Player Matchup

Fenrir
Fenrir
Beav2290
Fenrir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,571 Elo+
Party 2
Chiron
Chiron
BucKerz2012
Chiron
Level 93
God Stats
4W - 7L
1,409 SR
Queue Stats
36W - 24L
1,678 Elo+
Party 2
King Arthur
King Arthur
JC2294
King Arthur
Level 49
God Stats
12W - 12L
1,488 SR
Queue Stats
28W - 18L
1,641 Elo+
Party 2
Vulcan
Vulcan
Jimski87
Vulcan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 112L
1,643 Elo+
Party 2
Aphrodite
Aphrodite
SILVERIV7
Aphrodite
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 50L
1,569 Elo+
Party 2
Team Averages
Level 82
1,480 SR
1,621 Elo+

VS

Team Averages
Level 82
1,778 SR
1,567 Elo+
Scylla
Scylla
 
Scylla
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bobinnou
Ares
Level 120
God Stats
11W - 2L
1,982 SR
Queue Stats
436W - 449L
1,589 Elo+
Party 1
Anubis
Anubis
SwissArmyBeard
Anubis
Level 102
God Stats
12W - 6L
1,774 SR
Queue Stats
45W - 44L
1,488 Elo+
Solo
Cupid
Cupid
Yuukino3032
Cupid
Level 39
God Stats
2W - 1L
1,907 SR
Queue Stats
121W - 108L
1,604 Elo+
Party 1
Cerberus
Cerberus
karssnost
Cerberus
Level 104
God Stats
4W - 2L
1,730 SR
Queue Stats
244W - 235L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beav2290
Fenrir
14
0 / 7 / 5
8,498
850
5,411
16,558
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
15
0 / 5 / 4
8,762
876
8,123
13,193
4,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
JC2294
King Arthur
15
3 / 3 / 3
9,635
964
8,315
20,497
15,199
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Jimski87
Vulcan
15
1 / 4 / 3
9,010
901
8,649
8,661
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SILVERIV7
Aphrodite
15
2 / 5 / 4
9,199
920
5,708
11,095
10,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

146

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
1 / 0 / 8
9,132
913
10,502
1,488
556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
17
6 / 2 / 17
10,665
1,067
13,262
14,505
16,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 1 / 11
10,316
1,032
9,655
5,284
2,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 1 / 15
11,075
1,108
18,888
9,092
4,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
karssnost
Cerberus
16
7 / 2 / 15
11,498
1,150
13,558
10,744
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
6
Kills
24
24
Deaths
6
19
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
8
5
L
Fenrir
Beav2290
Fenrir
0
7
5
0.36
W
Ares
6
2
17
7.25
L
Chiron
0
5
4
0.4
L
King Arthur
JC2294
King Arthur
3
3
3
1.5
L
Vulcan
Jimski87
Vulcan
1
4
3
0.63
L
Aphrodite
SILVERIV7
Aphrodite
2
5
4
0.8
W
3
1
11
8.5
W
7
1
15
14.5
W
Cerberus
karssnost
Cerberus
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,206
Damage
65,865
70,004
Taken
41,113
38,757
Mitigated
35,938
11,341
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,502
67
895
30
1,488
556
0
508
980
24,846
0
L
Fenrir
Beav2290
Fenrir
5,411
915
0
344
16,558
6,269
0
11,483
5,075
0
9,164
W
Ares
13,262
359
0
711
14,505
16,922
0
5,467
9,038
21,087
0
L
Chiron
8,123
3,671
866
1,439
13,193
4,209
0
9,000
4,152
0
27,659
L
King Arthur
JC2294
King Arthur
8,315
1,077
0
2,384
20,497
15,199
0
13,191
7,306
0
39,330
L
Vulcan
Jimski87
Vulcan
8,649
2,698
0
385
8,661
2,679
0
6,408
2,253
26,780
0
L
Aphrodite
SILVERIV7
Aphrodite
5,708
1,167
2,820
3,103
11,095
10,401
0
6,854
4,241
15,427
0
W
9,655
64
498
1,864
5,284
2,888
0
1,573
3,711
53,214
0
W
18,888
10,514
0
1,608
9,092
4,615
0
3,579
5,513
0
39,411
W
Cerberus
karssnost
Cerberus
13,558
736
0
3,270
10,744
10,957
0
3,230
7,514
19,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,104
Gold Earned
52,686
187
Minions Killed
237
3
Camps Cleared
10
938,415
Distance Traveled
880,738
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,132
913
39
4
4
163,712
0
L
Fenrir
8,498
850
12
1
0
192,358
0
W
Ares
10,665
1,067
15
2
1
188,806
1
L
Chiron
8,762
876
43
4
1
180,445
0
L
King Arthur
9,635
964
62
6
0
204,748
0
L
Vulcan
9,010
901
43
4
2
194,807
0
L
Aphrodite
9,199
920
27
3
0
166,057
1
W
Anubis
10,316
1,032
108
11
1
162,803
0
W
Cupid
11,075
1,108
55
6
4
191,431
1
W
Cerberus
11,498
1,150
20
2
0
173,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role