Player Matchup

Medusa
Medusa
ChaosExplosive
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,652 Elo+
Party 1
Thor
Thor
Joma9000
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,570 Elo+
Party 1
Ra
Ra
Mickehu
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Stengu
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
mlemboy
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,505 Elo+
Party 1
Team Averages
Level 10
1,500 SR
1,559 Elo+

VS

Team Averages
Level 21
1,470 SR
1,533 Elo+
Tiamat
Tiamat
CryptidGalaxy
Tiamat
Level 17
God Stats
10W - 8L
1,525 SR
Queue Stats
34W - 31L
1,606 Elo+
Solo
Ra
Ra
SecretCrow
Ra
Level 18
God Stats
12W - 8L
1,579 SR
Queue Stats
222W - 230L
1,480 Elo+
Solo
Cabrakan
Cabrakan
SilverFang732
Cabrakan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 136L
1,578 Elo+
Party 2
Thanatos
Thanatos
TazuAkuma
Thanatos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
brownspell98
Olorun
Level 17
God Stats
1W - 5L
1,245 SR
Queue Stats
272W - 276L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
10,359
1,151
16,408
16,781
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
14
0 / 13 / 7
8,321
925
6,924
20,665
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 11 / 5
8,787
976
3,755
15,276
4,789
Amaterasu
Stengu
Amaterasu
15
1 / 7 / 7
8,549
950
7,266
23,797
14,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
mlemboy
Cthulhu
15
2 / 8 / 6
9,275
1,031
10,120
22,878
13,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 25
11,413
1,268
28,729
9,099
10,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 2 / 18
10,979
1,220
18,570
8,275
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
SilverFang732
Cabrakan
16
2 / 4 / 20
10,027
1,114
13,937
14,953
13,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
TazuAkuma
Thanatos
18
19 / 3 / 16
12,932
1,437
22,777
16,021
6,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
16
3 / 1 / 21
9,216
1,024
6,720
4,129
1,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
144
10
Kills
44
44
Deaths
10
28
Assists
100
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
11
0
25
23.5
L
Thor
0
13
7
0.27
L
1
11
5
0.32
W
9
2
18
9
W
Cabrakan
SilverFang732
Cabrakan
2
4
20
3
L
Amaterasu
Stengu
Amaterasu
1
7
7
0.64
W
Thanatos
TazuAkuma
Thanatos
19
3
16
9
W
Olorun
3
1
21
13.5
L
Cthulhu
mlemboy
Cthulhu
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,473
Damage
90,733
99,397
Taken
52,477
44,789
Mitigated
35,557
10,030
Healing
22,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,408
9,223
0
3,201
16,781
5,182
0
11,412
5,369
0
28,526
W
28,729
2,055
0
3,282
9,099
10,159
0
2,613
6,381
46,492
0
L
Thor
6,924
2,126
0
738
20,665
6,580
0
13,695
6,970
0
16,938
L
3,755
462
444
153
15,276
4,789
0
9,813
5,463
12,768
0
W
18,570
2,758
1,748
804
8,275
3,475
0
2,542
5,630
40,885
0
W
Cabrakan
SilverFang732
Cabrakan
13,937
969
565
3,894
14,953
13,019
0
4,265
10,400
20,758
0
L
Amaterasu
Stengu
Amaterasu
7,266
3,038
333
3,716
23,797
14,249
0
15,756
8,041
0
19,039
W
Thanatos
TazuAkuma
Thanatos
22,777
6,679
0
10,228
16,021
6,959
0
3,567
12,057
0
33,559
W
Olorun
6,720
2,443
1,185
1,262
4,129
1,945
0
378
3,726
20,987
0
L
Cthulhu
mlemboy
Cthulhu
10,120
1,339
0
1,445
22,878
13,989
0
17,280
5,598
18,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,291
Gold Earned
54,567
105
Minions Killed
169
3
Camps Cleared
3
716,660
Distance Traveled
756,131
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,359
1,151
29
3
1
158,373
1
W
Tiamat
11,413
1,268
44
5
1
176,456
0
L
Thor
8,321
925
15
2
2
148,507
1
L
Ra
8,787
976
23
3
0
130,488
1
W
Ra
10,979
1,220
51
6
1
161,620
0
W
Cabrakan
10,027
1,114
12
1
0
133,652
3
L
Amaterasu
8,549
950
23
3
0
147,738
1
W
Thanatos
12,932
1,437
24
3
1
143,704
0
W
Olorun
9,216
1,024
38
4
0
140,699
0
L
Cthulhu
9,275
1,031
15
2
0
131,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role