Player Matchup

Mercury
Mercury
Genyusaki
Mercury
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,701 Elo+
Party 1
Apollo
Apollo
Igorsaga
Apollo
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,701 Elo+
Party 1
Scylla
Scylla
Mercenaryo
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
TheBlackDoger
Geb
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
werpelking
Vulcan
Level 159
God Stats
40W - 35L
1,623 SR
Queue Stats
958W - 1,009L
1,464 Elo+
Solo
Team Averages
Level 133
1,525 SR
1,573 Elo+

VS

Team Averages
Level 83
1,528 SR
1,476 Elo+
Cernunnos
Cernunnos
Cattyer
Cernunnos
Level 112
God Stats
15W - 8L
1,510 SR
Queue Stats
140W - 117L
1,519 Elo+
Solo
Janus
Janus
Difrakt
Janus
Level 51
God Stats
6W - 12L
1,380 SR
Queue Stats
103W - 136L
1,433 Elo+
Party 2
Cerberus
Cerberus
NissanZaxima
Cerberus
Level 106
God Stats
20W - 8L
1,663 SR
Queue Stats
373W - 321L
1,484 Elo+
Solo
Aphrodite
Aphrodite
Skipii93
Aphrodite
Level 83
God Stats
140W - 129L
1,617 SR
Queue Stats
152W - 158L
1,540 Elo+
Party 2
Nemesis
Nemesis
SpwnJason
Nemesis
Level 63
God Stats
26W - 37L
1,471 SR
Queue Stats
66W - 86L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Genyusaki
Mercury
14
3 / 4 / 1
8,265
517
4,588
12,048
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Igorsaga
Apollo
13
0 / 3 / 1
7,765
485
4,304
10,430
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Mercenaryo
Scylla
13
2 / 1 / 1
7,923
495
9,161
6,376
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 6 / 2
6,499
406
5,156
12,042
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
werpelking
Vulcan
12
0 / 3 / 0
6,973
436
6,467
8,595
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cattyer
Cernunnos
16
4 / 0 / 5
9,525
595
7,427
8,416
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Difrakt
Janus
16
5 / 2 / 2
9,957
622
6,206
8,173
2,681
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
NissanZaxima
Cerberus
12
6 / 2 / 5
8,627
539
5,987
16,669
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Skipii93
Aphrodite
13
0 / 0 / 6
8,512
532
7,017
12,023
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
SpwnJason
Nemesis
13
1 / 1 / 5
8,272
517
3,863
12,146
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
16
17
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Cattyer
Cernunnos
4
0
5
6.5
W
Janus
Difrakt
Janus
5
2
2
3
L
Mercury
Genyusaki
Mercury
3
4
1
0.88
L
Apollo
Igorsaga
Apollo
0
3
1
0.17
L
Scylla
Mercenaryo
Scylla
2
1
1
2.5
W
Cerberus
NissanZaxima
Cerberus
6
2
5
4.25
W
Aphrodite
Skipii93
Aphrodite
0
0
6
3
W
Nemesis
SpwnJason
Nemesis
1
1
5
3.5
L
0
6
2
0.17
L
Vulcan
werpelking
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,676
Damage
30,500
49,491
Taken
57,427
15,690
Mitigated
27,374
15,589
Healing
32,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Cattyer
Cernunnos
7,427
3,381
0
6,373
8,416
2,962
1,038
1,364
7,044
0
66,187
W
Janus
Difrakt
Janus
6,206
360
0
1,856
8,173
2,681
224
3,368
4,765
68,079
0
L
Mercury
Genyusaki
Mercury
4,588
1,720
0
4,466
12,048
3,485
241
3,034
8,960
0
53,732
L
Apollo
Igorsaga
Apollo
4,304
2,690
0
4,951
10,430
3,273
0
2,096
8,334
0
50,614
L
Scylla
Mercenaryo
Scylla
9,161
943
0
1,704
6,376
1,593
0
2,973
3,283
47,319
0
W
Cerberus
NissanZaxima
Cerberus
5,987
796
0
4,069
16,669
11,273
31
6,110
10,519
27,639
0
W
Aphrodite
Skipii93
Aphrodite
7,017
532
4,437
10,665
12,023
6,144
547
5,529
6,062
53,645
0
W
Nemesis
SpwnJason
Nemesis
3,863
1,316
0
4,750
12,146
4,314
152
3,817
8,253
0
47,557
L
5,156
566
0
2,306
12,042
4,351
0
6,465
5,441
20,987
0
L
Vulcan
werpelking
Vulcan
6,467
3,114
0
2,162
8,595
2,988
577
4,290
4,263
33,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,425
Gold Earned
44,893
404
Minions Killed
460
0
Camps Cleared
0
1,455,230
Distance Traveled
1,504,126
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,525
595
107
7
0
267,732
2
W
Janus
9,957
622
145
9
0
320,601
4
L
Mercury
8,265
517
99
6
0
348,359
3
L
Apollo
7,765
485
115
7
0
280,296
3
L
Scylla
7,923
495
99
6
0
309,359
4
W
Cerberus
8,627
539
27
2
0
305,233
8
W
Aphrodite
8,512
532
90
6
0
306,945
1
W
Nemesis
8,272
517
91
6
0
303,615
6
L
Geb
6,499
406
21
1
0
297,240
3
L
Vulcan
6,973
436
70
4
0
219,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role