Player Matchup

Chang'e
Chang'e
Bronze III
Demi2OP
Chang'e
Bronze III
Level 121
God Stats
2W - 0L
1,882 SR
Queue Stats
7W - 7L
1,459 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold III
Jreizzy
Tsukuyomi
Gold III
Level 44
God Stats
9W - 12L
1,734 SR
Queue Stats
167W - 190L
1,483 MMR
Solo
Poseidon
Poseidon
Platinum V
Sgt Bravoo
Poseidon
Platinum V
Level 122
God Stats
2W - 1L
1,316 SR
Queue Stats
394W - 365L
1,482 MMR
Solo
Neith
Neith
Bronze III
WowYourTrashKid4
Neith
Bronze III
Level 36
God Stats
3W - 0L
1,608 SR
Queue Stats
3W - 2L
1,508 MMR
Party 3
Sobek
Sobek
Silver III
kar7772
Sobek
Silver III
Level 110
God Stats
23W - 17L
1,751 SR
Queue Stats
38W - 43L
1,482 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,658 SR
1,483 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,458 SR
1,483 MMR
King Arthur
King Arthur
Gold II
GIANCARLOLINS_10
King Arthur
Gold II
Level 142
God Stats
18W - 17L
1,621 SR
Queue Stats
72W - 71L
1,538 MMR
Party 2
Janus
Janus
Gold IV
KILL AN6EL
Janus
Gold IV
Level 153
God Stats
31W - 45L
1,156 SR
Queue Stats
246W - 252L
1,478 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
TeddyGinnJr
Baba Yaga
Gold IV
Level 156
God Stats
51W - 53L
1,489 SR
Queue Stats
348W - 335L
1,475 MMR
Solo
Cupid
Cupid
Silver I
pacuto25
Cupid
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 79L
1,444 MMR
Party 2
Da Ji
Da Ji
Gold III
v silent u
Da Ji
Gold III
Level 124
God Stats
37W - 53L
1,524 SR
Queue Stats
298W - 297L
1,478 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Demi2OP
Chang'e
20
3 / 5 / 7
13,370
495
16,504
28,293
24,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Jreizzy
Tsukuyomi
20
9 / 9 / 3
13,532
501
19,983
24,385
11,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Sgt Bravoo
Poseidon
20
10 / 7 / 9
14,823
549
15,293
22,242
8,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 4 / 6
10,690
396
8,913
16,029
6,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
kar7772
Sobek
17
3 / 2 / 17
13,026
482
7,991
30,194
42,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
HeimdallrNemesisCu ChulainnDanzaburouSet

VS

Bans
Nu WaSun WukongYemojaCthulhuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GIANCARLOLINS_10
King Arthur
19
4 / 5 / 4
13,059
484
22,509
20,711
27,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
19
9 / 6 / 8
12,899
478
22,839
18,485
7,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
TeddyGinnJr
Baba Yaga
18
4 / 4 / 10
11,605
430
18,764
19,856
19,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
pacuto25
Cupid
15
0 / 2 / 8
10,396
385
4,632
10,735
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
20
9 / 8 / 11
13,739
509
15,920
22,733
10,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
67
25
Kills
26
27
Deaths
25
42
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Demi2OP
Chang'e
3
5
7
1.3
L
King Arthur
GIANCARLOLINS_10
King Arthur
4
5
4
1.2
W
Tsukuyomi
Jreizzy
Tsukuyomi
9
9
3
1.17
L
Janus
9
6
8
2.17
W
Poseidon
Sgt Bravoo
Poseidon
10
7
9
2.07
L
Baba Yaga
TeddyGinnJr
Baba Yaga
4
4
10
2.25
W
0
4
6
0.75
W
Sobek
kar7772
Sobek
3
2
17
5.75
L
Cupid
pacuto25
Cupid
0
2
8
2
L
Da Ji
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,684
Damage
84,664
121,143
Taken
92,520
93,844
Mitigated
68,520
57,865
Healing
21,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Demi2OP
Chang'e
16,504
796
9,569
19,503
28,293
24,875
1,345
8,321
19,531
83,725
0
L
King Arthur
GIANCARLOLINS_10
King Arthur
22,509
1,368
0
500
20,711
27,098
0
10,771
9,834
2,267
86,270
W
Tsukuyomi
Jreizzy
Tsukuyomi
19,983
5,346
0
4,835
24,385
11,310
1,785
8,998
14,587
0
97,591
L
Janus
22,839
421
0
2,425
18,485
7,273
503
6,724
11,515
97,851
0
W
Poseidon
Sgt Bravoo
Poseidon
15,293
2,298
0
5,195
22,242
8,136
2,025
7,273
14,711
114,546
0
L
Baba Yaga
TeddyGinnJr
Baba Yaga
18,764
799
0
7,078
19,856
19,575
48
8,931
10,767
63,852
0
W
8,913
3,266
0
6,504
16,029
6,613
184
7,201
8,723
0
51,686
W
Sobek
kar7772
Sobek
7,991
211
0
12,259
30,194
42,910
972
13,843
15,821
34,036
0
L
Cupid
pacuto25
Cupid
4,632
2,514
236
6,067
10,735
3,839
1,043
3,655
6,924
0
53,830
L
Da Ji
15,920
3,520
0
5,312
22,733
10,735
0
8,733
13,692
0
81,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,441
Gold Earned
61,698
541
Minions Killed
589
0
Camps Cleared
0
2,578,973
Distance Traveled
2,266,994
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,370
495
150
6
0
527,872
4
L
King Arthur
13,059
484
142
5
0
505,693
2
W
Tsukuyomi
13,532
501
108
4
0
546,490
4
L
Janus
12,899
478
160
6
0
492,411
8
W
Poseidon
14,823
549
156
6
0
502,860
12
L
Baba Yaga
11,605
430
76
3
0
496,788
7
W
Neith
10,690
396
86
3
0
450,508
0
W
Sobek
13,026
482
41
2
0
551,243
9
L
Cupid
10,396
385
105
4
0
276,032
1
L
Da Ji
13,739
509
106
4
0
496,070
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role