Player Matchup

Tsukuyomi
Tsukuyomi
Bstafs
Tsukuyomi
Level 81
God Stats
7W - 8L
1,850 SR
Queue Stats
81W - 66L
1,660 Elo+
Party 2
Yemoja
Yemoja
Lowiie
Yemoja
Level 26
God Stats
12W - 10L
1,701 SR
Queue Stats
25W - 16L
1,658 Elo+
Party 2
Hou Yi
Hou Yi
Timatrix
Hou Yi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Chronos
Chronos
cursekiller
Chronos
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,686 Elo+
Party 2
Aphrodite
Aphrodite
llJaYJaYII
Aphrodite
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 3
Team Averages
Level 57
1,610 SR
1,601 Elo+

VS

Team Averages
Level 92
1,604 SR
1,691 Elo+
Fenrir
Fenrir
IIsHopeless
Fenrir
Level 38
God Stats
12W - 10L
1,428 SR
Queue Stats
178W - 177L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
ManonB
Kuzenbo
Level 152
God Stats
10W - 3L
1,530 SR
Queue Stats
165W - 78L
1,720 Elo+
Party 1
Amaterasu
Amaterasu
ManonLaBest
Amaterasu
Level 6
God Stats
2W - 0L
1,725 SR
Queue Stats
132W - 39L
1,822 Elo+
Party 1
He Bo
He Bo
Naytars
He Bo
Level 122
God Stats
1W - 0L
1,623 SR
Queue Stats
88W - 45L
1,716 Elo+
Party 1
Heimdallr
Heimdallr
yehidje
Heimdallr
Level 140
God Stats
4W - 2L
1,713 SR
Queue Stats
81W - 47L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bstafs
Tsukuyomi
13
1 / 8 / 1
8,914
388
5,078
15,555
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Lowiie
Yemoja
12
1 / 8 / 2
8,011
348
5,372
15,786
7,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Timatrix
Hou Yi
16
2 / 10 / 0
10,697
465
10,179
20,878
6,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
cursekiller
Chronos
9
0 / 3 / 0
7,514
327
793
8,064
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
llJaYJaYII
Aphrodite
16
0 / 7 / 4
10,079
438
10,587
17,748
10,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 1 / 8
12,925
562
9,319
19,024
15,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
ManonB
Kuzenbo
15
2 / 0 / 15
11,712
509
5,280
10,757
12,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
ManonLaBest
Amaterasu
20
12 / 0 / 12
13,831
601
18,723
22,717
16,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
Naytars
He Bo
20
8 / 1 / 8
13,526
588
15,090
9,571
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
yehidje
Heimdallr
20
5 / 3 / 8
13,859
603
14,780
25,896
14,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
85
4
Kills
34
36
Deaths
5
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bstafs
Tsukuyomi
1
8
1
0.19
W
Fenrir
7
1
8
11
L
Yemoja
Lowiie
Yemoja
1
8
2
0.25
W
Kuzenbo
ManonB
Kuzenbo
2
0
15
9.5
W
Amaterasu
ManonLaBest
Amaterasu
12
0
12
18
W
He Bo
Naytars
He Bo
8
1
8
12
L
Hou Yi
Timatrix
Hou Yi
2
10
0
0.2
L
Chronos
cursekiller
Chronos
0
3
0
0
L
Aphrodite
llJaYJaYII
Aphrodite
0
7
4
0.29
W
Heimdallr
yehidje
Heimdallr
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,009
Damage
63,192
78,031
Taken
87,965
31,569
Mitigated
62,367
17,603
Healing
39,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bstafs
Tsukuyomi
5,078
1,031
0
2,869
15,555
5,395
0
3,855
11,602
0
45,949
W
Fenrir
9,319
3,506
0
6,666
19,024
15,278
3,896
2,963
15,901
0
103,806
L
Yemoja
Lowiie
Yemoja
5,372
926
453
1,037
15,786
7,369
0
4,232
11,431
17,202
0
W
Kuzenbo
ManonB
Kuzenbo
5,280
2,053
0
1,734
10,757
12,286
824
1,125
9,632
37,272
0
W
Amaterasu
ManonLaBest
Amaterasu
18,723
8,997
0
15,554
22,717
16,564
4,703
2,809
19,894
0
100,388
W
He Bo
Naytars
He Bo
15,090
386
0
2,671
9,571
4,057
2,080
1,216
8,355
98,849
0
L
Hou Yi
Timatrix
Hou Yi
10,179
4,214
183
1,257
20,878
6,520
810
3,563
17,219
0
52,692
L
Chronos
cursekiller
Chronos
793
461
0
1,768
8,064
2,205
0
4,456
3,384
27,332
0
L
Aphrodite
llJaYJaYII
Aphrodite
10,587
1,542
3,093
6,943
17,748
10,080
0
3,618
14,024
48,172
0
W
Heimdallr
yehidje
Heimdallr
14,780
7,979
0
12,837
25,896
14,182
7,808
8,527
15,662
0
95,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,215
Gold Earned
65,853
382
Minions Killed
690
0
Camps Cleared
0
1,674,707
Distance Traveled
2,136,613
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,914
388
93
4
0
356,315
8
W
Fenrir
12,925
562
138
6
0
468,524
1
L
Yemoja
8,011
348
15
1
0
328,951
4
W
Kuzenbo
11,712
509
44
2
0
406,236
4
W
Amaterasu
13,831
601
161
7
0
455,815
0
W
He Bo
13,526
588
177
8
0
425,709
4
L
Hou Yi
10,697
465
97
4
0
399,020
3
L
Chronos
7,514
327
58
3
0
172,568
1
L
Aphrodite
10,079
438
119
5
0
417,853
8
W
Heimdallr
13,859
603
170
7
0
380,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role