Player Matchup

Neith
Neith
Big O3541
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Blackened_Inc
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
943 Elo+
Solo
Thor
Thor
CALI_BORN_HUSTLA
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,094 Elo+
Party 2
Anubis
Anubis
WKidsRule
Anubis
Level 5
God Stats
1W - 4L
1,302 SR
Queue Stats
7W - 16L
1,252 Elo+
Party 2
Susano
Susano
Zapper_100T
Susano
Level 20
God Stats
3W - 2L
1,507 SR
Queue Stats
4W - 8L
1,280 Elo+
Solo
Team Averages
Level 10
1,462 SR
1,214 Elo+

VS

Team Averages
Level 22
1,447 SR
1,298 Elo+
Thoth
Thoth
LayeredAtom2343
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,260 Elo+
Solo
Amaterasu
Amaterasu
Lickthechicken6
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,175 Elo+
Party 3
Fenrir
Fenrir
SquidDope6969
Fenrir
Level 41
God Stats
2W - 1L
1,183 SR
Queue Stats
68W - 83L
1,305 Elo+
Party 3
Merlin
Merlin
Tou_from_412bih
Merlin
Level 23
God Stats
6W - 2L
1,488 SR
Queue Stats
107W - 108L
1,366 Elo+
Party 1
Neith
Neith
damuhateme24
Neith
Level 18
God Stats
41W - 19L
1,562 SR
Queue Stats
58W - 47L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Big O3541
Neith
13
0 / 1 / 0
8,208
746
494
1,617
435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
13
1 / 3 / 0
8,859
805
3,473
5,442
2,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
0 / 12 / 1
9,351
850
4,651
21,539
7,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
WKidsRule
Anubis
15
0 / 10 / 2
9,174
834
9,806
16,347
7,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
15
3 / 11 / 0
10,529
957
19,618
20,863
9,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 18
11,608
1,055
10,822
5,897
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Lickthechicken6
Amaterasu
17
0 / 0 / 24
10,150
923
5,217
7,622
3,955
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

18
16 / 0 / 15
12,685
1,153
12,364
10,184
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 3 / 18
10,626
966
14,423
10,262
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 1 / 17
11,685
1,062
17,032
9,733
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
129
4
Kills
37
37
Deaths
4
3
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Neith
Big O3541
Neith
0
1
0
0
L
Cthulhu
1
3
0
0.33
L
0
12
1
0.04
W
7
0
18
16
W
Amaterasu
Lickthechicken6
Amaterasu
0
0
24
12
W
16
0
15
23.5
W
4
3
18
4.33
L
Anubis
WKidsRule
Anubis
0
10
2
0.1
L
Susano
3
11
0
0.27
W
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,042
Damage
59,858
65,808
Taken
43,698
28,814
Mitigated
17,386
5,186
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Big O3541
Neith
494
494
0
76
1,617
435
0
982
635
0
494
L
Cthulhu
3,473
291
0
216
5,442
2,903
0
2,355
3,087
6,855
0
L
4,651
351
0
320
21,539
7,799
0
7,997
13,492
0
17,513
W
10,822
1,508
1,124
2,064
5,897
1,788
0
1,615
4,282
23,482
0
W
Amaterasu
Lickthechicken6
Amaterasu
5,217
1,588
0
1,394
7,622
3,955
0
2,344
5,278
213
6,741
W
12,364
3,178
1,503
4,029
10,184
4,322
0
3,198
6,986
0
26,324
W
14,423
2,782
296
1,315
10,262
3,843
0
3,526
6,736
34,869
0
L
Anubis
WKidsRule
Anubis
9,806
791
0
2,709
16,347
7,748
0
5,668
10,579
21,465
0
L
Susano
19,618
4,163
0
1,865
20,863
9,929
0
8,438
12,300
175
37,438
W
17,032
11,412
0
3,688
9,733
3,478
0
2,764
6,969
0
34,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,121
Gold Earned
56,754
105
Minions Killed
156
5
Camps Cleared
1
570,182
Distance Traveled
999,648
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,208
746
0
0
0
31,302
0
L
Cthulhu
8,859
805
5
0
0
74,345
1
L
Thor
9,351
850
25
2
3
170,780
0
W
Thoth
11,608
1,055
25
2
0
194,680
0
W
Amaterasu
10,150
923
0
0
0
242,118
3
W
Fenrir
12,685
1,153
40
4
0
222,762
0
W
Merlin
10,626
966
54
5
1
173,033
0
L
Anubis
9,174
834
23
2
2
127,621
0
L
Susano
10,529
957
52
5
0
166,134
0
W
Neith
11,685
1,062
37
3
0
167,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role