Player Matchup

Odin
Odin
Acekillwr
Odin
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 86L
1,578 Elo+
Party 2
Cupid
Cupid
Danainae
Cupid
Level 140
God Stats
4W - 1L
1,563 SR
Queue Stats
16W - 13L
1,551 Elo+
Party 1
Fafnir
Fafnir
Kojofu
Fafnir
Level 157
God Stats
2W - 3L
1,337 SR
Queue Stats
210W - 215L
1,537 Elo+
Party 2
The Morrigan
The Morrigan
fernandouchija
The Morrigan
Level 160
God Stats
3W - 2L
1,762 SR
Queue Stats
39W - 29L
1,581 Elo+
Party 1
Heimdallr
Heimdallr
vintaag
Heimdallr
Level 107
God Stats
2W - 0L
1,573 SR
Queue Stats
33W - 27L
1,605 Elo+
Solo
Team Averages
Level 137
1,547 SR
1,571 Elo+

VS

Team Averages
Level 114
1,699 SR
1,635 Elo+
Cabrakan
Cabrakan
BubblesOfDread
Cabrakan
Level 89
God Stats
1W - 2L
1,779 SR
Queue Stats
5W - 3L
1,608 Elo+
Party 3
Scylla
Scylla
KKAB Backup
Scylla
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,587 Elo+
Solo
Horus
Horus
NdubYuh
Horus
Level 128
God Stats
2W - 1L
1,595 SR
Queue Stats
87W - 65L
1,732 Elo+
Party 3
Janus
Janus
adriannight
Janus
Level 158
God Stats
21W - 20L
1,918 SR
Queue Stats
564W - 535L
1,584 Elo+
Solo
Ratatoskr
Ratatoskr
wallopbross
Ratatoskr
Level 140
God Stats
2W - 1L
1,705 SR
Queue Stats
89W - 66L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
2 / 4 / 7
10,815
676
5,924
8,018
5,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Danainae
Cupid
18
3 / 4 / 10
11,006
688
10,008
14,396
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Kojofu
Fafnir
17
2 / 3 / 11
12,357
772
6,944
16,438
20,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
fernandouchija
The Morrigan
20
9 / 3 / 6
13,746
859
22,514
7,475
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
vintaag
Heimdallr
17
1 / 4 / 7
10,238
640
8,483
12,169
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
8 / 5 / 5
12,730
796
13,543
16,790
11,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
14
0 / 4 / 5
8,884
555
4,865
14,823
7,401
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
NdubYuh
Horus
16
2 / 1 / 10
10,226
639
7,314
14,717
9,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
3 / 2 / 9
11,069
692
11,290
8,660
3,223
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
wallopbross
Ratatoskr
18
5 / 5 / 8
11,559
722
7,961
12,072
5,474
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
55
17
Kills
18
18
Deaths
17
41
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Odin
2
4
7
1.38
L
Cabrakan
8
5
5
2.1
W
Cupid
Danainae
Cupid
3
4
10
2
L
Scylla
0
4
5
0.63
W
Fafnir
Kojofu
Fafnir
2
3
11
2.5
L
Horus
NdubYuh
Horus
2
1
10
7
L
3
2
9
3.75
W
The Morrigan
fernandouchija
The Morrigan
9
3
6
4
W
Heimdallr
vintaag
Heimdallr
1
4
7
1.13
L
Ratatoskr
wallopbross
Ratatoskr
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,873
Damage
44,973
58,496
Taken
67,062
39,948
Mitigated
36,873
14,400
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
5,924
257
0
585
8,018
5,016
0
2,014
6,004
0
26,154
L
Cabrakan
13,543
1,049
702
2,200
16,790
11,547
0
5,777
10,510
31,580
0
W
Cupid
Danainae
Cupid
10,008
4,724
722
3,474
14,396
6,263
2,056
10,577
3,819
0
37,191
L
Scylla
4,865
759
0
2,417
14,823
7,401
0
4,515
10,045
22,930
0
W
Fafnir
Kojofu
Fafnir
6,944
1,681
0
4,718
16,438
20,447
895
6,519
9,919
16,500
0
L
Horus
NdubYuh
Horus
7,314
3,328
1,713
2,728
14,717
9,228
0
6,079
8,395
0
25,988
L
11,290
506
0
1,106
8,660
3,223
3
5,021
3,333
51,619
0
W
The Morrigan
fernandouchija
The Morrigan
22,514
4,824
400
1,805
7,475
2,969
0
3,019
4,305
80,050
2,453
W
Heimdallr
vintaag
Heimdallr
8,483
3,564
0
2,696
12,169
5,253
1,283
8,346
3,823
0
45,209
L
Ratatoskr
wallopbross
Ratatoskr
7,961
1,599
0
425
12,072
5,474
0
5,366
6,475
0
38,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,162
Gold Earned
54,468
381
Minions Killed
304
11
Camps Cleared
6
1,410,240
Distance Traveled
1,470,104
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,815
676
48
3
4
305,333
1
L
Cabrakan
12,730
796
27
2
0
287,941
2
W
Cupid
11,006
688
75
5
1
270,695
1
L
Scylla
8,884
555
39
2
0
235,610
0
W
Fafnir
12,357
772
18
1
0
289,363
2
L
Horus
10,226
639
46
3
1
308,063
2
L
Janus
11,069
692
120
8
2
307,268
6
W
The Morrigan
13,746
859
163
10
5
286,640
2
W
Heimdallr
10,238
640
77
5
1
258,209
1
L
Ratatoskr
11,559
722
72
5
3
331,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role