Player Matchup

Set
Set
LuCaSgAnSi
Set
Level 28
God Stats
2W - 4L
1,539 SR
Queue Stats
228W - 268L
1,328 Elo+
Party 3
Neith
Neith
McLaren16-2a
Neith
Level 16
God Stats
15W - 9L
1,610 SR
Queue Stats
17W - 24L
1,348 Elo+
Solo
Anubis
Anubis
baderoj03
Anubis
Level 29
God Stats
11W - 12L
1,508 SR
Queue Stats
323W - 376L
1,321 Elo+
Party 1
Erlang Shen
Erlang Shen
ghul286
Erlang Shen
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 250L
1,383 Elo+
Party 3
Ra
Ra
othmanezlatan10
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,135 Elo+
Party 1
Team Averages
Level 18
1,531 SR
1,303 Elo+

VS

Team Averages
Level 38
1,438 SR
1,401 Elo+
Cu Chulainn
Cu Chulainn
Daniiaguilar_17
Cu Chulainn
Level 22
God Stats
3W - 2L
1,553 SR
Queue Stats
18W - 30L
1,407 Elo+
Party 2
Fenrir
Fenrir
Fenny_7z
Fenrir
Level 98
God Stats
5W - 7L
1,500 SR
Queue Stats
129W - 141L
1,430 Elo+
Party 2
Neith
Neith
TheAnimalRick
Neith
Level 29
God Stats
1W - 3L
1,134 SR
Queue Stats
55W - 89L
1,327 Elo+
Solo
Scylla
Scylla
WildBeard90
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,397 Elo+
Party 2
Ymir
Ymir
manuflorido28
Ymir
Level 24
God Stats
4W - 8L
1,505 SR
Queue Stats
27W - 31L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
9,097
455
8,810
17,584
7,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 6 / 0
7,070
354
5,965
8,195
2,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
baderoj03
Anubis
16
6 / 12 / 0
10,505
525
13,365
20,847
9,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
ghul286
Erlang Shen
16
5 / 8 / 1
10,400
520
15,800
20,918
14,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 17 / 1
6,589
329
4,894
13,419
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Daniiaguilar_17
Cu Chulainn
16
9 / 4 / 6
11,166
558
13,587
21,611
15,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Fenny_7z
Fenrir
19
26 / 2 / 7
13,348
667
26,067
17,871
7,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
10 / 2 / 9
11,798
590
11,997
12,789
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
14
3 / 5 / 9
9,750
488
3,989
9,862
2,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 1 / 10
10,626
531
6,220
15,324
10,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
93
13
Kills
52
52
Deaths
14
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Daniiaguilar_17
Cu Chulainn
9
4
6
3
W
Fenrir
Fenny_7z
Fenrir
26
2
7
14.75
L
2
9
2
0.33
L
0
6
0
0
W
10
2
9
7.25
W
Scylla
3
5
9
1.5
L
Anubis
baderoj03
Anubis
6
12
0
0.5
L
Erlang Shen
ghul286
Erlang Shen
5
8
1
0.69
W
4
1
10
9
L
0
17
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,834
Damage
61,860
80,963
Taken
77,457
37,493
Mitigated
41,287
18,108
Healing
25,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Daniiaguilar_17
Cu Chulainn
13,587
5,031
0
7,954
21,611
15,999
686
1,606
20,005
0
48,236
W
Fenrir
Fenny_7z
Fenrir
26,067
7,486
0
5,199
17,871
7,802
2,403
6,156
11,579
0
87,502
L
8,810
4,763
0
4,154
17,584
7,998
0
1,835
15,724
0
54,914
L
5,965
3,246
0
1,628
8,195
2,496
0
1,624
6,471
0
28,726
W
11,997
8,217
0
6,551
12,789
4,372
8,536
3,605
9,184
0
58,826
W
Scylla
3,989
404
0
0
9,862
2,655
2,163
3,194
6,668
25,256
0
L
Anubis
baderoj03
Anubis
13,365
442
0
5,469
20,847
9,616
582
3,026
17,656
48,554
0
L
Erlang Shen
ghul286
Erlang Shen
15,800
11,168
0
6,820
20,918
14,352
630
476
19,949
0
58,538
W
6,220
1,339
0
5,716
15,324
10,459
1,311
3,698
11,626
50,181
0
L
4,894
852
37
0
13,419
3,031
30
3,028
10,236
13,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,661
Gold Earned
56,688
314
Minions Killed
472
0
Camps Cleared
0
1,375,951
Distance Traveled
1,777,440
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,166
558
74
4
0
391,271
0
W
Fenrir
13,348
667
129
6
0
410,766
2
L
Set
9,097
455
93
5
0
262,530
0
L
Neith
7,070
354
51
3
0
234,530
0
W
Neith
11,798
590
115
6
0
274,010
3
W
Scylla
9,750
488
65
3
0
336,359
0
L
Anubis
10,505
525
70
4
0
275,849
0
L
Erlang Shen
10,400
520
88
4
0
339,565
0
W
Ymir
10,626
531
89
4
0
365,034
4
L
Ra
6,589
329
12
1
0
263,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role