Player Matchup

Yemoja
Yemoja
DaBubbleCat
Yemoja
Level 8
God Stats
51W - 37L
1,447 SR
Queue Stats
126W - 127L
1,617 Elo+
Party 1
Bellona
Bellona
NewCARtOoNz
Bellona
Level 31
God Stats
15W - 16L
1,833 SR
Queue Stats
379W - 379L
1,482 Elo+
Party 2
Apollo
Apollo
SpruceBaton2
Apollo
Level 7
God Stats
3W - 7L
1,712 SR
Queue Stats
163W - 163L
1,603 Elo+
Party 2
Bakasura
Bakasura
pollkkilkk
Bakasura
Level 3
God Stats
0W - 2L
1,275 SR
Queue Stats
3W - 5L
1,254 Elo+
Solo
Tiamat
Tiamat
xTru3x20z
Tiamat
Level 121
God Stats
10W - 10L
1,539 SR
Queue Stats
764W - 716L
1,512 Elo+
Party 1
Team Averages
Level 34
1,561 SR
1,494 Elo+

VS

Team Averages
Level 21
1,509 SR
1,442 Elo+
Jormungandr
Jormungandr
DefNot007
Jormungandr
Level 15
God Stats
38W - 50L
1,437 SR
Queue Stats
52W - 75L
1,449 Elo+
Solo
Bakasura
Bakasura
EnemyReefer
Bakasura
Level 17
God Stats
9W - 6L
1,490 SR
Queue Stats
52W - 68L
1,395 Elo+
Solo
Anubis
Anubis
MaTtY-DaDdY96
Anubis
Level 17
God Stats
8W - 7L
1,509 SR
Queue Stats
31W - 35L
1,409 Elo+
Solo
Neith
Neith
Millanomics
Neith
Level 26
God Stats
68W - 79L
1,519 SR
Queue Stats
288W - 316L
1,442 Elo+
Solo
Zeus
Zeus
gerardino123
Zeus
Level 29
God Stats
35W - 31L
1,588 SR
Queue Stats
86W - 109L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
2 / 6 / 16
12,965
447
18,963
24,292
25,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
NewCARtOoNz
Bellona
20
4 / 8 / 9
13,745
474
23,480
36,173
37,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
18
5 / 8 / 5
11,488
396
12,013
22,849
8,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
pollkkilkk
Bakasura
1
0 / 0 / 0
5,506
190
0
0
0
Tiamat
xTru3x20z
Tiamat
20
25 / 4 / 6
17,712
611
37,062
29,581
23,507
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DefNot007
Jormungandr
18
0 / 5 / 8
11,476
396
5,651
25,019
14,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
EnemyReefer
Bakasura
19
1 / 14 / 5
12,675
437
9,151
27,734
11,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 6 / 5
13,701
472
18,392
17,020
7,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 7
15,914
549
35,895
25,521
10,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 9 / 4
15,125
522
23,987
24,133
8,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
55
36
Kills
26
26
Deaths
36
36
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
6
16
1.67
W
Jormungandr
DefNot007
Jormungandr
0
5
8
0.8
W
Bakasura
EnemyReefer
Bakasura
1
14
5
0.25
W
5
6
5
1.25
W
11
2
7
7.25
L
Bellona
NewCARtOoNz
Bellona
4
8
9
1.06
L
Apollo
5
8
5
0.94
W
9
9
4
1.22
L
Bakasura
pollkkilkk
Bakasura
0
0
0
0
L
Tiamat
xTru3x20z
Tiamat
25
4
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,518
Damage
93,076
112,895
Taken
119,427
95,385
Mitigated
53,380
37,659
Healing
36,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
18,963
2,353
5,505
3,805
24,292
25,129
375
11,037
13,178
46,905
0
W
Jormungandr
DefNot007
Jormungandr
5,651
1,449
0
5,983
25,019
14,091
1,274
11,021
13,798
38,658
0
W
Bakasura
EnemyReefer
Bakasura
9,151
7,533
0
4,030
27,734
11,654
159
10,551
16,730
0
66,034
W
18,392
472
0
5,368
17,020
7,812
2,487
8,005
8,787
66,227
0
W
35,895
22,443
0
12,267
25,521
10,953
8,324
11,212
14,239
0
118,666
L
Bellona
NewCARtOoNz
Bellona
23,480
5,939
0
11,402
36,173
37,763
1,138
17,288
18,605
0
104,710
L
Apollo
12,013
7,234
0
3,596
22,849
8,986
52
8,386
14,393
0
55,707
W
23,987
1,541
789
8,223
24,133
8,870
2,519
13,679
9,848
85,338
0
L
Bakasura
pollkkilkk
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
xTru3x20z
Tiamat
37,062
3,605
192
13,159
29,581
23,507
665
11,319
17,727
125,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,416
Gold Earned
68,891
510
Minions Killed
644
0
Camps Cleared
0
1,867,991
Distance Traveled
2,255,897
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,965
447
58
2
0
454,577
5
W
Jormungandr
11,476
396
66
2
0
485,477
1
W
Bakasura
12,675
437
131
5
0
488,854
1
W
Anubis
13,701
472
134
5
0
421,894
0
W
Neith
15,914
549
188
6
0
388,355
0
L
Bellona
13,745
474
167
6
0
516,363
6
L
Apollo
11,488
396
88
3
0
402,124
3
W
Zeus
15,125
522
125
4
0
471,317
0
L
Bakasura
5,506
190
0
0
0
0
0
L
Tiamat
17,712
611
197
7
0
494,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role