Player Matchup

Cu Chulainn
Cu Chulainn
AndonioGonde69
Cu Chulainn
Level 17
God Stats
1W - 3L
1,757 SR
Queue Stats
115W - 115L
1,519 Elo+
Solo
Hel
Hel
Daisano_Gandalf
Hel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 104L
1,506 Elo+
Party 1
Olorun
Olorun
Livai-Yager
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,477 Elo+
Solo
Artemis
Artemis
LouFenrir
Artemis
Level 6
God Stats
14W - 7L
1,752 SR
Queue Stats
15W - 8L
1,615 Elo+
Party 1
Da Ji
Da Ji
didi29teo
Da Ji
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 52L
1,488 Elo+
Party 1
Team Averages
Level 24
1,602 SR
1,521 Elo+

VS

Team Averages
Level 18
1,613 SR
1,492 Elo+
Achilles
Achilles
BADASSvBADGER
Achilles
Level 26
God Stats
9W - 5L
1,708 SR
Queue Stats
216W - 207L
1,555 Elo+
Solo
Izanami
Izanami
BILGENIUSYT
Izanami
Level 29
God Stats
21W - 11L
1,767 SR
Queue Stats
106W - 95L
1,631 Elo+
Solo
Tiamat
Tiamat
Hyugalovesya
Tiamat
Level 14
God Stats
6W - 1L
1,524 SR
Queue Stats
6W - 3L
1,529 Elo+
Solo
Jormungandr
Jormungandr
Qelag
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,114 Elo+
Solo
Thoth
Thoth
subarashi02
Thoth
Level 17
God Stats
6W - 9L
1,567 SR
Queue Stats
305W - 255L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AndonioGonde69
Cu Chulainn
18
4 / 1 / 2
10,504
618
6,579
11,971
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 6 / 3
6,302
371
5,177
10,003
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
11
3 / 7 / 1
7,878
463
3,316
10,442
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
LouFenrir
Artemis
9
0 / 8 / 4
6,183
364
3,261
10,739
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
didi29teo
Da Ji
13
6 / 5 / 2
8,659
509
7,038
12,871
3,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BADASSvBADGER
Achilles
14
5 / 3 / 7
8,946
526
12,021
11,816
5,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
BILGENIUSYT
Izanami
17
8 / 2 / 5
10,633
625
7,535
10,306
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
15
1 / 5 / 1
9,308
548
6,086
9,803
6,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Qelag
Jormungandr
13
3 / 1 / 10
8,468
498
3,713
6,803
4,265
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
10 / 2 / 6
9,847
579
11,091
9,018
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
13
Kills
27
27
Deaths
13
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AndonioGonde69
Cu Chulainn
4
1
2
5
W
Achilles
BADASSvBADGER
Achilles
5
3
7
2.83
W
Izanami
BILGENIUSYT
Izanami
8
2
5
5.25
L
0
6
3
0.25
W
Tiamat
1
5
1
0.3
L
Olorun
3
7
1
0.5
L
Artemis
LouFenrir
Artemis
0
8
4
0.25
W
Jormungandr
Qelag
Jormungandr
3
1
10
8
L
Da Ji
didi29teo
Da Ji
6
5
2
1.4
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,371
Damage
40,446
56,026
Taken
47,746
18,043
Mitigated
25,203
18,387
Healing
12,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AndonioGonde69
Cu Chulainn
6,579
2,111
0
5,804
11,971
6,099
0
5,626
6,305
0
72,252
W
Achilles
BADASSvBADGER
Achilles
12,021
3,897
0
2,269
11,816
5,829
0
4,205
7,611
0
53,343
W
Izanami
BILGENIUSYT
Izanami
7,535
3,497
0
4,276
10,306
6,095
1,545
766
9,540
0
101,602
L
5,177
539
3,106
3,534
10,003
2,887
112
3,826
6,043
30,455
0
W
Tiamat
6,086
751
0
3,246
9,803
6,000
540
87
9,716
50,790
0
L
Olorun
3,316
1,770
81
2,282
10,442
2,579
856
3,383
6,897
19,704
0
L
Artemis
LouFenrir
Artemis
3,261
1,924
0
945
10,739
2,481
451
3,689
6,916
0
13,533
W
Jormungandr
Qelag
Jormungandr
3,713
743
0
305
6,803
4,265
66
2,040
4,763
21,435
0
L
Da Ji
didi29teo
Da Ji
7,038
1,995
0
2,635
12,871
3,997
0
3,778
8,975
0
38,879
W
11,091
1,058
0
2,262
9,018
3,014
0
1,395
7,623
61,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
47,202
341
Minions Killed
484
0
Camps Cleared
0
1,420,016
Distance Traveled
1,565,455
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,504
618
164
10
0
329,762
2
W
Achilles
8,946
526
80
5
0
325,199
0
W
Izanami
10,633
625
151
9
0
287,637
4
L
Hel
6,302
371
39
2
0
303,123
5
W
Tiamat
9,308
548
110
6
0
314,399
3
L
Olorun
7,878
463
36
2
0
188,692
0
L
Artemis
6,183
364
31
2
0
269,608
2
W
Jormungandr
8,468
498
38
2
0
321,886
5
L
Da Ji
8,659
509
71
4
0
328,831
3
W
Thoth
9,847
579
105
6
0
316,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role