Player Matchup

Sobek
Sobek
Platinum II
BGVlaDi22
Sobek
Platinum II
Level 143
God Stats
5W - 2L
1,598 SR
Queue Stats
67W - 51L
1,928 MMR
Party 1
Chang'e
Chang'e
Diamond V
Chøri
Chang'e
Diamond V
Level 160
God Stats
9W - 6L
1,883 SR
Queue Stats
212W - 211L
2,035 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond III
Curia
Ratatoskr
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Platinum I
FıreWeı
Jing Wei
Platinum I
Level 101
God Stats
267W - 190L
1,745 SR
Queue Stats
735W - 731L
1,991 MMR
Solo
Guan Yu
Guan Yu
Diamond V
MasterPito
Guan Yu
Diamond V
Level 146
God Stats
25W - 13L
1,761 SR
Queue Stats
730W - 730L
2,027 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,697 SR
1,896 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 97
1,622 SR
1,909 MMR
Cu Chulainn
Cu Chulainn
Platinum II
DzIvan
Cu Chulainn
Platinum II
Level 113
God Stats
22W - 21L
1,626 SR
Queue Stats
155W - 137L
2,047 MMR
Party 2
Rama
Rama
Platinum I
ElZiwa
Rama
Platinum I
Level 88
God Stats
5W - 1L
1,766 SR
Queue Stats
89W - 85L
1,947 MMR
Solo
Cerberus
Cerberus
Platinum III
LonelyBug
Cerberus
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
Mаsjari
Ao Kuang
Platinum IV
Level 68
God Stats
1W - 1L
1,716 SR
Queue Stats
40W - 21L
2,097 MMR
Party 2
Chiron
Chiron
Platinum III
cezice
Chiron
Platinum III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 62L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BGVlaDi22
Sobek
17
5 / 3 / 16
12,832
611
14,889
24,563
27,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Chøri
Chang'e
18
3 / 3 / 8
12,188
580
12,495
16,780
5,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Curia
Ratatoskr
20
12 / 0 / 6
14,390
685
21,364
19,034
10,299
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
FıreWeı
Jing Wei
20
11 / 2 / 7
14,783
704
19,555
22,680
8,371
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
MasterPito
Guan Yu
18
2 / 4 / 6
12,527
597
10,231
19,765
15,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetApolloDanzaburouScyllaTsukuyomi

VS

Bans
PersephoneGaneshaThe MorriganFenrirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DzIvan
Cu Chulainn
18
1 / 6 / 3
11,105
529
15,551
21,101
21,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
ElZiwa
Rama
17
0 / 8 / 2
10,458
498
9,235
18,832
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
LonelyBug
Cerberus
13
2 / 10 / 4
9,068
432
12,036
28,717
17,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
Mаsjari
Ao Kuang
18
7 / 5 / 0
10,950
521
11,771
16,804
6,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
cezice
Chiron
18
2 / 4 / 2
11,104
529
14,017
14,641
5,694
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
33
Kills
12
12
Deaths
33
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
BGVlaDi22
Sobek
5
3
16
4.33
W
Chang'e
Chøri
Chang'e
3
3
8
2.33
W
Ratatoskr
Curia
Ratatoskr
12
0
6
15
L
Cu Chulainn
DzIvan
Cu Chulainn
1
6
3
0.42
L
Rama
ElZiwa
Rama
0
8
2
0.13
W
Jing Wei
FıreWeı
Jing Wei
11
2
7
7.25
L
Cerberus
LonelyBug
Cerberus
2
10
4
0.4
W
Guan Yu
MasterPito
Guan Yu
2
4
6
1.25
L
Ao Kuang
Mаsjari
Ao Kuang
7
5
0
1.4
L
Chiron
cezice
Chiron
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,534
Damage
62,610
102,822
Taken
100,095
67,353
Mitigated
56,013
57,032
Healing
29,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BGVlaDi22
Sobek
14,889
1,516
0
7,497
24,563
27,539
200
7,501
17,062
36,827
0
W
Chang'e
Chøri
Chang'e
12,495
1,715
5,975
10,317
16,780
5,677
1,934
4,986
11,794
85,722
0
W
Ratatoskr
Curia
Ratatoskr
21,364
10,561
0
8,748
19,034
10,299
2,549
4,949
13,473
0
115,900
L
Cu Chulainn
DzIvan
Cu Chulainn
15,551
2,733
0
3,880
21,101
21,087
0
2,407
18,306
10,599
71,242
L
Rama
ElZiwa
Rama
9,235
7,529
0
5,295
18,832
6,028
3,700
4,233
14,461
0
78,046
W
Jing Wei
FıreWeı
Jing Wei
19,555
16,001
0
13,344
22,680
8,371
6,212
6,400
16,280
0
137,176
L
Cerberus
LonelyBug
Cerberus
12,036
1,500
0
9,285
28,717
17,097
0
9,018
19,205
35,339
0
W
Guan Yu
MasterPito
Guan Yu
10,231
1,246
4,368
6,783
19,765
15,467
1,831
3,990
15,775
0
74,015
L
Ao Kuang
Mаsjari
Ao Kuang
11,771
3,257
0
4,626
16,804
6,107
0
4,691
11,953
77,618
0
L
Chiron
cezice
Chiron
14,017
7,308
493
6,186
14,641
5,694
415
6,299
7,826
0
89,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,720
Gold Earned
52,685
684
Minions Killed
654
0
Camps Cleared
0
2,285,787
Distance Traveled
1,927,189
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,832
611
40
2
0
449,526
10
W
Chang'e
12,188
580
130
6
0
414,987
5
W
Ratatoskr
14,390
685
172
8
0
541,347
2
L
Cu Chulainn
11,105
529
166
8
0
398,684
6
L
Rama
10,458
498
165
8
0
309,535
7
W
Jing Wei
14,783
704
210
10
0
433,176
6
L
Cerberus
9,068
432
36
2
0
395,579
10
W
Guan Yu
12,527
597
132
6
0
446,751
6
L
Ao Kuang
10,950
521
111
5
0
424,020
0
L
Chiron
11,104
529
176
8
0
399,371
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role