Player Matchup

Raijin
Raijin
Avengingholy
Raijin
Level 123
God Stats
1W - 1L
1,292 SR
Queue Stats
81W - 72L
1,601 Elo+
Party 1
Ne Zha
Ne Zha
Backyusa
Ne Zha
Level 67
God Stats
3W - 3L
1,188 SR
Queue Stats
37W - 27L
1,615 Elo+
Party 1
Tiamat
Tiamat
ItalianBloody
Tiamat
Level 104
God Stats
7W - 3L
1,211 SR
Queue Stats
225W - 201L
1,598 Elo+
Solo
Xbalanque
Xbalanque
Kashimot0
Xbalanque
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
95W - 93L
1,592 Elo+
Party 1
Xing Tian
Xing Tian
Zellzarell
Xing Tian
Level 120
God Stats
2W - 0L
1,766 SR
Queue Stats
80W - 79L
1,576 Elo+
Party 1
Team Averages
Level 108
1,392 SR
1,597 Elo+

VS

Team Averages
Level 130
1,427 SR
1,473 Elo+
Artio
Artio
GerChickenburger
Artio
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 217L
1,614 Elo+
Solo
Ra
Ra
JohnRaffa8
Ra
Level 121
God Stats
3W - 8L
1,282 SR
Queue Stats
147W - 163L
1,536 Elo+
Solo
Mercury
Mercury
Rhinno54
Mercury
Level 127
God Stats
8W - 11L
1,557 SR
Queue Stats
33W - 48L
1,514 Elo+
Party 2
Apollo
Apollo
Stickzen
Apollo
Level 157
God Stats
8W - 7L
1,294 SR
Queue Stats
88W - 104L
1,203 Elo+
Solo
Bellona
Bellona
meño7
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 1 / 4
6,253
625
4,846
4,018
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Backyusa
Ne Zha
10
5 / 2 / 2
5,978
598
2,907
5,603
1,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 1
6,687
669
5,775
3,894
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Kashimot0
Xbalanque
9
0 / 4 / 3
5,446
545
5,901
6,987
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
Zellzarell
Xing Tian
8
3 / 1 / 0
5,378
538
2,550
6,542
2,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 5
5,027
503
2,641
7,825
2,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 3 / 0
3,983
398
1,169
2,839
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Rhinno54
Mercury
9
3 / 3 / 2
5,534
553
3,946
7,180
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Stickzen
Apollo
9
4 / 0 / 0
5,391
539
2,971
5,632
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
meño7
Bellona
8
0 / 5 / 0
4,739
474
1,908
7,689
5,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
15
Kills
7
8
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
1
4
4
W
Ne Zha
Backyusa
Ne Zha
5
2
2
3
L
0
4
5
0.63
W
5
0
1
5.5
L
0
3
0
0
W
Xbalanque
Kashimot0
Xbalanque
0
4
3
0.38
L
Mercury
Rhinno54
Mercury
3
3
2
1.33
L
Apollo
Stickzen
Apollo
4
0
0
4
W
Xing Tian
Zellzarell
Xing Tian
3
1
0
3
L
Bellona
meño7
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,979
Damage
12,635
27,044
Taken
31,165
12,133
Mitigated
12,700
9,366
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
4,846
1,127
0
1,157
4,018
1,265
0
1,266
2,648
31,668
0
W
Ne Zha
Backyusa
Ne Zha
2,907
1,270
0
2,651
5,603
1,538
498
386
5,167
0
27,492
L
2,641
643
747
2,778
7,825
2,917
0
3,076
4,605
13,767
0
W
5,775
1,176
0
2,348
3,894
4,632
124
109
3,575
27,961
0
L
1,169
271
24
699
2,839
798
0
1,788
807
11,093
0
W
Xbalanque
Kashimot0
Xbalanque
5,901
2,876
0
2,152
6,987
1,892
1,083
1,159
5,828
0
33,538
L
Mercury
Rhinno54
Mercury
3,946
2,202
0
1,880
7,180
1,992
0
1,942
5,138
0
25,609
L
Apollo
Stickzen
Apollo
2,971
1,786
0
2,716
5,632
1,507
0
1,015
4,617
0
21,911
W
Xing Tian
Zellzarell
Xing Tian
2,550
433
0
1,058
6,542
2,806
362
786
5,756
14,976
0
L
Bellona
meño7
Bellona
1,908
430
0
880
7,689
5,486
0
4,386
2,827
0
18,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,742
Gold Earned
24,674
297
Minions Killed
177
0
Camps Cleared
0
977,844
Distance Traveled
881,266
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,253
625
64
6
0
182,656
6
W
Ne Zha
5,978
598
64
6
0
223,521
3
L
Artio
5,027
503
14
1
0
209,334
4
W
Tiamat
6,687
669
83
8
0
190,764
1
L
Ra
3,983
398
23
2
0
111,889
2
W
Xbalanque
5,446
545
66
7
0
174,725
4
L
Mercury
5,534
553
53
5
0
210,259
2
L
Apollo
5,391
539
45
5
0
170,856
3
W
Xing Tian
5,378
538
20
2
0
206,178
5
L
Bellona
4,739
474
42
4
0
178,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role