Player Matchup

Janus
Janus
KingHellfire
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
MrKito
Chaac
Level 106
God Stats
4W - 2L
1,817 SR
Queue Stats
43W - 41L
1,496 Elo+
Solo
Xing Tian
Xing Tian
Slaposaurus
Xing Tian
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
marcos860
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
mynamesjeeeff
Mercury
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 100
1,563 SR
1,499 Elo+

VS

Team Averages
Level 102
1,389 SR
1,370 Elo+
Izanami
Izanami
KEMAGANS
Izanami
Level 123
God Stats
44W - 60L
1,467 SR
Queue Stats
350W - 366L
1,491 Elo+
Solo
Neith
Neith
Ladywolfires
Neith
Level 65
God Stats
21W - 41L
1,280 SR
Queue Stats
69W - 179L
1,225 Elo+
Party 2
Chronos
Chronos
Loliloul
Chronos
Level 105
God Stats
13W - 6L
1,474 SR
Queue Stats
201W - 187L
1,444 Elo+
Solo
Hel
Hel
wolfires1230
Hel
Level 67
God Stats
2W - 1L
1,475 SR
Queue Stats
82W - 184L
1,218 Elo+
Party 2
Tyr
Tyr
xRyuzaki98
Tyr
Level 149
God Stats
10W - 2L
1,247 SR
Queue Stats
176W - 178L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
7,834
461
3,535
6,145
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
MrKito
Chaac
14
1 / 3 / 1
8,330
490
9,388
16,766
10,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
Slaposaurus
Xing Tian
12
1 / 0 / 1
7,537
443
5,845
12,392
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
marcos860
Neith
14
2 / 3 / 1
8,267
486
8,345
7,746
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
13
0 / 4 / 0
7,532
443
869
10,180
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KEMAGANS
Izanami
16
2 / 2 / 0
9,570
563
9,317
12,330
4,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 1
7,529
443
3,429
10,824
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chronos
Loliloul
Chronos
17
2 / 0 / 7
9,963
586
6,194
7,767
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 2 / 2
6,775
399
3,155
4,757
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 1 / 2
10,113
595
11,417
11,946
7,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
15
15
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
KEMAGANS
Izanami
2
2
0
1
L
1
5
0
0.2
W
1
1
1
1.5
W
Chronos
Loliloul
Chronos
2
0
7
5.5
L
Chaac
MrKito
Chaac
1
3
1
0.5
L
Xing Tian
Slaposaurus
Xing Tian
1
0
1
1.5
L
Neith
marcos860
Neith
2
3
1
0.83
L
Mercury
0
4
0
0
W
0
2
2
0.5
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,982
Damage
33,512
53,229
Taken
47,624
25,826
Mitigated
20,791
14,116
Healing
25,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
KEMAGANS
Izanami
9,317
6,252
0
6,219
12,330
4,651
803
1,354
10,976
0
71,383
L
3,535
0
0
605
6,145
1,591
0
1,690
4,455
47,215
0
W
3,429
853
0
5,926
10,824
3,660
837
1,318
9,506
0
50,265
W
Chronos
Loliloul
Chronos
6,194
3,225
0
2,891
7,767
4,076
245
3,693
4,074
67,379
2,912
L
Chaac
MrKito
Chaac
9,388
2,366
0
8,046
16,766
10,888
224
1,025
15,741
0
50,142
L
Xing Tian
Slaposaurus
Xing Tian
5,845
340
0
2,177
12,392
6,949
0
2,600
9,792
26,928
0
L
Neith
marcos860
Neith
8,345
2,514
0
2,788
7,746
2,542
1,046
2,274
5,472
0
56,057
L
Mercury
869
149
0
500
10,180
3,856
0
1,538
8,642
0
56,734
W
3,155
267
1,635
2,105
4,757
1,376
147
685
4,072
24,610
0
W
11,417
2,314
0
7,003
11,946
7,028
0
2,330
9,616
0
63,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,500
Gold Earned
43,950
457
Minions Killed
485
0
Camps Cleared
0
1,515,139
Distance Traveled
1,484,181
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,570
563
129
8
0
245,784
3
L
Janus
7,834
461
115
7
0
284,440
6
W
Neith
7,529
443
101
6
0
273,247
6
W
Chronos
9,963
586
131
8
0
343,238
7
L
Chaac
8,330
490
106
6
0
330,621
5
L
Xing Tian
7,537
443
35
2
0
307,660
8
L
Neith
8,267
486
101
6
0
253,325
2
L
Mercury
7,532
443
100
6
0
339,093
7
W
Hel
6,775
399
26
2
0
264,135
0
W
Tyr
10,113
595
98
6
0
357,777
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role