,349
478
547
2,818
10,968
3,458
0
497
10,443
65,624
0
W
5,333
3,665
0
1,808
8,203
2,460
402
1,824
6,356
0
33,234
L
Rama
LVNXCER
Rama
10,835
9,405
0
4,818
11,037
3,440
230
1,614
9,423
0
48,004
L
Ullr
5,924
3,103
0
3,528
14,227
4,491
0
320
13,857
0
52,968
W
Ymir
Remtaar
Ymir
4,587
1,008
0
681
13,288
6,987
160
3,592
9,648
38,473
0
L
Athena
Sid_TheBid
Athena
4,997
2,718
207
747
11,723
10,631
136
2,156
9,542
23,422
0
W
Fenrir
ZeSpaceman
Fenrir
11,996
2,796
0
4,736
12,572
5,776
0
1,731
10,791
0
63,615
L
5,365
3,491
0
864
8,484
2,463
29
0
8,309
0
33,100
W
Amaterasu
e_delarosa
Amaterasu
8,344
3,432
0
3,252
9,880
7,737
914
1,070
8,760
0
42,919
W
Guan Yu
reezybeek
Guan Yu
9,222
1,132
680
3,947
11,903
13,531
380
2,744
8,945
0
55,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,710
Gold Earned
43,397
404
Minions Killed
373
0
Camps Cleared
0
1,353,270
Distance Traveled
1,659,938
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,818
519
135
8
0
286,718
0
W
Neith
7,137
420
49
3
0
307,261
0
L
Rama
9,195
541
76
4
0
305,892
0
L
Ullr
8,867
522
94
6
0
278,911
0
W
Ymir
7,153
421
57
3
0
305,087
0
L
Athena
7,513
442
28
2
0
278,734
0
W
Fenrir
10,018
589
98
6
0
348,387
1
L
Artemis
7,317
430
71
4
0
203,015
1
W
Amaterasu
9,341
549
80
5
0
343,862
0
W
Guan Yu
9,748
573
89
5
0
355,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role