Player Matchup

Hel
Hel
Conradzi
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,270 Elo+
Party 2
Loki
Loki
Ekstrasjoz
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,270 Elo+
Party 2
Kukulkan
Kukulkan
Garlic1
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,270 Elo+
Party 2
Chernobog
Chernobog
LilPijay
Chernobog
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,270 Elo+
Party 2
Ganesha
Ganesha
Morecurry
Ganesha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,270 Elo+
Party 2
Team Averages
Level 4
1,500 SR
1,270 Elo+

VS

Team Averages
Level 18
1,489 SR
1,456 Elo+
Ymir
Ymir
Chikzar32
Ymir
Level 17
God Stats
6W - 11L
1,439 SR
Queue Stats
20W - 28L
1,432 Elo+
Party 1
Set
Set
Madlay
Set
Level 28
God Stats
17W - 9L
1,494 SR
Queue Stats
84W - 62L
1,484 Elo+
Party 1
Anubis
Anubis
Sizzar
Anubis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,500 Elo+
Party 1
Neith
Neith
dieguachi
Neith
Level 10
God Stats
2W - 3L
1,511 SR
Queue Stats
57W - 53L
1,410 Elo+
Solo
Tyr
Tyr
restivo_20
Tyr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,296
441
2,624
6,304
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 1 / 0
6,901
575
5,942
7,292
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Garlic1
Kukulkan
10
1 / 4 / 2
5,987
499
4,548
6,225
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
LilPijay
Chernobog
8
1 / 6 / 1
5,324
444
4,782
7,801
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Morecurry
Ganesha
7
0 / 4 / 2
5,294
441
3,044
7,183
2,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 1 / 4
6,485
540
2,757
5,743
2,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Set
Madlay
Set
11
6 / 3 / 4
7,265
605
8,202
7,564
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Sizzar
Anubis
13
6 / 1 / 1
7,842
654
4,405
5,009
2,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
dieguachi
Neith
10
2 / 2 / 1
6,360
530
3,722
6,730
1,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 1 / 4
7,049
587
6,177
8,914
4,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
20
20
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
4
4
L
0
5
2
0.2
L
6
1
0
6
L
Kukulkan
Garlic1
Kukulkan
1
4
2
0.5
L
Chernobog
LilPijay
Chernobog
1
6
1
0.25
W
Set
Madlay
Set
6
3
4
2.67
L
Ganesha
Morecurry
Ganesha
0
4
2
0.25
W
Anubis
Sizzar
Anubis
6
1
1
6.5
W
Neith
dieguachi
Neith
2
2
1
1.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,940
Damage
25,263
34,805
Taken
33,960
9,952
Mitigated
15,140
6,039
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,757
941
0
1,114
5,743
2,816
252
845
4,898
18,471
0
L
2,624
683
1,108
1,619
6,304
1,658
72
2,922
3,307
19,155
0
L
5,942
2,092
0
1,625
7,292
2,001
0
1,130
6,139
0
28,341
L
Kukulkan
Garlic1
Kukulkan
4,548
1,083
0
0
6,225
1,752
633
265
5,960
26,302
0
L
Chernobog
LilPijay
Chernobog
4,782
3,201
0
1,173
7,801
1,789
444
1,925
5,751
0
20,367
W
Set
Madlay
Set
8,202
3,705
0
914
7,564
4,022
0
2,544
5,020
0
40,531
L
Ganesha
Morecurry
Ganesha
3,044
726
0
514
7,183
2,752
455
920
6,063
12,059
0
W
Anubis
Sizzar
Anubis
4,405
954
0
3,272
5,009
2,133
379
2,320
2,689
45,064
0
W
Neith
dieguachi
Neith
3,722
2,111
0
1,893
6,730
1,850
326
2,533
4,197
0
27,106
W
6,177
1,050
0
3,569
8,914
4,319
0
1,974
6,940
0
32,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,802
Gold Earned
35,001
187
Minions Killed
300
0
Camps Cleared
0
1,205,898
Distance Traveled
1,212,837
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,485
540
28
2
0
249,595
2
L
Hel
5,296
441
31
3
0
215,224
0
L
Loki
6,901
575
44
4
0
287,418
1
L
Kukulkan
5,987
499
56
5
0
231,860
2
L
Chernobog
5,324
444
50
4
0
216,997
1
W
Set
7,265
605
63
5
0
281,169
0
L
Ganesha
5,294
441
6
1
0
254,399
2
W
Anubis
7,842
654
97
8
0
213,968
1
W
Neith
6,360
530
49
4
0
219,496
0
W
Tyr
7,049
587
63
5
0
248,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role