Player Matchup

Vulcan
Vulcan
Bronze III
 
Vulcan
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Platinum IV
CustodeJP
Apollo
Platinum IV
Level 107
God Stats
11W - 14L
1,501 SR
Queue Stats
221W - 198L
1,433 MMR
Solo
Sobek
Sobek
Gold III
GeneralZeppelin
Sobek
Gold III
Level 126
God Stats
20W - 16L
1,612 SR
Queue Stats
181W - 187L
1,433 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Ironeagle05
Cu Chulainn
Bronze III
Level 100
God Stats
3W - 11L
1,500 SR
Queue Stats
274W - 273L
1,434 MMR
Solo
Awilix
Awilix
Silver II
KILLERKYD
Awilix
Silver II
Level 129
God Stats
2W - 3L
1,855 SR
Queue Stats
62W - 65L
1,449 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,594 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,533 SR
1,432 MMR
Cerberus
Cerberus
Gold IV
Chris_Gack
Cerberus
Gold IV
Level 160
God Stats
11W - 9L
1,500 SR
Queue Stats
478W - 474L
1,433 MMR
Solo
Nu Wa
Nu Wa
Silver I
Dont_smile_AtMe
Nu Wa
Silver I
Level 139
God Stats
7W - 11L
1,503 SR
Queue Stats
44W - 50L
1,276 MMR
Party 1
Skadi
Skadi
Bronze III
Whats bonkin
Skadi
Bronze III
Level 123
God Stats
6W - 3L
1,564 SR
Queue Stats
9W - 8L
1,435 MMR
Solo
Yemoja
Yemoja
Gold III
akillathehun434
Yemoja
Gold III
Level 129
God Stats
9W - 8L
1,475 SR
Queue Stats
129W - 133L
1,429 MMR
Solo
Thanatos
Thanatos
Gold IV
irvindx64
Thanatos
Gold IV
Level 155
God Stats
16W - 11L
1,622 SR
Queue Stats
130W - 129L
1,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 10 / 0
8,373
419
3,723
12,334
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
CustodeJP
Apollo
16
3 / 8 / 4
9,921
496
6,208
17,354
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 5 / 2
7,544
377
2,985
11,975
7,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Ironeagle05
Cu Chulainn
9
1 / 5 / 0
7,268
363
5,008
7,997
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Awilix
KILLERKYD
Awilix
17
4 / 8 / 2
10,421
521
8,231
18,530
5,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SetTsukuyomiDanzaburouAnubisCthulhu

VS

Bans
HeraHe BoKumbhakarnaHeimdallrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chris_Gack
Cerberus
17
9 / 2 / 8
11,710
586
10,219
19,597
17,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

18
6 / 2 / 12
12,096
605
15,115
8,296
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 3 / 9
11,397
570
11,062
13,247
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 10
10,549
527
4,915
12,033
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
irvindx64
Thanatos
18
13 / 2 / 3
12,200
610
8,728
13,341
4,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
11
Kills
36
36
Deaths
13
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
10
0
0.2
W
Cerberus
Chris_Gack
Cerberus
9
2
8
6.5
L
Apollo
CustodeJP
Apollo
3
8
4
0.63
W
6
2
12
6
L
1
5
2
0.4
L
Cu Chulainn
Ironeagle05
Cu Chulainn
1
5
0
0.2
L
Awilix
KILLERKYD
Awilix
4
8
2
0.63
W
6
3
9
3.5
W
2
4
10
1.75
W
Thanatos
irvindx64
Thanatos
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,155
Damage
50,039
68,190
Taken
66,514
27,265
Mitigated
38,966
10,936
Healing
29,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,723
351
0
270
12,334
3,575
0
5,449
6,885
47,258
0
W
Cerberus
Chris_Gack
Cerberus
10,219
919
0
5,799
19,597
17,362
2,260
1,622
17,935
54,283
0
L
Apollo
CustodeJP
Apollo
6,208
3,723
0
4,546
17,354
5,440
1,078
5,628
11,726
0
51,663
W
15,115
2,755
0
1,227
8,296
2,683
6,166
2,769
5,464
89,039
0
L
2,985
245
0
3,122
11,975
7,065
0
5,080
6,895
17,321
0
L
Cu Chulainn
Ironeagle05
Cu Chulainn
5,008
2,182
0
334
7,997
5,255
0
4,797
3,200
0
23,564
L
Awilix
KILLERKYD
Awilix
8,231
3,169
0
2,664
18,530
5,930
0
9,295
9,235
0
72,496
W
11,062
4,770
660
4,090
13,247
4,838
3,771
1,323
11,854
0
60,237
W
4,915
1,155
1,889
2,623
12,033
9,111
2,376
3,267
8,744
45,024
0
W
Thanatos
irvindx64
Thanatos
8,728
2,090
0
12,924
13,341
4,972
1,724
2,001
11,272
0
73,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,527
Gold Earned
57,952
375
Minions Killed
535
0
Camps Cleared
0
1,419,184
Distance Traveled
1,905,062
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,373
419
91
5
0
280,598
0
W
Cerberus
11,710
586
101
5
0
370,681
3
L
Apollo
9,921
496
94
5
0
316,703
1
W
Nu Wa
12,096
605
137
7
0
375,665
5
L
Sobek
7,544
377
19
1
0
289,476
6
L
Cu Chulainn
7,268
363
54
3
0
144,343
0
L
Awilix
10,421
521
117
6
0
388,064
2
W
Skadi
11,397
570
120
6
0
394,455
2
W
Yemoja
10,549
527
72
4
0
353,483
4
W
Thanatos
12,200
610
105
5
0
410,778
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role