Player Matchup

Eset
Eset
Sleet170
Eset
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
413W - 303L
1,561 Elo+
Party 2
Neith
Neith
cushionedfall357
Neith
Level 124
God Stats
9W - 4L
1,572 SR
Queue Stats
255W - 155L
1,593 Elo+
Party 2
Tyr
Tyr
kingwalruton
Tyr
Level 116
God Stats
14W - 7L
1,851 SR
Queue Stats
414W - 305L
1,570 Elo+
Party 2
Team Averages
Level 133
1,641 SR
1,575 Elo+

VS

Team Averages
Level 24
1,581 SR
1,401 Elo+
Cu Chulainn
Cu Chulainn
Dain18
Cu Chulainn
Level 25
God Stats
5W - 3L
1,785 SR
Queue Stats
47W - 47L
1,437 Elo+
Party 1
Ra
Ra
SilentKiwi11
Ra
Level 26
God Stats
1W - 3L
1,459 SR
Queue Stats
47W - 47L
1,437 Elo+
Party 1
Khepri
Khepri
robby2naughty
Khepri
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
2 / 0 / 13
8,231
823
8,845
4,158
1,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 1 / 9
7,889
789
5,941
6,669
2,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
10 / 0 / 5
8,771
877
8,324
8,341
4,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dain18
Cu Chulainn
8
0 / 6 / 1
6,102
610
5,938
11,885
6,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 4 / 0
5,989
599
3,734
6,942
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 6 / 1
6,519
652
1,639
9,750
9,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
16
Kills
0
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dain18
Cu Chulainn
0
6
1
0.08
L
0
4
0
0
W
Eset
2
0
13
8.5
W
4
1
9
8.5
W
10
0
5
12.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,110
Damage
11,311
19,168
Taken
28,577
8,295
Mitigated
18,944
5,398
Healing
5,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dain18
Cu Chulainn
5,938
801
0
2,168
11,885
6,756
0
4,895
6,990
0
20,018
L
3,734
314
687
2,254
6,942
2,533
0
2,363
4,579
26,642
0
W
Eset
8,845
684
350
2,749
4,158
1,518
703
629
3,387
27,540
0
W
5,941
2,549
0
1,241
6,669
2,013
1,963
1,535
4,823
0
32,692
W
8,324
1,803
0
1,058
8,341
4,764
416
2,858
5,054
0
18,982
L
1,639
223
0
648
9,750
9,655
0
1,651
8,099
6,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
18,610
114
Minions Killed
92
0
Camps Cleared
0
523,279
Distance Traveled
471,288
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,102
610
26
3
0
172,125
0
L
Ra
5,989
599
54
5
0
129,436
2
W
Eset
8,231
823
40
4
0
167,162
2
W
Neith
7,889
789
55
6
0
148,628
0
W
Tyr
8,771
877
19
2
0
207,489
4
L
Khepri
6,519
652
12
1
0
169,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role