Player Matchup

Nu Wa
Nu Wa
Anton54
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,507 Elo+
Party 1
Chaac
Chaac
Boneless J3W
Chaac
Level 81
God Stats
4W - 9L
1,500 SR
Queue Stats
415W - 416L
1,544 Elo+
Solo
Apollo
Apollo
berseker481
Apollo
Level 125
God Stats
3W - 2L
1,618 SR
Queue Stats
37W - 39L
1,513 Elo+
Party 1
Team Averages
Level 105
1,539 SR
1,522 Elo+

VS

Team Averages
Level 81
1,565 SR
1,510 Elo+
Ah Puch
Ah Puch
ATOBIN1218
Ah Puch
Level 103
God Stats
7W - 6L
1,658 SR
Queue Stats
24W - 41L
1,506 Elo+
Solo
Skadi
Skadi
AnticRizen1
Skadi
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
273W - 301L
1,492 Elo+
Solo
Chaac
Chaac
BR0K3N L0VE8485
Chaac
Level 51
God Stats
13W - 10L
1,539 SR
Queue Stats
182W - 209L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anton54
Nu Wa
19
6 / 4 / 11
14,467
689
17,455
12,012
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 2 / 9
14,402
686
17,458
26,160
30,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
17
6 / 6 / 12
14,379
685
12,431
23,360
8,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ATOBIN1218
Ah Puch
16
6 / 6 / 5
14,064
670
21,000
16,101
5,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 7 / 7
13,921
663
17,057
17,606
6,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 6 / 4
12,370
589
10,215
21,951
16,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
19
Kills
12
12
Deaths
19
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ATOBIN1218
Ah Puch
6
6
5
1.42
W
3
7
7
0.93
L
Nu Wa
Anton54
Nu Wa
6
4
11
2.88
W
3
6
4
0.83
L
7
2
9
5.75
L
Apollo
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,344
Damage
48,272
61,532
Taken
55,658
43,128
Mitigated
28,347
19,530
Healing
16,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ATOBIN1218
Ah Puch
21,000
655
0
4,695
16,101
5,578
409
3,796
11,874
54,931
0
W
17,057
8,277
0
3,316
17,606
6,681
3,374
4,491
12,437
0
101,132
L
Nu Wa
Anton54
Nu Wa
17,455
5,210
0
3,034
12,012
3,605
2,284
3,646
8,110
79,489
0
W
10,215
775
438
8,130
21,951
16,088
0
8,487
12,667
0
51,642
L
17,458
3,361
0
8,812
26,160
30,669
747
9,914
15,592
803
58,566
L
Apollo
12,431
6,805
0
7,684
23,360
8,854
0
6,048
16,786
0
58,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,248
Gold Earned
40,355
245
Minions Killed
267
0
Camps Cleared
0
1,126,281
Distance Traveled
1,069,513
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,064
670
76
4
0
340,862
2
W
Skadi
13,921
663
138
7
0
345,815
4
L
Nu Wa
14,467
689
104
5
0
350,229
1
W
Chaac
12,370
589
53
3
0
382,836
5
L
Chaac
14,402
686
75
4
0
416,050
2
L
Apollo
14,379
685
66
3
0
360,002
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role