Player Matchup

Anhur
Anhur
JiggleFacts
Anhur
Level 149
God Stats
25W - 7L
1,758 SR
Queue Stats
270W - 156L
1,703 Elo+
Party 1
Khepri
Khepri
TheNightKing97
Khepri
Level 138
God Stats
11W - 6L
1,766 SR
Queue Stats
581W - 397L
1,727 Elo+
Party 1
Hel
Hel
WolfGang1802
Hel
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 82L
1,715 Elo+
Party 1
Team Averages
Level 138
1,675 SR
1,715 Elo+

VS

Team Averages
Level 78
1,615 SR
1,397 Elo+
Olorun
Olorun
JWIVI
Olorun
Level 17
God Stats
0W - 1L
1,830 SR
Queue Stats
10W - 16L
1,358 Elo+
Party 2
Bacchus
Bacchus
Squirelll
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
TheOriginalTwix
Tyr
Level 94
God Stats
1W - 1L
1,514 SR
Queue Stats
6W - 13L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 7
8,895
890
9,765
7,369
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 0 / 15
8,090
809
4,847
7,896
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 12
7,857
786
6,418
3,643
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JWIVI
Olorun
8
0 / 5 / 0
5,628
563
2,669
6,431
2,382
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
Squirelll
Bacchus
8
0 / 6 / 0
5,436
544
3,612
10,159
4,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 6 / 0
5,569
557
2,923
10,143
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
17
Kills
0
0
Deaths
17
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
JWIVI
Olorun
0
5
0
0
W
10
0
7
13.5
L
Bacchus
Squirelll
Bacchus
0
6
0
0
W
2
0
15
9.5
L
0
6
0
0
W
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,030
Damage
9,204
18,908
Taken
26,733
10,734
Mitigated
10,244
13,533
Healing
1,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
JWIVI
Olorun
2,669
1,813
79
338
6,431
2,382
0
3,093
3,338
13,703
0
W
9,765
5,187
0
1,713
7,369
3,177
1,851
3,071
4,298
0
36,080
L
Bacchus
Squirelll
Bacchus
3,612
115
0
0
10,159
4,634
0
3,298
6,861
10,548
0
W
4,847
425
0
2,634
7,896
5,732
56
2,157
5,739
13,426
0
L
2,923
714
0
1,014
10,143
3,228
0
4,910
5,233
0
13,017
W
6,418
721
6,277
2,909
3,643
1,825
522
1,059
2,584
29,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,842
Gold Earned
16,633
122
Minions Killed
54
0
Camps Cleared
0
531,660
Distance Traveled
417,000
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,628
563
23
2
0
119,957
0
W
Anhur
8,895
890
51
5
0
154,511
2
L
Bacchus
5,436
544
10
1
0
141,013
1
W
Khepri
8,090
809
7
1
0
193,717
2
L
Tyr
5,569
557
21
2
0
156,030
1
W
Hel
7,857
786
64
6
0
183,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role