Player Matchup

Fenrir
Fenrir
DollFacedGunna
Fenrir
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 11L
1,101 Elo+
Party 1
Nemesis
Nemesis
Jalexander9000
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,144 Elo+
Party 1
Sun Wukong
Sun Wukong
KinderArc4
Sun Wukong
Level 6
God Stats
0W - 3L
1,268 SR
Queue Stats
5W - 15L
1,195 Elo+
Solo
Sylvanus
Sylvanus
KingPomegranate
Sylvanus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,251 Elo+
Solo
Skadi
Skadi
SlasherXd03
Skadi
Level 16
God Stats
16W - 28L
1,361 SR
Queue Stats
75W - 97L
1,320 Elo+
Solo
Team Averages
Level 17
1,426 SR
1,202 Elo+

VS

Team Averages
Level 18
1,433 SR
1,225 Elo+
Loki
Loki
CARNUELGAMER
Loki
Level 29
God Stats
16W - 16L
1,532 SR
Queue Stats
22W - 18L
1,401 Elo+
Solo
Ra
Ra
DaDuDe702
Ra
Level 8
God Stats
10W - 15L
1,211 SR
Queue Stats
11W - 25L
1,151 Elo+
Solo
Skadi
Skadi
NikkiSharx
Skadi
Level 27
God Stats
24W - 29L
1,409 SR
Queue Stats
88W - 115L
1,309 Elo+
Solo
Jing Wei
Jing Wei
YokaiAddict
Jing Wei
Level 16
God Stats
16W - 8L
1,512 SR
Queue Stats
95W - 69L
1,299 Elo+
Solo
Chernobog
Chernobog
mercedesnichole1
Chernobog
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
965 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 10
16,479
1,177
14,388
18,277
18,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 10 / 12
14,112
1,008
9,118
24,509
11,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
KinderArc4
Sun Wukong
19
1 / 9 / 10
12,185
870
10,809
24,649
20,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
19
2 / 9 / 5
12,428
888
2,992
24,018
12,297
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 8 / 13
13,963
997
23,949
23,680
8,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 9
16,405
1,172
28,990
13,189
6,461
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 5 / 18
14,800
1,057
20,011
13,777
8,106
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Skadi
20
8 / 6 / 15
14,811
1,058
25,357
16,224
7,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
YokaiAddict
Jing Wei
20
12 / 8 / 11
14,880
1,063
27,821
22,861
9,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
15
0 / 2 / 0
10,142
724
75
1,703
437

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
92
23
Kills
39
40
Deaths
23
50
Assists
53
Player
Kills
Deaths
Assists
KDA
W
16
2
9
10.25
W
3
5
18
2.4
L
10
4
10
3.75
L
6
10
12
1.2
L
Sun Wukong
KinderArc4
Sun Wukong
1
9
10
0.67
L
Sylvanus
2
9
5
0.5
W
Skadi
8
6
15
2.58
L
4
8
13
1.31
W
Jing Wei
YokaiAddict
Jing Wei
12
8
11
2.19
W
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,256
Damage
102,254
115,133
Taken
67,754
71,510
Mitigated
32,079
15,482
Healing
13,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,990
12,858
0
2,936
13,189
6,461
0
673
12,318
0
62,707
W
20,011
3,663
874
3,336
13,777
8,106
0
794
12,833
49,129
0
L
14,388
3,604
765
1,487
18,277
18,776
0
2,101
16,176
0
40,908
L
9,118
6,782
0
1,799
24,509
11,247
0
5,207
19,302
0
24,227
L
Sun Wukong
KinderArc4
Sun Wukong
10,809
3,174
0
3,867
24,649
20,335
0
2,052
22,597
0
24,004
L
Sylvanus
2,992
1,167
1,442
1,983
24,018
12,297
0
3,982
20,036
19,378
0
W
Skadi
25,357
14,222
534
4,464
16,224
7,605
0
154
15,871
0
41,589
L
23,949
12,135
0
4,139
23,680
8,855
0
6,669
17,011
0
57,087
W
Jing Wei
YokaiAddict
Jing Wei
27,821
24,948
0
1,624
22,861
9,470
0
1,286
20,268
0
47,339
W
Chernobog
75
75
0
0
1,703
437
0
85
1,598
0
230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,167
Gold Earned
71,038
183
Minions Killed
243
3
Camps Cleared
5
1,253,209
Distance Traveled
990,182
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,405
1,172
57
4
1
294,137
0
W
Ra
14,800
1,057
94
7
1
187,138
1
L
Fenrir
16,479
1,177
39
3
1
285,241
1
L
Nemesis
14,112
1,008
24
2
2
283,347
0
L
Sun Wukong
12,185
870
21
2
0
254,599
0
L
Sylvanus
12,428
888
24
2
0
187,144
0
W
Skadi
14,811
1,058
52
4
1
198,434
1
L
Skadi
13,963
997
75
5
0
242,878
0
W
Jing Wei
14,880
1,063
40
3
2
280,769
0
W
Chernobog
10,142
724
0
0
0
29,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role