Player Matchup

Ra
Ra
Take Ur L Now
Ra
Level 109
God Stats
7W - 10L
1,500 SR
Queue Stats
99W - 123L
1,203 Elo+
Party 1
Izanami
Izanami
Tony2x
Izanami
Level 121
God Stats
37W - 25L
1,627 SR
Queue Stats
213W - 247L
1,259 Elo+
Party 1
Sobek
Sobek
UrbanTexan23
Sobek
Level 18
God Stats
21W - 22L
1,449 SR
Queue Stats
98W - 127L
1,269 Elo+
Party 1
Team Averages
Level 83
1,525 SR
1,244 Elo+

VS

Team Averages
Level 23
1,486 SR
1,245 Elo+
Danzaburou
Danzaburou
KingBolt2469
Danzaburou
Level 25
God Stats
1W - 3L
1,459 SR
Queue Stats
5W - 8L
1,201 Elo+
Solo
Bakasura
Bakasura
Kurama2252979
Bakasura
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,357 Elo+
Party 2
Chaac
Chaac
Waaluigi3861
Chaac
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 39L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 10
9,568
797
8,204
5,822
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Tony2x
Izanami
14
12 / 0 / 7
10,651
888
12,748
5,246
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 12
8,641
720
3,966
8,773
8,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingBolt2469
Danzaburou
10
1 / 6 / 2
7,398
617
6,953
12,483
3,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
Kurama2252979
Bakasura
9
1 / 11 / 1
7,202
600
3,243
13,818
4,545
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 5 / 2
6,894
575
2,766
10,410
7,728
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
22
Kills
3
3
Deaths
22
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KingBolt2469
Danzaburou
1
6
2
0.33
L
Bakasura
Kurama2252979
Bakasura
1
11
1
0.14
W
7
1
10
12
W
Izanami
Tony2x
Izanami
12
0
7
15.5
W
3
2
12
4.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,918
Damage
12,962
19,841
Taken
36,711
12,590
Mitigated
16,271
3,953
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KingBolt2469
Danzaburou
6,953
3,636
0
3,144
12,483
3,998
22
4,629
7,854
0
23,214
L
Bakasura
Kurama2252979
Bakasura
3,243
2,038
0
2,567
13,818
4,545
0
3,582
10,236
0
13,885
W
8,204
1,228
646
2,514
5,822
2,033
482
24
5,748
38,801
0
W
Izanami
Tony2x
Izanami
12,748
7,919
0
0
5,246
1,871
1,810
64
5,142
0
62,007
W
3,966
276
0
793
8,773
8,686
180
0
8,207
11,194
0
L
2,766
742
0
1,839
10,410
7,728
0
4,011
6,399
0
10,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,860
Gold Earned
21,494
178
Minions Killed
68
0
Camps Cleared
0
603,137
Distance Traveled
513,474
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,398
617
27
2
0
187,528
1
L
Bakasura
7,202
600
24
2
0
168,295
0
W
Ra
9,568
797
69
6
0
194,050
0
W
Izanami
10,651
888
95
8
0
195,683
2
W
Sobek
8,641
720
14
1
0
213,404
2
L
Chaac
6,894
575
17
1
0
157,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role