Player Matchup

Neith
Neith
Askeη
Neith
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,702 Elo+
Party 2
Serqet
Serqet
ChrisBlink
Serqet
Level 127
God Stats
2W - 2L
1,297 SR
Queue Stats
44W - 40L
1,653 Elo+
Party 2
Kukulkan
Kukulkan
GIOGAMES
Kukulkan
Level 147
God Stats
2W - 1L
1,506 SR
Queue Stats
7W - 8L
1,649 Elo+
Party 2
Nike
Nike
SquarepantsF
Nike
Level 137
God Stats
1W - 0L
1,323 SR
Queue Stats
23W - 20L
1,757 Elo+
Party 2
Tiamat
Tiamat
Tayend
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 138
1,425 SR
1,652 Elo+

VS

Team Averages
Level 113
1,431 SR
1,581 Elo+
Hun Batz
Hun Batz
BarerRaptor7925
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 310L
1,586 Elo+
Party 1
Ymir
Ymir
BossBinkie0055
Ymir
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
169W - 160L
1,526 Elo+
Party 1
Vamana
Vamana
Etan16
Vamana
Level 128
God Stats
7W - 11L
1,517 SR
Queue Stats
604W - 546L
1,610 Elo+
Party 1
Sylvanus
Sylvanus
Ghostly Shad0w
Sylvanus
Level 88
God Stats
0W - 2L
1,326 SR
Queue Stats
239W - 220L
1,601 Elo+
Party 1
Izanami
Izanami
l3onidas666
Izanami
Level 140
God Stats
2W - 4L
1,313 SR
Queue Stats
340W - 338L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Askeη
Neith
20
2 / 0 / 6
13,137
657
7,696
13,944
6,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
ChrisBlink
Serqet
18
9 / 0 / 7
11,378
569
12,850
13,353
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
GIOGAMES
Kukulkan
17
7 / 2 / 4
11,005
550
16,689
7,068
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 2 / 12
10,240
512
7,184
17,813
17,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Tayend
Tiamat
17
2 / 0 / 9
10,902
545
12,766
8,599
14,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
1 / 4 / 0
9,016
451
6,598
18,136
6,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 4 / 0
8,357
418
6,679
16,807
7,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Etan16
Vamana
11
0 / 3 / 0
7,284
364
3,335
10,211
5,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
10
0 / 7 / 1
6,818
341
3,200
15,169
8,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
l3onidas666
Izanami
16
1 / 5 / 0
9,414
471
7,781
16,290
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
23
Kills
4
4
Deaths
23
38
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Askeη
Neith
2
0
6
5
L
Hun Batz
1
4
0
0.25
L
2
4
0
0.5
W
Serqet
ChrisBlink
Serqet
9
0
7
12.5
L
Vamana
Etan16
Vamana
0
3
0
0
W
Kukulkan
GIOGAMES
Kukulkan
7
2
4
4.5
L
Sylvanus
0
7
1
0.07
W
3
2
12
4.5
W
Tiamat
Tayend
Tiamat
2
0
9
6.5
L
Izanami
l3onidas666
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,185
Damage
27,593
60,777
Taken
76,613
47,298
Mitigated
33,840
22,447
Healing
21,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Askeη
Neith
7,696
4,665
0
8,163
13,944
6,106
2,704
303
13,641
0
119,604
L
Hun Batz
6,598
1,708
0
4,316
18,136
6,765
0
4,899
12,165
0
66,739
L
6,679
1,302
0
3,102
16,807
7,438
0
8,334
7,871
42,463
0
W
Serqet
ChrisBlink
Serqet
12,850
3,557
0
6,000
13,353
5,838
0
1,887
11,368
0
70,774
L
Vamana
Etan16
Vamana
3,335
2,179
0
2,306
10,211
5,798
0
5,742
3,986
0
30,449
W
Kukulkan
GIOGAMES
Kukulkan
16,689
853
0
403
7,068
3,196
743
1,478
5,472
73,660
0
L
Sylvanus
3,200
1,259
1,755
3,839
15,169
8,821
329
6,807
7,919
19,223
0
W
7,184
384
0
2,128
17,813
17,714
0
5,283
12,256
0
32,446
W
Tiamat
Tayend
Tiamat
12,766
1,192
0
5,753
8,599
14,444
1,438
746
7,821
77,276
0
L
Izanami
l3onidas666
Izanami
7,781
5,238
0
5,879
16,290
5,018
1,272
2,178
13,863
0
79,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,662
Gold Earned
40,889
627
Minions Killed
426
0
Camps Cleared
0
1,977,029
Distance Traveled
1,557,332
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,137
657
201
10
0
362,434
2
L
Hun Batz
9,016
451
108
5
0
418,924
5
L
Ymir
8,357
418
97
5
0
340,015
4
W
Serqet
11,378
569
120
6
0
453,510
1
L
Vamana
7,284
364
51
3
0
195,476
0
W
Kukulkan
11,005
550
146
7
0
409,726
7
L
Sylvanus
6,818
341
34
2
0
304,790
1
W
Nike
10,240
512
30
2
0
372,180
12
W
Tiamat
10,902
545
130
7
0
379,179
4
L
Izanami
9,414
471
136
7
0
298,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role