Player Matchup

Sylvanus
Sylvanus
CapableCat
Sylvanus
Level 17
God Stats
10W - 11L
1,358 SR
Queue Stats
44W - 45L
1,352 Elo+
Party 2
Chaac
Chaac
DoomfulDeity
Chaac
Level 29
God Stats
1W - 1L
1,518 SR
Queue Stats
65W - 66L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
MurkyCow
Sun Wukong
Level 18
God Stats
8W - 4L
1,565 SR
Queue Stats
27W - 23L
1,332 Elo+
Party 2
Mercury
Mercury
OofMister
Mercury
Level 28
God Stats
15W - 9L
1,646 SR
Queue Stats
69W - 47L
1,541 Elo+
Solo
Jormungandr
Jormungandr
WinterJus
Jormungandr
Level 12
God Stats
1W - 2L
1,288 SR
Queue Stats
183W - 144L
1,338 Elo+
Solo
Team Averages
Level 21
1,475 SR
1,385 Elo+

VS

Team Averages
Level 17
1,601 SR
1,528 Elo+
Horus
Horus
AZek0s
Horus
Level 3
God Stats
22W - 14L
1,731 SR
Queue Stats
22W - 17L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
OhMyGods420
Aphrodite
Level 12
God Stats
3W - 0L
1,836 SR
Queue Stats
11W - 9L
1,501 Elo+
Party 1
Ratatoskr
Ratatoskr
SimplyCranky
Ratatoskr
Level 13
God Stats
19W - 19L
1,422 SR
Queue Stats
99W - 88L
1,753 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
arttron9286
Ah Muzen Cab
Level 26
God Stats
120W - 142L
1,613 SR
Queue Stats
493W - 578L
1,452 Elo+
Solo
Nu Wa
Nu Wa
cosmickaylee
Nu Wa
Level 29
God Stats
19W - 13L
1,404 SR
Queue Stats
174W - 198L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CapableCat
Sylvanus
16
0 / 6 / 8
10,472
403
13,822
28,297
30,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 5 / 5
10,874
418
12,783
26,120
17,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
MurkyCow
Sun Wukong
18
6 / 4 / 4
11,739
452
9,356
27,430
17,812
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
OofMister
Mercury
18
4 / 9 / 6
12,341
475
12,593
20,176
7,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
WinterJus
Jormungandr
18
10 / 3 / 3
12,360
475
14,778
18,285
7,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AZek0s
Horus
16
0 / 3 / 8
11,615
447
5,128
16,711
16,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
OhMyGods420
Aphrodite
20
11 / 1 / 10
16,436
632
30,723
23,474
18,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
SimplyCranky
Ratatoskr
20
12 / 5 / 9
14,797
569
16,762
23,615
11,775
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
arttron9286
Ah Muzen Cab
16
0 / 8 / 1
11,670
449
8,271
20,318
7,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 7 / 12
13,122
505
27,642
21,063
8,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
23
Kills
27
27
Deaths
24
26
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Horus
AZek0s
Horus
0
3
8
1.33
L
Sylvanus
CapableCat
Sylvanus
0
6
8
0.67
L
3
5
5
1.1
L
Sun Wukong
MurkyCow
Sun Wukong
6
4
4
2
W
Aphrodite
OhMyGods420
Aphrodite
11
1
10
16
L
Mercury
OofMister
Mercury
4
9
6
0.78
W
Ratatoskr
SimplyCranky
Ratatoskr
12
5
9
3.3
L
Jormungandr
WinterJus
Jormungandr
10
3
3
3.83
W
Ah Muzen Cab
arttron9286
Ah Muzen Cab
0
8
1
0.06
W
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,332
Damage
88,526
120,308
Taken
105,181
80,409
Mitigated
61,479
32,135
Healing
51,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AZek0s
Horus
5,128
1,930
2,719
4,585
16,711
16,206
318
5,308
11,353
0
20,251
L
Sylvanus
CapableCat
Sylvanus
13,822
2,646
5,180
6,370
28,297
30,087
787
15,089
12,874
45,119
0
L
12,783
2,196
0
11,318
26,120
17,364
198
13,654
12,284
0
60,262
L
Sun Wukong
MurkyCow
Sun Wukong
9,356
2,871
0
4,144
27,430
17,812
1,555
9,325
17,869
0
69,526
W
Aphrodite
OhMyGods420
Aphrodite
30,723
4,009
11,474
17,896
23,474
18,372
3,551
5,155
18,019
125,400
0
L
Mercury
OofMister
Mercury
12,593
5,053
0
1,360
20,176
7,624
0
9,145
10,699
0
91,893
W
Ratatoskr
SimplyCranky
Ratatoskr
16,762
7,951
0
5,319
23,615
11,775
2,842
6,343
17,047
0
78,312
L
Jormungandr
WinterJus
Jormungandr
14,778
3,819
0
3,763
18,285
7,522
0
9,638
8,217
75,519
0
W
Ah Muzen Cab
arttron9286
Ah Muzen Cab
8,271
4,682
0
6,095
20,318
7,002
5,503
4,037
16,006
0
81,598
W
27,642
8,318
0
2,914
21,063
8,124
2,388
7,928
13,110
94,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,786
Gold Earned
67,640
578
Minions Killed
549
0
Camps Cleared
0
2,094,291
Distance Traveled
2,141,081
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,615
447
29
1
0
463,053
0
L
Sylvanus
10,472
403
69
3
0
376,986
3
L
Chaac
10,874
418
104
4
0
434,395
0
L
Sun Wukong
11,739
452
143
6
0
422,105
0
W
Aphrodite
16,436
632
166
6
0
464,709
4
L
Mercury
12,341
475
130
5
0
505,562
0
W
Ratatoskr
14,797
569
112
4
0
503,894
3
L
Jormungandr
12,360
475
132
5
0
355,243
2
W
Ah Muzen Cab
11,670
449
140
5
0
309,518
0
W
Nu Wa
13,122
505
102
4
0
399,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role