Player Matchup

Cernunnos
Cernunnos
Bronze III
snoogie49
Cernunnos
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,595 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 123
1,500 SR
1,595 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,714 SR
1,591 MMR
Medusa
Medusa
Gold IV
lordhacks
Medusa
Gold IV
Level 128
God Stats
2W - 0L
1,714 SR
Queue Stats
27W - 33L
1,591 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
snoogie49
Cernunnos
7
1 / 2 / 0
4,473
895
998
3,063
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
AnhurAh Muzen CabUllrHadesHe Bo

VS

Bans
ArachneIzanamiAnubisSkadiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
lordhacks
Medusa
10
2 / 1 / 0
5,814
1,163
2,509
4,542
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
lordhacks
Medusa
2
1
0
2
L
Cernunnos
snoogie49
Cernunnos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

998
Damage
2,509
3,063
Taken
4,542
1,579
Mitigated
1,392
793
Healing
2,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
lordhacks
Medusa
2,509
1,086
0
2,321
4,542
1,392
1,827
28
4,514
0
25,262
L
Cernunnos
snoogie49
Cernunnos
998
420
0
793
3,063
1,579
0
12
3,051
0
7,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,473
Gold Earned
5,814
17
Minions Killed
50
0
Camps Cleared
0
58,994
Distance Traveled
98,242
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,814
1,163
50
10
0
98,242
2
L
Cernunnos
4,473
895
17
3
0
58,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role