Player Matchup

Erlang Shen
Erlang Shen
EatMudGuy
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Olorun
Olorun
Hisio7587
Olorun
Level 23
God Stats
3W - 5L
1,404 SR
Queue Stats
11W - 14L
1,437 Elo+
Solo
Sobek
Sobek
JoseeIniesta_
Sobek
Level 28
God Stats
6W - 11L
1,498 SR
Queue Stats
103W - 97L
1,477 Elo+
Solo
Tiamat
Tiamat
TheJBAdventureth
Tiamat
Level 28
God Stats
6W - 6L
1,485 SR
Queue Stats
59W - 54L
1,520 Elo+
Solo
Fenrir
Fenrir
cohvid
Fenrir
Level 25
God Stats
14W - 4L
1,861 SR
Queue Stats
132W - 98L
1,698 Elo+
Solo
Team Averages
Level 21
1,550 SR
1,472 Elo+

VS

Team Averages
Level 29
1,798 SR
1,604 Elo+
Aphrodite
Aphrodite
Eci_61
Aphrodite
Level 87
God Stats
14W - 6L
1,773 SR
Queue Stats
197W - 126L
1,673 Elo+
Party 1
Nemesis
Nemesis
Sensemann_82
Nemesis
Level 12
God Stats
16W - 10L
1,608 SR
Queue Stats
94W - 95L
1,358 Elo+
Party 2
Odin
Odin
Simiiiiitttci
Odin
Level 16
God Stats
10W - 0L
2,051 SR
Queue Stats
39W - 10L
1,835 Elo+
Party 1
Artemis
Artemis
WegDaPolizei
Artemis
Level 14
God Stats
2W - 1L
1,507 SR
Queue Stats
102W - 112L
1,364 Elo+
Party 2
Chang'e
Chang'e
porfekathena
Chang'e
Level 17
God Stats
20W - 3L
2,050 SR
Queue Stats
37W - 9L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
EatMudGuy
Erlang Shen
9
1 / 4 / 0
5,205
521
3,107
8,357
3,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Hisio7587
Olorun
8
0 / 3 / 0
4,843
484
1,491
4,508
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

8
0 / 1 / 4
5,111
511
3,000
9,914
5,342
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
4 / 2 / 2
5,294
529
4,846
5,251
3,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
cohvid
Fenrir
10
3 / 1 / 2
5,696
570
2,309
6,383
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Eci_61
Aphrodite
8
1 / 2 / 1
5,285
529
3,510
6,183
2,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Nemesis
Sensemann_82
Nemesis
8
1 / 2 / 2
5,232
523
1,941
4,603
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
4 / 1 / 0
6,567
657
6,318
6,372
2,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
WegDaPolizei
Artemis
8
2 / 3 / 1
5,111
511
5,008
5,835
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
porfekathena
Chang'e
11
3 / 0 / 1
6,117
612
4,761
4,148
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
11
11
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
EatMudGuy
Erlang Shen
1
4
0
0.25
W
Aphrodite
Eci_61
Aphrodite
1
2
1
0.75
L
Olorun
Hisio7587
Olorun
0
3
0
0
L
0
1
4
2
W
Nemesis
Sensemann_82
Nemesis
1
2
2
1
W
4
1
0
4
L
4
2
2
2.5
W
Artemis
WegDaPolizei
Artemis
2
3
1
0.83
L
Fenrir
cohvid
Fenrir
3
1
2
4
W
Chang'e
porfekathena
Chang'e
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,753
Damage
21,538
34,413
Taken
27,141
16,178
Mitigated
9,858
11,253
Healing
12,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
EatMudGuy
Erlang Shen
3,107
1,859
0
1,828
8,357
3,317
0
0
8,357
0
22,273
W
Aphrodite
Eci_61
Aphrodite
3,510
940
1,998
3,533
6,183
2,473
193
3,361
2,822
21,230
0
L
Olorun
Hisio7587
Olorun
1,491
561
87
802
4,508
2,037
74
3,350
1,158
22,759
1,793
L
3,000
30
0
5,009
9,914
5,342
0
2,306
7,608
13,881
0
W
Nemesis
Sensemann_82
Nemesis
1,941
768
0
0
4,603
2,393
0
1,146
3,457
0
17,693
W
6,318
2,171
0
2,440
6,372
2,349
454
0
6,372
0
36,563
L
4,846
1,225
357
1,914
5,251
3,381
0
1,204
4,047
19,619
0
W
Artemis
WegDaPolizei
Artemis
5,008
2,310
127
1,240
5,835
1,452
358
3,772
2,063
0
14,522
L
Fenrir
cohvid
Fenrir
2,309
784
0
1,256
6,383
2,101
0
1,411
4,972
0
30,203
W
Chang'e
porfekathena
Chang'e
4,761
479
311
2,404
4,148
1,191
316
943
3,205
34,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,149
Gold Earned
28,312
200
Minions Killed
229
0
Camps Cleared
0
874,775
Distance Traveled
866,913
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,205
521
41
4
0
164,920
0
W
Aphrodite
5,285
529
30
3
0
171,660
1
L
Olorun
4,843
484
45
5
0
152,561
0
L
Sobek
5,111
511
22
2
0
205,802
0
W
Nemesis
5,232
523
37
4
0
197,861
1
W
Odin
6,567
657
73
7
0
170,504
1
L
Tiamat
5,294
529
31
3
0
163,573
2
W
Artemis
5,111
511
25
3
0
146,929
4
L
Fenrir
5,696
570
61
6
0
187,919
0
W
Chang'e
6,117
612
64
6
0
179,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role