Player Matchup

Ah Puch
Ah Puch
Anton54
Ah Puch
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,497 Elo+
Party 1
Mercury
Mercury
berseker481
Mercury
Level 125
God Stats
4W - 1L
1,818 SR
Queue Stats
37W - 39L
1,504 Elo+
Party 1
Chaac
Chaac
tK Squid
Chaac
Level 88
God Stats
32W - 12L
1,691 SR
Queue Stats
477W - 453L
1,469 Elo+
Solo
Team Averages
Level 107
1,670 SR
1,490 Elo+

VS

Team Averages
Level 106
1,444 SR
1,391 Elo+
Vulcan
Vulcan
BR0K3N L0VE8485
Vulcan
Level 51
God Stats
9W - 6L
1,690 SR
Queue Stats
182W - 209L
1,546 Elo+
Solo
Arachne
Arachne
DePtHbYsOuL
Arachne
Level 123
God Stats
3W - 11L
1,245 SR
Queue Stats
106W - 158L
1,330 Elo+
Party 2
Erlang Shen
Erlang Shen
Shadowkingjdlb
Erlang Shen
Level 143
God Stats
9W - 17L
1,397 SR
Queue Stats
265W - 395L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Anton54
Ah Puch
16
9 / 1 / 14
12,425
777
13,230
8,345
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
berseker481
Mercury
16
10 / 3 / 12
12,519
782
10,555
13,398
5,497
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
tK Squid
Chaac
15
6 / 1 / 13
11,651
728
10,857
11,774
12,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
9,245
578
8,261
7,653
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
DePtHbYsOuL
Arachne
13
3 / 11 / 2
10,514
657
6,065
15,410
7,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Shadowkingjdlb
Erlang Shen
13
2 / 8 / 3
9,727
608
6,484
15,710
9,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
25
Kills
5
5
Deaths
25
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Anton54
Ah Puch
9
1
14
16
L
0
6
4
0.33
L
Arachne
DePtHbYsOuL
Arachne
3
11
2
0.36
L
Erlang Shen
Shadowkingjdlb
Erlang Shen
2
8
3
0.44
W
Mercury
berseker481
Mercury
10
3
12
5.33
W
Chaac
tK Squid
Chaac
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,642
Damage
20,810
33,517
Taken
38,773
20,380
Mitigated
19,656
14,089
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Anton54
Ah Puch
13,230
667
0
3,242
8,345
2,609
1,050
2,925
5,258
52,916
0
L
8,261
1,986
0
1,078
7,653
2,488
0
2,337
4,881
42,876
0
L
Arachne
DePtHbYsOuL
Arachne
6,065
4,145
0
1,413
15,410
7,441
0
4,275
10,612
0
36,047
L
Erlang Shen
Shadowkingjdlb
Erlang Shen
6,484
3,239
0
1,689
15,710
9,727
0
5,661
9,495
0
26,504
W
Mercury
berseker481
Mercury
10,555
5,117
0
4,691
13,398
5,497
1,997
2,715
10,509
0
39,039
W
Chaac
tK Squid
Chaac
10,857
2,486
0
6,156
11,774
12,274
267
2,418
9,136
0
60,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
29,486
220
Minions Killed
165
0
Camps Cleared
0
949,542
Distance Traveled
793,961
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,425
777
83
5
0
286,234
1
L
Vulcan
9,245
578
73
5
0
264,856
4
L
Arachne
10,514
657
61
4
0
257,661
4
L
Erlang Shen
9,727
608
31
2
0
271,444
1
W
Mercury
12,519
782
40
3
0
339,766
8
W
Chaac
11,651
728
97
6
0
323,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role