Player Matchup

Sylvanus
Sylvanus
CHEDDAR-FN-BOB
Sylvanus
Level 107
God Stats
9W - 7L
1,549 SR
Queue Stats
47W - 59L
1,395 Elo+
Party 2
Tiamat
Tiamat
Gilgori-Dreams
Tiamat
Level 61
God Stats
3W - 4L
1,556 SR
Queue Stats
8W - 15L
1,400 Elo+
Party 2
Neith
Neith
zellalane420
Neith
Level 45
God Stats
5W - 11L
1,380 SR
Queue Stats
30W - 54L
1,339 Elo+
Party 2
Team Averages
Level 71
1,495 SR
1,378 Elo+

VS

Team Averages
Level 102
1,511 SR
1,423 Elo+
Ah Puch
Ah Puch
DREADx GRIZZLY
Ah Puch
Level 95
God Stats
14W - 13L
1,736 SR
Queue Stats
84W - 96L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
IchigoSoul
Danzaburou
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,383 Elo+
Party 1
King Arthur
King Arthur
Maurix97
King Arthur
Level 58
God Stats
11W - 11L
1,297 SR
Queue Stats
92W - 102L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
2 / 7 / 1
7,216
722
3,790
14,364
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 1
6,424
642
4,513
8,393
4,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 4 / 2
6,654
665
5,150
7,506
2,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 10
8,057
806
13,065
4,628
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
IchigoSoul
Danzaburou
11
7 / 2 / 5
8,254
825
5,788
6,128
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Maurix97
King Arthur
11
4 / 0 / 10
7,951
795
7,000
10,082
5,646
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
16
16
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
7
1
0.36
W
5
2
10
5
L
1
5
1
0.3
W
Danzaburou
IchigoSoul
Danzaburou
7
2
5
4.75
W
King Arthur
Maurix97
King Arthur
4
0
10
9
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,453
Damage
25,853
30,263
Taken
20,838
17,423
Mitigated
9,259
6,229
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,790
734
1,329
2,828
14,364
10,398
0
5,315
8,603
8,622
0
W
13,065
589
0
659
4,628
1,506
0
1,460
3,168
30,813
0
L
4,513
523
280
993
8,393
4,344
0
3,224
4,870
18,109
0
W
Danzaburou
IchigoSoul
Danzaburou
5,788
2,376
0
673
6,128
2,107
844
2,860
3,268
0
21,823
W
King Arthur
Maurix97
King Arthur
7,000
529
0
2,964
10,082
5,646
33
4,027
6,055
0
22,263
L
5,150
2,805
270
529
7,506
2,681
0
3,565
3,711
0
21,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,294
Gold Earned
24,262
82
Minions Killed
119
0
Camps Cleared
0
450,497
Distance Traveled
539,097
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,216
722
19
2
0
147,460
0
W
Ah Puch
8,057
806
51
5
0
179,644
1
L
Tiamat
6,424
642
24
2
0
155,583
1
W
Danzaburou
8,254
825
40
4
0
151,035
0
W
King Arthur
7,951
795
28
3
0
208,418
0
L
Neith
6,654
665
39
4
0
147,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role