Player Matchup

Geb
Geb
BigDongZhong
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,765 Elo+
Party 3
Neith
Neith
TFA_Entity
Neith
Level 128
God Stats
2W - 2L
1,289 SR
Queue Stats
233W - 219L
1,610 Elo+
Party 3
Ymir
Ymir
Yoshi-0994
Ymir
Level 44
God Stats
14W - 12L
1,410 SR
Queue Stats
144W - 132L
1,500 Elo+
Party 3
Loki
Loki
kimellikim1
Loki
Level 29
God Stats
1W - 11L
1,398 SR
Queue Stats
78W - 79L
1,452 Elo+
Party 1
Tyr
Tyr
pajskalle
Tyr
Level 58
God Stats
46W - 51L
1,252 SR
Queue Stats
1,170W - 1,100L
1,426 Elo+
Party 1
Team Averages
Level 77
1,370 SR
1,551 Elo+

VS

Team Averages
Level 66
1,681 SR
1,564 Elo+
Cthulhu
Cthulhu
Jolimbo_33
Cthulhu
Level 89
God Stats
8W - 2L
1,578 SR
Queue Stats
155W - 117L
1,653 Elo+
Party 2
Bellona
Bellona
SSAAIIKKOOKKAA
Bellona
Level 69
God Stats
26W - 17L
1,611 SR
Queue Stats
349W - 304L
1,550 Elo+
Party 2
Medusa
Medusa
Urtzisu_
Medusa
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Ziicohhh
Nu Wa
Level 46
God Stats
3W - 3L
1,705 SR
Queue Stats
124W - 107L
1,551 Elo+
Solo
Osiris
Osiris
joon__p
Osiris
Level 101
God Stats
26W - 9L
2,012 SR
Queue Stats
294W - 262L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 0
7,813
411
7,435
17,681
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
13
2 / 5 / 2
7,926
417
15,746
18,259
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 6 / 4
7,464
393
4,252
14,487
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 5 / 1
7,143
376
4,081
10,974
2,563
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 8 / 1
8,346
439
8,617
23,456
10,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jolimbo_33
Cthulhu
16
7 / 2 / 13
10,660
561
11,327
17,968
14,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
8 / 0 / 13
11,722
617
12,083
15,271
10,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Urtzisu_
Medusa
14
2 / 4 / 6
9,051
476
4,080
11,171
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Ziicohhh
Nu Wa
18
11 / 0 / 10
11,966
630
20,628
7,277
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
joon__p
Osiris
20
6 / 1 / 6
12,480
657
17,047
13,803
12,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
7
Kills
34
34
Deaths
7
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
10
0
0.3
W
Cthulhu
Jolimbo_33
Cthulhu
7
2
13
6.75
W
8
0
13
14.5
L
Neith
2
5
2
0.6
W
Medusa
Urtzisu_
Medusa
2
4
6
1.25
L
1
6
4
0.5
W
Nu Wa
Ziicohhh
Nu Wa
11
0
10
16
W
Osiris
joon__p
Osiris
6
1
6
9
L
0
5
1
0.1
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,131
Damage
65,165
84,857
Taken
65,490
35,840
Mitigated
44,193
22,625
Healing
30,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,435
828
0
2,624
17,681
5,651
0
8,790
8,569
36,165
0
W
Cthulhu
Jolimbo_33
Cthulhu
11,327
181
1,235
5,743
17,968
14,134
698
3,011
14,758
48,059
0
W
12,083
2,525
1,356
7,755
15,271
10,486
93
2,271
12,860
0
88,521
L
Neith
15,746
7,903
0
9,193
18,259
6,099
0
10,555
7,396
0
69,671
W
Medusa
Urtzisu_
Medusa
4,080
1,878
0
3,254
11,171
3,865
1,949
3,131
7,926
0
36,569
L
4,252
345
0
1,765
14,487
11,343
0
6,900
7,290
19,513
0
W
Nu Wa
Ziicohhh
Nu Wa
20,628
5,241
0
2,853
7,277
2,761
5,385
1,156
5,961
85,049
0
W
Osiris
joon__p
Osiris
17,047
7,690
0
8,543
13,803
12,947
72
1,477
12,298
0
91,595
L
4,081
727
0
250
10,974
2,563
0
2,700
8,118
0
38,820
L
8,617
2,097
0
8,793
23,456
10,184
344
1,783
21,529
0
53,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,692
Gold Earned
55,879
399
Minions Killed
616
0
Camps Cleared
0
1,632,333
Distance Traveled
1,933,252
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,813
411
70
4
0
336,565
0
W
Cthulhu
10,660
561
68
4
0
392,675
7
W
Bellona
11,722
617
137
7
0
454,073
2
L
Neith
7,926
417
110
6
0
308,682
6
W
Medusa
9,051
476
83
4
0
357,060
0
L
Ymir
7,464
393
33
2
0
328,174
1
W
Nu Wa
11,966
630
145
8
0
341,430
0
W
Osiris
12,480
657
183
10
0
388,014
0
L
Loki
7,143
376
79
4
0
338,514
4
L
Tyr
8,346
439
107
6
0
320,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role