Player Matchup

Nu Wa
Nu Wa
BornKiller015
Nu Wa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
Linndeman22
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Pandaken0202
Sobek
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
XSeh
Tyr
Level 129
God Stats
1W - 4L
1,500 SR
Queue Stats
259W - 271L
1,502 Elo+
Party 1
Arachne
Arachne
xArthurHK
Arachne
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 70L
1,489 Elo+
Solo
Team Averages
Level 113
1,500 SR
1,500 Elo+

VS

Team Averages
Level 96
1,383 SR
1,520 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Agmoss34
Athena
Level 100
God Stats
12W - 11L
1,289 SR
Queue Stats
460W - 479L
1,530 Elo+
Party 2
Chaac
Chaac
BATI_BENJALOL11
Chaac
Level 51
God Stats
1W - 0L
1,207 SR
Queue Stats
5W - 3L
1,537 Elo+
Solo
Susano
Susano
Rato_Psicopata
Susano
Level 104
God Stats
17W - 17L
1,636 SR
Queue Stats
670W - 668L
1,451 Elo+
Party 2
Tiamat
Tiamat
RedDragonEnd
Tiamat
Level 118
God Stats
2W - 2L
1,283 SR
Queue Stats
119W - 105L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,457
496
3,509
4,258
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Linndeman22
Danzaburou
8
0 / 2 / 0
4,853
441
3,163
5,264
1,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 4 / 0
4,933
448
2,407
10,546
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tyr
XSeh
Tyr
9
0 / 5 / 0
5,051
459
4,441
11,089
4,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
xArthurHK
Arachne
7
0 / 3 / 0
4,659
424
1,446
7,894
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 0 / 3
6,259
569
3,775
6,072
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Agmoss34
Athena
9
6 / 0 / 6
6,636
603
4,718
7,614
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 0 / 1
5,829
530
4,802
6,848
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
6 / 0 / 5
6,420
584
5,687
6,641
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
11
2 / 0 / 7
6,377
580
5,050
4,668
3,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
17
17
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
3
2.5
W
Athena
Agmoss34
Athena
6
0
6
9
W
2
0
1
2.5
L
0
3
0
0
L
Danzaburou
Linndeman22
Danzaburou
0
2
0
0
L
0
4
0
0
W
6
0
5
8.5
W
Tiamat
2
0
7
5.5
L
Tyr
XSeh
Tyr
0
5
0
0
L
Arachne
xArthurHK
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,966
Damage
24,032
39,051
Taken
31,843
15,700
Mitigated
16,968
10,903
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,775
2,104
0
4,353
6,072
1,668
0
788
5,248
0
38,442
W
Athena
Agmoss34
Athena
4,718
2,052
0
1,977
7,614
4,042
0
1,423
6,105
15,093
0
W
4,802
1,162
0
3,424
6,848
5,391
260
175
6,649
0
28,154
L
3,509
636
0
750
4,258
1,291
246
2,369
1,669
30,697
0
L
Danzaburou
Linndeman22
Danzaburou
3,163
1,657
0
1,756
5,264
1,493
0
766
4,498
0
22,212
L
2,407
507
0
2,923
10,546
6,061
0
3,309
7,111
15,122
0
W
5,687
1,866
0
2,508
6,641
2,410
0
1,378
5,125
0
31,545
W
Tiamat
5,050
508
0
2,270
4,668
3,457
0
1,648
2,800
33,618
0
L
Tyr
XSeh
Tyr
4,441
1,127
0
2,480
11,089
4,592
0
975
9,761
0
23,102
L
Arachne
xArthurHK
Arachne
1,446
815
0
2,994
7,894
2,263
0
1,893
5,894
0
16,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,953
Gold Earned
31,521
221
Minions Killed
325
0
Camps Cleared
0
984,113
Distance Traveled
1,117,189
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,259
569
81
7
0
193,977
4
W
Athena
6,636
603
28
3
0
227,520
10
W
Chaac
5,829
530
59
5
0
225,951
0
L
Nu Wa
5,457
496
71
6
0
194,587
4
L
Danzaburou
4,853
441
55
5
0
187,078
3
L
Sobek
4,933
448
16
1
0
197,160
1
W
Susano
6,420
584
70
6
0
259,559
1
W
Tiamat
6,377
580
87
8
0
210,182
4
L
Tyr
5,051
459
38
3
0
214,506
0
L
Arachne
4,659
424
41
4
0
190,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role