Player Matchup

Skadi
Skadi
Delta_drive1
Skadi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,749 Elo+
Solo
Bellona
Bellona
El Locochon3000
Bellona
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
95W - 134L
1,435 Elo+
Solo
Thor
Thor
Hammy4kLetz
Thor
Level 22
God Stats
208W - 167L
1,618 SR
Queue Stats
307W - 250L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
MagedMerc
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,765 Elo+
Solo
Olorun
Olorun
Solosoti
Olorun
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,608 Elo+

VS

Team Averages
Level 20
1,606 SR
1,632 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DontThrowPlease
Nemesis
Level 29
God Stats
4W - 3L
1,708 SR
Queue Stats
154W - 84L
1,737 Elo+
Solo
Artemis
Artemis
baraquiel_1967
Artemis
Level 23
God Stats
6W - 2L
1,986 SR
Queue Stats
60W - 49L
1,682 Elo+
Solo
Jormungandr
Jormungandr
bolmanskie55
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,686 Elo+
Solo
Chaac
Chaac
noobacas09
Chaac
Level 22
God Stats
1W - 4L
1,333 SR
Queue Stats
33W - 29L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,181
618
5,317
5,543
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 0 / 1
5,408
541
3,957
3,926
1,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
2 / 0 / 1
5,471
547
2,999
6,566
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
MagedMerc
Baron Samedi
8
0 / 1 / 4
5,215
522
4,036
6,489
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
Solosoti
Olorun
10
2 / 0 / 0
5,384
538
1,539
2,753
930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 0
5,169
517
3,760
5,252
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 1
5,486
549
4,197
7,022
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 1
5,538
554
3,628
6,961
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
bolmanskie55
Jormungandr
6
0 / 4 / 0
4,582
458
1,738
5,545
2,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
7
0 / 2 / 0
4,391
439
1,173
4,206
3,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
2
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
3
1
0
3
L
1
1
1
1.5
W
3
0
1
3.5
W
2
0
1
2.5
W
Baron Samedi
MagedMerc
Baron Samedi
0
1
4
2
W
Olorun
Solosoti
Olorun
2
0
0
2
L
1
2
1
0.75
L
Jormungandr
bolmanskie55
Jormungandr
0
4
0
0
L
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,848
Damage
14,496
25,277
Taken
28,986
8,623
Mitigated
11,475
12,491
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,760
1,175
0
915
5,252
1,606
36
2,251
3,001
28,609
0
W
5,317
1,976
0
2,405
5,543
1,538
0
351
5,164
0
28,146
L
4,197
1,624
0
2,656
7,022
2,157
0
1,744
5,278
0
27,854
W
3,957
824
0
1,260
3,926
1,761
668
1,057
2,616
0
19,435
W
2,999
761
0
3,118
6,566
1,974
0
645
5,863
0
26,199
W
Baron Samedi
MagedMerc
Baron Samedi
4,036
623
238
2,870
6,489
2,420
0
2,312
4,096
15,435
0
W
Olorun
Solosoti
Olorun
1,539
644
742
1,858
2,753
930
1,281
1,042
1,633
28,631
0
L
3,628
1,042
0
3,442
6,961
2,221
0
308
6,653
0
26,879
L
Jormungandr
bolmanskie55
Jormungandr
1,738
435
0
280
5,545
2,399
0
1,272
4,273
13,306
0
L
Chaac
1,173
130
0
1,153
4,206
3,092
0
0
4,206
182
11,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
25,166
237
Minions Killed
220
0
Camps Cleared
0
922,481
Distance Traveled
932,008
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,169
517
63
6
0
178,045
2
W
Skadi
6,181
618
58
6
0
161,150
2
L
Nemesis
5,486
549
60
6
0
221,815
0
W
Bellona
5,408
541
40
4
0
190,159
1
W
Thor
5,471
547
63
6
0
205,033
1
W
Baron Samedi
5,215
522
15
2
0
190,078
7
W
Olorun
5,384
538
61
6
0
176,061
4
L
Artemis
5,538
554
45
5
0
164,823
3
L
Jormungandr
4,582
458
23
2
0
186,245
0
L
Chaac
4,391
439
29
3
0
181,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role