Player Matchup

Tsukuyomi
Tsukuyomi
GDYém
Tsukuyomi
Level 28
God Stats
7W - 4L
1,688 SR
Queue Stats
100W - 121L
1,518 Elo+
Solo
Hou Yi
Hou Yi
ItzXxXBlazeXxX
Hou Yi
Level 14
God Stats
1W - 2L
1,258 SR
Queue Stats
10W - 19L
1,306 Elo+
Solo
Baron Samedi
Baron Samedi
Spiral1112
Baron Samedi
Level 48
God Stats
1W - 0L
1,497 SR
Queue Stats
4W - 8L
1,171 Elo+
Party 3
Nemesis
Nemesis
XxB4DY0D4xX
Nemesis
Level 29
God Stats
3W - 2L
1,703 SR
Queue Stats
53W - 55L
1,359 Elo+
Solo
Kumbhakarna
Kumbhakarna
slycooperfan789
Kumbhakarna
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,278 Elo+
Party 3
Team Averages
Level 26
1,529 SR
1,326 Elo+

VS

Team Averages
Level 14
1,456 SR
1,445 Elo+
Ra
Ra
AlmondGalaxy328
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
BMF Connor
Thor
Level 15
God Stats
12W - 11L
1,404 SR
Queue Stats
29W - 31L
1,475 Elo+
Party 2
Jing Wei
Jing Wei
GamerBrown77
Jing Wei
Level 8
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
NxtGenShtShow
Heimdallr
Level 20
God Stats
12W - 15L
1,479 SR
Queue Stats
33W - 52L
1,323 Elo+
Solo
Sun Wukong
Sun Wukong
bmfcynic__
Sun Wukong
Level 26
God Stats
7W - 9L
1,611 SR
Queue Stats
229W - 226L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GDYém
Tsukuyomi
3
0 / 1 / 0
6,683
278
200
1,033
176
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
9 / 2 / 8
12,454
519
13,747
17,843
7,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Spiral1112
Baron Samedi
20
24 / 0 / 10
14,840
618
33,276
21,745
15,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
XxB4DY0D4xX
Nemesis
19
9 / 2 / 9
12,777
532
13,633
15,175
11,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
slycooperfan789
Kumbhakarna
13
0 / 9 / 6
8,790
366
3,457
22,274
10,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 0
8,514
355
2,510
13,066
4,629
15
1 / 7 / 0
9,755
406
4,899
19,389
10,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
GamerBrown77
Jing Wei
14
2 / 9 / 0
9,532
397
5,942
19,637
6,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
NxtGenShtShow
Heimdallr
16
5 / 12 / 0
11,360
473
13,983
27,345
12,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
bmfcynic__
Sun Wukong
19
6 / 4 / 0
12,683
528
18,099
19,622
22,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
42
Kills
14
14
Deaths
44
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
L
1
7
0
0.14
W
Tsukuyomi
GDYém
Tsukuyomi
0
1
0
0
L
Jing Wei
GamerBrown77
Jing Wei
2
9
0
0.22
W
9
2
8
6.5
L
Heimdallr
NxtGenShtShow
Heimdallr
5
12
0
0.42
W
Baron Samedi
Spiral1112
Baron Samedi
24
0
10
29
W
Nemesis
XxB4DY0D4xX
Nemesis
9
2
9
6.75
L
Sun Wukong
bmfcynic__
Sun Wukong
6
4
0
1.5
W
Kumbhakarna
slycooperfan789
Kumbhakarna
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,313
Damage
45,433
78,070
Taken
99,059
45,693
Mitigated
56,053
30,255
Healing
19,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,510
1,054
240
1,014
13,066
4,629
222
4,354
8,712
33,600
0
L
4,899
882
0
3,338
19,389
10,338
0
8,091
11,298
0
62,695
W
Tsukuyomi
GDYém
Tsukuyomi
200
35
0
274
1,033
176
0
0
958
0
3,110
L
Jing Wei
GamerBrown77
Jing Wei
5,942
4,505
0
6,676
19,637
6,337
1,496
9,842
9,795
0
49,696
W
13,747
5,629
0
2,772
17,843
7,384
3,318
318
17,400
0
76,433
L
Heimdallr
NxtGenShtShow
Heimdallr
13,983
7,404
0
5,620
27,345
12,184
3,236
8,866
18,479
0
64,667
W
Baron Samedi
Spiral1112
Baron Samedi
33,276
2,358
4,365
16,686
21,745
15,355
2,282
1,433
20,212
103,484
0
W
Nemesis
XxB4DY0D4xX
Nemesis
13,633
5,102
0
968
15,175
11,967
1,042
273
14,682
0
74,217
L
Sun Wukong
bmfcynic__
Sun Wukong
18,099
5,217
0
2,444
19,622
22,565
1,448
5,580
14,042
0
82,015
W
Kumbhakarna
slycooperfan789
Kumbhakarna
3,457
198
354
4,836
22,274
10,811
0
486
21,661
27,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,544
Gold Earned
51,844
433
Minions Killed
451
0
Camps Cleared
0
1,934,619
Distance Traveled
1,848,009
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,514
355
50
2
0
315,634
1
L
Thor
9,755
406
83
3
0
374,934
0
W
Tsukuyomi
6,683
278
3
0
0
34,766
1
L
Jing Wei
9,532
397
74
3
0
406,669
0
W
Hou Yi
12,454
519
129
5
0
493,495
2
L
Heimdallr
11,360
473
108
5
0
326,341
0
W
Baron Samedi
14,840
618
148
6
0
479,490
2
W
Nemesis
12,777
532
121
5
0
540,759
0
L
Sun Wukong
12,683
528
136
6
0
424,431
1
W
Kumbhakarna
8,790
366
32
1
0
386,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role