Player Matchup

Odin
Odin
Fulgûr
Odin
Level 8
God Stats
10W - 8L
1,646 SR
Queue Stats
13W - 13L
1,518 Elo+
Party 1
Arachne
Arachne
Mariusalfa
Arachne
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Solo
Amaterasu
Amaterasu
NATiV x GAME
Amaterasu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,253 Elo+
Party 1
Scylla
Scylla
Xuhen
Scylla
Level 12
God Stats
2W - 1L
1,869 SR
Queue Stats
18W - 26L
1,418 Elo+
Party 1
Izanami
Izanami
Zeops
Izanami
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 29
1,603 SR
1,438 Elo+

VS

Team Averages
Level 35
1,551 SR
1,556 Elo+
Rama
Rama
DwarfyP
Rama
Level 109
God Stats
1W - 2L
1,335 SR
Queue Stats
15W - 10L
1,709 Elo+
Party 2
Amaterasu
Amaterasu
HunterCat31221
Amaterasu
Level 23
God Stats
11W - 4L
1,591 SR
Queue Stats
34W - 29L
1,440 Elo+
Solo
Neith
Neith
PiggyInDespair
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,771 Elo+
Party 2
Thor
Thor
iinzan3
Thor
Level 30
God Stats
3W - 0L
1,830 SR
Queue Stats
52W - 57L
1,456 Elo+
Party 2
Bakasura
Bakasura
Милость
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Fulgûr
Odin
16
8 / 4 / 11
9,831
492
7,877
15,177
12,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Mariusalfa
Arachne
14
6 / 6 / 6
9,325
466
9,883
16,490
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
NATiV x GAME
Amaterasu
13
0 / 5 / 0
7,759
388
2,626
13,892
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Xuhen
Scylla
13
3 / 12 / 8
8,725
436
7,182
15,260
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Izanami
Zeops
Izanami
17
11 / 4 / 9
11,140
557
17,815
12,777
6,509
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DwarfyP
Rama
20
25 / 3 / 0
14,499
725
32,627
23,303
10,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
HunterCat31221
Amaterasu
16
2 / 3 / 1
10,125
506
8,175
13,112
9,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 9 / 4
9,920
496
7,358
14,789
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
iinzan3
Thor
15
1 / 5 / 7
9,693
485
4,603
14,691
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
15
1 / 10 / 4
9,428
471
4,570
13,262
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
47
28
Kills
31
31
Deaths
30
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Rama
DwarfyP
Rama
25
3
0
8.33
L
Odin
Fulgûr
Odin
8
4
11
3.38
W
Amaterasu
HunterCat31221
Amaterasu
2
3
1
0.83
L
Arachne
Mariusalfa
Arachne
6
6
6
1.5
L
Amaterasu
NATiV x GAME
Amaterasu
0
5
0
0
W
2
9
4
0.44
L
Scylla
Xuhen
Scylla
3
12
8
0.58
L
Izanami
Zeops
Izanami
11
4
9
3.88
W
Thor
iinzan3
Thor
1
5
7
0.9
W
Bakasura
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,383
Damage
57,333
73,596
Taken
79,157
37,124
Mitigated
34,125
13,056
Healing
29,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
DwarfyP
Rama
32,627
25,200
0
17,167
23,303
10,130
4,478
3,401
19,688
0
120,180
L
Odin
Fulgûr
Odin
7,877
2,906
0
1,933
15,177
12,711
146
0
14,769
0
23,120
W
Amaterasu
HunterCat31221
Amaterasu
8,175
3,029
0
4,094
13,112
9,896
424
774
12,294
0
60,484
L
Arachne
Mariusalfa
Arachne
9,883
7,053
0
3,977
16,490
6,015
0
0
16,385
297
43,528
L
Amaterasu
NATiV x GAME
Amaterasu
2,626
873
0
4,509
13,892
7,153
1,557
0
13,216
0
24,283
W
7,358
3,680
0
2,598
14,789
4,862
1,191
817
13,922
0
48,141
L
Scylla
Xuhen
Scylla
7,182
1,230
0
1,200
15,260
4,736
0
0
15,075
31,942
0
L
Izanami
Zeops
Izanami
17,815
13,156
0
1,437
12,777
6,509
1,915
0
12,533
0
80,857
W
Thor
iinzan3
Thor
4,603
1,862
0
3,540
14,691
5,188
44
1,028
13,517
0
63,063
W
Bakasura
4,570
3,004
0
2,506
13,262
4,049
966
903
12,289
0
29,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,780
Gold Earned
53,665
330
Minions Killed
539
0
Camps Cleared
0
1,651,005
Distance Traveled
1,692,231
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,499
725
185
9
0
374,283
1
L
Odin
9,831
492
28
1
0
354,282
2
W
Amaterasu
10,125
506
111
6
0
320,320
6
L
Arachne
9,325
466
57
3
0
393,598
6
L
Amaterasu
7,759
388
58
3
0
279,693
0
W
Neith
9,920
496
85
4
0
266,881
0
L
Scylla
8,725
436
59
3
0
280,381
0
L
Izanami
11,140
557
128
6
0
343,051
2
W
Thor
9,693
485
100
5
0
381,963
0
W
Bakasura
9,428
471
58
3
0
348,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role