Player Matchup

Cerberus
Cerberus
DoctorBro4Life
Cerberus
Level 9
God Stats
5W - 7L
1,173 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Rama
Rama
MartyKillem
Rama
Level 29
God Stats
9W - 12L
1,405 SR
Queue Stats
110W - 137L
1,491 Elo+
Party 1
Hachiman
Hachiman
l CapitanHize l
Hachiman
Level 23
God Stats
17W - 20L
1,469 SR
Queue Stats
18W - 23L
1,333 Elo+
Party 1
Amaterasu
Amaterasu
lux Turtle3060
Amaterasu
Level 28
God Stats
9W - 5L
1,500 SR
Queue Stats
13W - 8L
1,627 Elo+
Party 2
Ymir
Ymir
mattbull12
Ymir
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 11L
1,627 Elo+
Party 2
Team Averages
Level 21
1,409 SR
1,516 Elo+

VS

Team Averages
Level 12
1,401 SR
1,232 Elo+
Nemesis
Nemesis
Dr Savage8809
Nemesis
Level 8
God Stats
26W - 32L
1,445 SR
Queue Stats
126W - 135L
1,228 Elo+
Solo
Chernobog
Chernobog
FlashwolfHD28
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,148 Elo+
Solo
Anubis
Anubis
Julio_El_Fuego
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,156 Elo+
Party 3
Neith
Neith
KaineWeiss1405
Neith
Level 27
God Stats
1W - 3L
1,240 SR
Queue Stats
1W - 5L
1,150 Elo+
Party 3
Bellona
Bellona
Zvmater22
Bellona
Level 11
God Stats
1W - 3L
1,322 SR
Queue Stats
2W - 3L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
12 / 0 / 11
11,430
544
10,294
11,857
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
14 / 3 / 8
10,996
524
17,937
11,319
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
14
3 / 3 / 16
9,292
442
7,408
10,039
2,910
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
lux Turtle3060
Amaterasu
18
26 / 2 / 15
12,529
597
23,911
17,754
12,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 2 / 24
10,510
500
7,752
15,983
15,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
1 / 10 / 2
7,031
335
2,805
13,161
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
FlashwolfHD28
Chernobog
12
2 / 13 / 0
7,827
373
4,557
15,422
4,167
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 15 / 5
8,683
413
11,712
19,394
8,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 11 / 0
8,365
398
6,497
16,721
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Zvmater22
Bellona
10
1 / 17 / 4
7,624
363
8,432
23,369
13,455
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
19
61
Kills
8
10
Deaths
66
74
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
12
0
11
17.5
L
Nemesis
1
10
2
0.2
L
Chernobog
FlashwolfHD28
Chernobog
2
13
0
0.15
L
3
15
5
0.37
L
1
11
0
0.09
W
14
3
8
6
L
Bellona
Zvmater22
Bellona
1
17
4
0.18
W
Hachiman
3
3
16
3.67
W
Amaterasu
lux Turtle3060
Amaterasu
26
2
15
16.75
W
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,302
Damage
34,003
66,952
Taken
88,067
47,478
Mitigated
34,782
14,865
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,294
1,156
0
3,000
11,857
11,466
1,869
1,627
10,180
49,145
0
L
Nemesis
2,805
525
0
258
13,161
3,278
210
729
12,432
0
16,805
L
Chernobog
FlashwolfHD28
Chernobog
4,557
3,348
0
188
15,422
4,167
125
4,386
10,986
0
33,240
L
11,712
1,713
0
4,644
19,394
8,227
810
2,666
16,650
39,949
0
L
6,497
3,404
0
2,728
16,721
5,655
2,406
2,854
13,789
0
45,955
W
17,937
15,388
0
2,273
11,319
5,950
3,068
2,275
9,044
0
58,428
L
Bellona
Zvmater22
Bellona
8,432
2,737
0
162
23,369
13,455
125
6,955
16,164
0
22,867
W
Hachiman
7,408
5,229
231
1,221
10,039
2,910
1,662
3,143
6,896
0
28,559
W
Amaterasu
lux Turtle3060
Amaterasu
23,911
12,357
0
7,728
17,754
12,121
854
2,468
13,776
0
65,248
W
7,752
1,635
0
412
15,983
15,031
2,233
2,199
13,717
51,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,757
Gold Earned
39,530
389
Minions Killed
236
0
Camps Cleared
0
1,952,185
Distance Traveled
1,507,171
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,430
544
94
4
0
436,141
0
L
Nemesis
7,031
335
28
1
0
331,462
2
L
Chernobog
7,827
373
40
2
0
296,887
4
L
Anubis
8,683
413
63
3
0
289,208
0
L
Neith
8,365
398
80
4
0
285,467
1
W
Rama
10,996
524
79
4
0
338,312
1
L
Bellona
7,624
363
25
1
0
304,147
1
W
Hachiman
9,292
442
41
2
0
348,100
2
W
Amaterasu
12,529
597
90
4
0
459,051
1
W
Ymir
10,510
500
85
4
0
370,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role