Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BxrtekGajX
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 111L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
Byakomaru
Cu Chulainn
Level 8
God Stats
3W - 2L
1,849 SR
Queue Stats
35W - 9L
1,979 Elo+
Party 2
Danzaburou
Danzaburou
Sailor-DinA420
Danzaburou
Level 7
God Stats
8W - 9L
1,700 SR
Queue Stats
17W - 24L
1,567 Elo+
Solo
Agni
Agni
alex04077
Agni
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 275L
1,500 Elo+
Solo
Team Averages
Level 41
1,610 SR
1,625 Elo+

VS

Team Averages
Level 26
1,647 SR
1,614 Elo+
Loki
Loki
EspagnolEnCarton
Loki
Level 26
God Stats
18W - 17L
1,703 SR
Queue Stats
66W - 50L
1,614 Elo+
Solo
Bellona
Bellona
Ku Diff
Bellona
Level 23
God Stats
2W - 0L
1,760 SR
Queue Stats
13W - 1L
2,079 Elo+
Solo
Danzaburou
Danzaburou
PiTrs_CZE
Danzaburou
Level 27
God Stats
13W - 14L
1,525 SR
Queue Stats
155W - 180L
1,408 Elo+
Party 1
Ymir
Ymir
Preto_CZE
Ymir
Level 25
God Stats
16W - 20L
1,516 SR
Queue Stats
111W - 139L
1,469 Elo+
Party 1
Olorun
Olorun
TSM_Payo
Olorun
Level 27
God Stats
8W - 5L
1,732 SR
Queue Stats
106W - 102L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
9 / 6 / 4
12,378
563
14,049
20,254
14,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
15
1 / 6 / 1
9,485
431
3,274
16,571
12,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Byakomaru
Cu Chulainn
15
3 / 4 / 14
9,701
441
16,462
20,197
18,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Sailor-DinA420
Danzaburou
18
6 / 8 / 7
11,398
518
18,252
20,544
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
1
0 / 1 / 0
5,606
255
0
454
110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 2
14,859
675
17,848
16,230
7,483
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Ku Diff
Bellona
20
8 / 1 / 2
14,963
680
22,452
22,023
20,759
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
PiTrs_CZE
Danzaburou
15
0 / 5 / 5
10,751
489
8,626
15,575
5,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
1 / 7 / 2
9,481
431
5,138
21,411
20,015
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
TSM_Payo
Olorun
18
5 / 4 / 4
12,684
577
9,841
17,895
8,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
19
Kills
25
25
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
9
6
4
1.83
L
Chaac
1
6
1
0.25
L
Cu Chulainn
Byakomaru
Cu Chulainn
3
4
14
2.5
W
11
3
2
4
W
Bellona
Ku Diff
Bellona
8
1
2
9
W
Danzaburou
PiTrs_CZE
Danzaburou
0
5
5
0.5
W
Ymir
1
7
2
0.29
L
Danzaburou
Sailor-DinA420
Danzaburou
6
8
7
1.19
W
Olorun
TSM_Payo
Olorun
5
4
4
1.75
L
Agni
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,037
Damage
63,905
78,020
Taken
93,134
52,173
Mitigated
62,304
19,119
Healing
37,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,049
5,029
0
5,065
20,254
14,448
0
3,078
17,176
0
77,423
L
Chaac
3,274
772
0
2,748
16,571
12,164
0
1,779
14,792
0
50,979
L
Cu Chulainn
Byakomaru
Cu Chulainn
16,462
4,248
0
2,930
20,197
18,079
0
6,244
13,953
306
40,352
W
17,848
6,746
0
4,874
16,230
7,483
1,052
1,676
14,554
0
126,206
W
Bellona
Ku Diff
Bellona
22,452
12,035
0
15,763
22,023
20,759
4,479
1,163
20,860
0
126,023
W
Danzaburou
PiTrs_CZE
Danzaburou
8,626
4,677
342
2,909
15,575
5,894
3,264
108
15,467
0
54,037
W
Ymir
5,138
1,709
284
3,392
21,411
20,015
992
0
21,411
24,721
0
L
Danzaburou
Sailor-DinA420
Danzaburou
18,252
7,469
621
7,755
20,544
7,372
1,825
3,648
16,816
0
76,717
W
Olorun
TSM_Payo
Olorun
9,841
5,157
146
10,129
17,895
8,153
2,239
556
17,339
75,277
0
L
Agni
0
0
0
0
454
110
0
230
224
379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,568
Gold Earned
62,738
425
Minions Killed
675
0
Camps Cleared
0
1,532,402
Distance Traveled
1,965,455
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,378
563
134
6
0
409,365
2
L
Chaac
9,485
431
108
5
0
356,736
0
L
Cu Chulainn
9,701
441
55
3
0
393,544
5
W
Loki
14,859
675
193
9
0
444,969
0
W
Bellona
14,963
680
220
10
0
426,427
1
W
Danzaburou
10,751
489
99
5
0
376,018
0
W
Ymir
9,481
431
44
2
0
360,884
0
L
Danzaburou
11,398
518
127
6
0
350,460
2
W
Olorun
12,684
577
119
5
0
357,157
0
L
Agni
5,606
255
1
0
0
22,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role