Player Matchup

Tyr
Tyr
Discolel
Tyr
Level 146
God Stats
7W - 9L
1,788 SR
Queue Stats
354W - 363L
1,523 Elo+
Solo
Fafnir
Fafnir
ImEntru
Fafnir
Level 54
God Stats
2W - 1L
1,784 SR
Queue Stats
175W - 111L
1,600 Elo+
Party 2
Vulcan
Vulcan
KaarEdici
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Ozzay
Tiamat
Level 159
God Stats
33W - 17L
1,760 SR
Queue Stats
206W - 119L
1,654 Elo+
Party 2
Rama
Rama
Voidfilled
Rama
Level 63
God Stats
7W - 7L
1,186 SR
Queue Stats
168W - 135L
1,594 Elo+
Solo
Team Averages
Level 114
1,603 SR
1,574 Elo+

VS

Team Averages
Level 100
1,399 SR
1,502 Elo+
Chronos
Chronos
GulielmusPrime
Chronos
Level 148
God Stats
3W - 10L
1,251 SR
Queue Stats
281W - 256L
1,583 Elo+
Solo
Agni
Agni
Renxet
Agni
Level 127
God Stats
0W - 1L
1,246 SR
Queue Stats
16W - 18L
1,117 Elo+
Solo
Chang'e
Chang'e
SeaJordan
Chang'e
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,624 Elo+
Party 1
Cerberus
Cerberus
TheVayle
Cerberus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 26L
1,685 Elo+
Party 1
Artemis
Artemis
noobatgame
Artemis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 11
10,389
1,039
12,357
15,062
20,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
ImEntru
Fafnir
16
1 / 2 / 12
11,084
1,108
3,850
13,597
16,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
KaarEdici
Vulcan
16
2 / 2 / 11
10,260
1,026
14,578
5,683
2,217
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Ozzay
Tiamat
17
6 / 3 / 8
11,480
1,148
19,742
9,639
7,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 7
10,358
1,036
9,490
9,483
3,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

228

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
10,643
1,064
15,656
15,258
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Renxet
Agni
16
3 / 4 / 7
10,473
1,047
11,813
11,726
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
SeaJordan
Chang'e
16
4 / 2 / 6
10,234
1,023
8,312
10,436
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
TheVayle
Cerberus
16
0 / 2 / 6
9,206
921
5,278
14,062
12,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
noobatgame
Artemis
16
1 / 4 / 7
9,930
993
9,518
11,939
4,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
16
Kills
12
12
Deaths
16
49
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
4
4
8
2
W
Fafnir
ImEntru
Fafnir
1
2
12
3.5
W
Vulcan
KaarEdici
Vulcan
2
2
11
3.75
W
Tiamat
Ozzay
Tiamat
6
3
8
3.33
L
Agni
Renxet
Agni
3
4
7
1.63
L
Chang'e
SeaJordan
Chang'e
4
2
6
3.5
L
Cerberus
TheVayle
Cerberus
0
2
6
1.5
W
4
2
7
3.75
L
Artemis
noobatgame
Artemis
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,017
Damage
50,577
53,464
Taken
63,421
49,798
Mitigated
32,185
7,090
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,357
1,280
0
1,484
15,062
20,682
0
10,671
4,391
1,136
18,078
L
15,656
4,977
0
1,950
15,258
5,575
0
9,718
5,206
34,578
0
W
Fafnir
ImEntru
Fafnir
3,850
1,098
0
2,148
13,597
16,028
0
11,235
2,362
12,855
0
W
Vulcan
KaarEdici
Vulcan
14,578
3,584
0
0
5,683
2,217
0
4,884
799
43,687
0
W
Tiamat
Ozzay
Tiamat
19,742
585
0
2,059
9,639
7,013
0
6,549
3,090
38,409
0
L
Agni
Renxet
Agni
11,813
685
0
514
11,726
4,924
0
7,271
4,353
31,214
0
L
Chang'e
SeaJordan
Chang'e
8,312
1,345
7,823
4,107
10,436
3,813
0
6,522
3,644
23,139
0
L
Cerberus
TheVayle
Cerberus
5,278
381
135
864
14,062
12,921
0
7,074
6,629
17,752
0
W
9,490
5,616
0
1,399
9,483
3,858
0
7,720
1,763
0
34,565
L
Artemis
noobatgame
Artemis
9,518
3,885
0
0
11,939
4,952
0
6,782
4,843
0
35,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,571
Gold Earned
50,486
200
Minions Killed
246
7
Camps Cleared
9
1,088,718
Distance Traveled
963,478
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,389
1,039
13
1
0
210,682
0
L
Chronos
10,643
1,064
48
5
4
211,072
0
W
Fafnir
11,084
1,108
7
1
1
210,305
0
W
Vulcan
10,260
1,026
75
8
3
243,051
0
W
Tiamat
11,480
1,148
41
4
1
223,034
0
L
Agni
10,473
1,047
48
5
0
177,954
1
L
Chang'e
10,234
1,023
35
4
3
199,180
0
L
Cerberus
9,206
921
30
3
1
200,027
0
W
Rama
10,358
1,036
64
6
2
201,646
0
L
Artemis
9,930
993
85
9
1
175,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role