Player Matchup

Scylla
Scylla
SlinkingList17
Scylla
Level 22
God Stats
6W - 12L
1,371 SR
Queue Stats
82W - 120L
1,400 Elo+
Party 2
Hercules
Hercules
Tbo8394
Hercules
Level 17
God Stats
12W - 17L
1,403 SR
Queue Stats
27W - 34L
1,428 Elo+
Party 2
Pele
Pele
qp Ludakris qp
Pele
Level 29
God Stats
3W - 4L
1,113 SR
Queue Stats
15W - 20L
1,251 Elo+
Solo
Team Averages
Level 23
1,295 SR
1,360 Elo+

VS

Team Averages
Level 28
1,531 SR
1,384 Elo+
Danzaburou
Danzaburou
Acid Rapper117
Danzaburou
Level 29
God Stats
19W - 12L
1,714 SR
Queue Stats
105W - 120L
1,450 Elo+
Party 1
Hades
Hades
Egastonguay
Hades
Level 18
God Stats
39W - 57L
1,346 SR
Queue Stats
272W - 427L
1,228 Elo+
Solo
Cabrakan
Cabrakan
StarFoxx117
Cabrakan
Level 37
God Stats
68W - 67L
1,532 SR
Queue Stats
113W - 137L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
9,161
654
15,067
10,037
3,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Tbo8394
Hercules
12
1 / 7 / 3
8,945
639
7,287
16,695
10,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 11 / 2
9,830
702
6,913
15,310
5,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acid Rapper117
Danzaburou
15
10 / 2 / 10
11,954
854
20,566
15,097
6,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 1 / 16
9,525
680
3,008
10,566
5,333
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cabrakan
StarFoxx117
Cabrakan
14
10 / 2 / 9
10,942
782
11,593
14,587
8,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
5
Kills
21
22
Deaths
5
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Acid Rapper117
Danzaburou
10
2
10
7.5
W
1
1
16
9
L
1
4
4
0.75
W
Cabrakan
StarFoxx117
Cabrakan
10
2
9
7.25
L
Hercules
Tbo8394
Hercules
1
7
3
0.36
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,267
Damage
35,167
42,042
Taken
40,250
19,234
Mitigated
20,120
6,637
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Acid Rapper117
Danzaburou
20,566
8,247
1,440
6,379
15,097
6,110
2,369
5,385
9,564
0
60,016
W
3,008
234
998
3,404
10,566
5,333
410
4,548
5,895
15,460
0
L
15,067
490
648
1,320
10,037
3,287
0
2,633
7,404
43,278
0
W
Cabrakan
StarFoxx117
Cabrakan
11,593
1,814
1,180
1,810
14,587
8,677
557
5,176
9,243
29,157
0
L
Hercules
Tbo8394
Hercules
7,287
1,645
250
3,214
16,695
10,483
0
6,529
10,166
0
24,239
L
6,913
1,659
0
1,205
15,310
5,464
0
5,642
9,668
0
28,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,936
Gold Earned
32,421
135
Minions Killed
154
0
Camps Cleared
0
696,904
Distance Traveled
759,756
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,954
854
82
6
0
232,067
4
W
Hades
9,525
680
32
2
0
274,615
1
L
Scylla
9,161
654
59
4
0
234,842
4
W
Cabrakan
10,942
782
40
3
0
253,074
1
L
Hercules
8,945
639
32
2
0
251,513
1
L
Pele
9,830
702
44
3
0
210,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role