Player Matchup

Apollo
Apollo
 
Apollo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Barkcode
Bacchus
Level 68
God Stats
8W - 2L
1,169 SR
Queue Stats
309W - 311L
1,520 Elo+
Party 3
Eset
Eset
FpsRicho666
Eset
Level 160
God Stats
10W - 5L
1,734 SR
Queue Stats
834W - 776L
1,555 Elo+
Party 2
Serqet
Serqet
Husselbeh
Serqet
Level 127
God Stats
4W - 4L
1,815 SR
Queue Stats
245W - 207L
1,547 Elo+
Party 2
Guan Yu
Guan Yu
MitchBuchannan
Guan Yu
Level 69
God Stats
2W - 2L
1,506 SR
Queue Stats
39W - 43L
1,429 Elo+
Solo
Team Averages
Level 106
1,545 SR
1,510 Elo+

VS

Team Averages
Level 52
1,317 SR
1,259 Elo+
Hel
Hel
ButterSlug
Hel
Level 44
God Stats
7W - 25L
1,286 SR
Queue Stats
351W - 503L
1,228 Elo+
Party 1
Kukulkan
Kukulkan
Chris_Burke98
Kukulkan
Level 63
God Stats
82W - 85L
1,312 SR
Queue Stats
265W - 348L
1,240 Elo+
Party 1
Guan Yu
Guan Yu
Kharundar
Guan Yu
Level 8
God Stats
34W - 69L
1,231 SR
Queue Stats
126W - 193L
1,201 Elo+
Party 1
Chaac
Chaac
PJFoy
Chaac
Level 64
God Stats
39W - 61L
1,442 SR
Queue Stats
320W - 421L
1,242 Elo+
Party 1
Arachne
Arachne
Ryan25
Arachne
Level 82
God Stats
2W - 6L
1,315 SR
Queue Stats
195W - 219L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
7 / 0 / 4
6,943
694
5,462
3,510
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Barkcode
Bacchus
9
5 / 0 / 5
6,298
630
4,339
5,926
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 1
6,358
636
4,419
4,332
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Husselbeh
Serqet
9
4 / 1 / 2
5,606
561
2,852
5,022
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 1 / 2
5,737
574
3,341
5,283
3,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 9 / 0
3,852
385
2,670
7,131
1,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Chris_Burke98
Kukulkan
9
0 / 3 / 1
4,850
485
361
4,481
1,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Kharundar
Guan Yu
7
0 / 4 / 0
4,288
429
672
5,943
3,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
PJFoy
Chaac
8
1 / 1 / 1
4,914
491
2,659
5,659
2,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
Ryan25
Arachne
5
0 / 5 / 0
4,173
417
1,343
5,302
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
21
Kills
1
3
Deaths
22
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
0
4
9
W
Bacchus
Barkcode
Bacchus
5
0
5
7.5
L
0
9
0
0
L
Kukulkan
Chris_Burke98
Kukulkan
0
3
1
0.17
W
4
1
1
4.5
W
Serqet
Husselbeh
Serqet
4
1
2
5
L
Guan Yu
Kharundar
Guan Yu
0
4
0
0
W
1
1
2
2
L
Chaac
PJFoy
Chaac
1
1
1
1.5
L
Arachne
Ryan25
Arachne
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,413
Damage
7,705
24,073
Taken
28,516
10,673
Mitigated
11,738
11,004
Healing
6,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,462
2,795
0
2,755
3,510
1,105
1,008
1,365
2,145
0
41,751
W
Bacchus
Barkcode
Bacchus
4,339
754
0
2,402
5,926
3,610
0
1,305
4,574
15,411
0
L
2,670
207
1,028
1,147
7,131
1,649
0
2,823
4,308
10,604
0
L
Kukulkan
Chris_Burke98
Kukulkan
361
37
0
1,202
4,481
1,396
0
3,000
1,101
21,053
0
W
4,419
243
0
924
4,332
1,304
440
361
3,971
37,796
0
W
Serqet
Husselbeh
Serqet
2,852
797
0
2,734
5,022
1,457
0
0
4,972
0
24,807
L
Guan Yu
Kharundar
Guan Yu
672
332
35
387
5,943
3,442
410
1,516
4,427
0
13,376
W
3,341
454
85
2,104
5,283
3,197
0
0
5,058
0
23,618
L
Chaac
PJFoy
Chaac
2,659
511
0
1,449
5,659
2,813
378
0
5,522
0
16,378
L
Arachne
Ryan25
Arachne
1,343
1,006
0
1,280
5,302
2,438
0
1,031
4,207
0
15,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,942
Gold Earned
22,077
302
Minions Killed
145
0
Camps Cleared
0
959,167
Distance Traveled
812,065
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,943
694
86
9
0
175,485
1
W
Bacchus
6,298
630
24
2
0
198,301
3
L
Hel
3,852
385
19
2
0
165,281
1
L
Kukulkan
4,850
485
35
4
0
151,245
0
W
Eset
6,358
636
79
8
0
171,023
2
W
Serqet
5,606
561
52
5
0
207,475
1
L
Guan Yu
4,288
429
24
2
0
167,670
0
W
Guan Yu
5,737
574
61
6
0
206,883
2
L
Chaac
4,914
491
32
3
0
155,200
0
L
Arachne
4,173
417
35
4
0
172,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role