Player Matchup

Heimdallr
Heimdallr
GDKxKraKKle
Heimdallr
Level 27
God Stats
8W - 6L
1,733 SR
Queue Stats
163W - 148L
1,703 Elo+
Solo
Tyr
Tyr
Gentz
Tyr
Level 24
God Stats
5W - 6L
1,500 SR
Queue Stats
526W - 543L
1,580 Elo+
Solo
Ymir
Ymir
PeakyBlindr
Ymir
Level 19
God Stats
8W - 4L
1,803 SR
Queue Stats
193W - 174L
1,619 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmurfBcBanned
Tsukuyomi
Level 25
God Stats
74W - 56L
1,636 SR
Queue Stats
130W - 114L
1,638 Elo+
Solo
Anubis
Anubis
Unkn0wnlegi0n
Anubis
Level 28
God Stats
2W - 3L
1,737 SR
Queue Stats
233W - 187L
1,727 Elo+
Solo
Team Averages
Level 25
1,682 SR
1,653 Elo+

VS

Team Averages
Level 18
1,535 SR
1,678 Elo+
Neith
Neith
DudeDarth
Neith
Level 4
God Stats
10W - 8L
1,804 SR
Queue Stats
96W - 109L
1,887 Elo+
Solo
Thoth
Thoth
GetKitDumped
Thoth
Level 29
God Stats
0W - 4L
1,081 SR
Queue Stats
36W - 30L
1,625 Elo+
Solo
Bellona
Bellona
InstaLockBellona
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Inutinanimegirls
Cthulhu
Level 6
God Stats
1W - 3L
1,790 SR
Queue Stats
61W - 55L
1,879 Elo+
Solo
Ymir
Ymir
lSheidheda
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GDKxKraKKle
Heimdallr
11
1 / 0 / 4
6,503
542
5,102
6,984
2,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
Gentz
Tyr
12
1 / 1 / 0
7,073
589
5,015
8,628
3,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 2
6,930
578
4,629
6,925
4,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
SmurfBcBanned
Tsukuyomi
11
4 / 3 / 3
7,107
592
6,307
7,801
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
5 / 4 / 3
7,673
639
7,641
9,047
4,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DudeDarth
Neith
8
0 / 4 / 0
5,079
423
2,742
5,993
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 6 / 2
6,733
561
6,049
6,671
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 3
6,668
556
7,055
9,743
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 1 / 1
5,649
471
5,528
6,871
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 1
5,687
474
4,117
8,922
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
16
Kills
8
9
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
DudeDarth
Neith
0
4
0
0
W
Heimdallr
GDKxKraKKle
Heimdallr
1
0
4
3
W
Tyr
Gentz
Tyr
1
1
0
1
L
4
6
2
0.83
L
3
3
3
1.5
L
0
1
1
0.5
W
5
1
2
6
W
Tsukuyomi
SmurfBcBanned
Tsukuyomi
4
3
3
1.83
W
5
4
3
1.63
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,694
Damage
25,491
39,385
Taken
38,200
17,548
Mitigated
16,862
12,451
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DudeDarth
Neith
2,742
1,398
0
1,619
5,993
1,305
0
3,272
2,721
0
22,756
W
Heimdallr
GDKxKraKKle
Heimdallr
5,102
3,082
0
3,064
6,984
2,455
595
1,257
5,727
0
47,808
W
Tyr
Gentz
Tyr
5,015
1,402
0
2,909
8,628
3,693
0
4,788
3,265
0
41,482
L
6,049
332
0
730
6,671
1,332
0
3,820
2,851
24,055
0
L
7,055
3,528
0
680
9,743
5,378
0
2,023
7,720
0
45,057
L
5,528
949
0
3,269
6,871
5,277
96
234
6,637
31,519
0
W
4,629
944
0
770
6,925
4,695
375
1,701
5,171
25,920
0
W
Tsukuyomi
SmurfBcBanned
Tsukuyomi
6,307
1,257
0
1,446
7,801
2,439
0
2,002
5,696
0
32,659
W
7,641
625
0
4,262
9,047
4,266
0
4,841
3,832
42,582
0
L
4,117
447
0
1,380
8,922
3,570
0
2,921
6,001
18,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,286
Gold Earned
29,816
340
Minions Killed
275
0
Camps Cleared
0
1,055,427
Distance Traveled
1,129,598
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,079
423
43
4
0
236,802
0
W
Heimdallr
6,503
542
71
6
0
183,502
1
W
Tyr
7,073
589
90
8
0
240,339
0
L
Thoth
6,733
561
54
5
0
205,918
3
L
Bellona
6,668
556
91
8
0
263,437
3
L
Cthulhu
5,649
471
51
4
0
207,802
1
W
Ymir
6,930
578
44
4
0
215,242
6
W
Tsukuyomi
7,107
592
67
6
0
230,515
5
W
Anubis
7,673
639
68
6
0
185,829
5
L
Ymir
5,687
474
36
3
0
215,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role