Player Matchup

Artemis
Artemis
G3AR4 KoNoah
Artemis
Level 55
God Stats
2W - 4L
1,420 SR
Queue Stats
65W - 77L
1,424 Elo+
Party 1
Janus
Janus
Jereem-94270-
Janus
Level 36
God Stats
2W - 4L
1,457 SR
Queue Stats
15W - 23L
1,439 Elo+
Party 3
Aphrodite
Aphrodite
Meydarah
Aphrodite
Level 91
God Stats
14W - 16L
1,578 SR
Queue Stats
73W - 86L
1,415 Elo+
Party 1
Bellona
Bellona
SpartanLocke058
Bellona
Level 21
God Stats
4W - 4L
1,487 SR
Queue Stats
13W - 20L
1,394 Elo+
Party 1
Pele
Pele
iWozen
Pele
Level 35
God Stats
0W - 2L
1,453 SR
Queue Stats
15W - 25L
1,457 Elo+
Party 3
Team Averages
Level 48
1,479 SR
1,426 Elo+

VS

Team Averages
Level 61
1,536 SR
1,469 Elo+
Rama
Rama
 
Rama
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
ZqriiX
Thanatos
Level 17
God Stats
29W - 16L
1,522 SR
Queue Stats
40W - 26L
1,500 Elo+
Party 2
Ra
Ra
elyseez69
Ra
Level 49
God Stats
2W - 2L
1,555 SR
Queue Stats
87W - 93L
1,514 Elo+
Solo
Horus
Horus
sTxYoDe
Horus
Level 60
God Stats
7W - 5L
1,605 SR
Queue Stats
31W - 33L
1,433 Elo+
Party 2
Bellona
Bellona
vAlexDu_
Bellona
Level 73
God Stats
2W - 4L
1,500 SR
Queue Stats
8W - 10L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
G3AR4 KoNoah
Artemis
15
1 / 5 / 5
9,079
454
10,168
12,992
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 4 / 4
11,166
558
12,641
13,774
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Meydarah
Aphrodite
14
2 / 7 / 5
8,688
434
12,754
14,778
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 12 / 5
8,960
448
15,551
25,790
26,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
iWozen
Pele
13
4 / 8 / 2
9,202
460
6,544
16,056
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
7 / 3 / 7
11,487
574
11,155
12,684
5,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ZqriiX
Thanatos
17
7 / 4 / 9
10,821
541
12,842
17,738
7,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
7 / 4 / 8
11,762
588
11,282
12,563
5,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
sTxYoDe
Horus
16
3 / 2 / 21
10,952
548
11,803
19,729
21,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
vAlexDu_
Bellona
16
12 / 4 / 8
10,984
549
18,467
16,824
15,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
17
Kills
36
36
Deaths
17
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
3
7
3.5
L
Artemis
G3AR4 KoNoah
Artemis
1
5
5
0.7
L
8
4
4
2.5
L
Aphrodite
Meydarah
Aphrodite
2
7
5
0.64
L
2
12
5
0.38
W
Thanatos
ZqriiX
Thanatos
7
4
9
2.88
W
7
4
8
2.75
L
Pele
iWozen
Pele
4
8
2
0.63
W
Horus
sTxYoDe
Horus
3
2
21
6.75
W
Bellona
vAlexDu_
Bellona
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,658
Damage
65,549
83,390
Taken
79,538
43,105
Mitigated
55,005
20,902
Healing
34,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
11,155
7,364
465
2,766
12,684
5,347
7,263
3,293
9,267
0
66,487
L
Artemis
G3AR4 KoNoah
Artemis
10,168
4,912
278
3,028
12,992
3,487
735
349
12,643
0
42,638
L
12,641
455
0
1,064
13,774
3,828
500
3,530
9,920
59,582
0
L
Aphrodite
Meydarah
Aphrodite
12,754
1,017
4,929
6,401
14,778
5,232
360
2,168
12,522
43,687
0
L
15,551
4,474
0
1,052
25,790
26,535
829
3,164
22,532
13,343
31,099
W
Thanatos
ZqriiX
Thanatos
12,842
3,924
0
12,337
17,738
7,653
305
5,729
11,787
0
62,512
W
11,282
694
1,849
3,566
12,563
5,686
648
5,856
6,362
72,242
0
L
Pele
iWozen
Pele
6,544
1,357
0
4,150
16,056
4,023
0
1,475
14,491
0
43,463
W
Horus
sTxYoDe
Horus
11,803
4,718
1,422
4,945
19,729
21,081
341
8,684
10,755
0
31,865
W
Bellona
vAlexDu_
Bellona
18,467
6,564
1,110
5,719
16,824
15,238
1,392
6,189
10,112
0
50,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,095
Gold Earned
56,006
396
Minions Killed
460
0
Camps Cleared
0
1,743,755
Distance Traveled
1,919,744
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,487
574
111
6
0
346,337
3
L
Artemis
9,079
454
74
4
0
338,969
0
L
Janus
11,166
558
109
5
0
414,564
4
L
Aphrodite
8,688
434
72
4
0
366,035
1
L
Bellona
8,960
448
65
3
0
322,517
0
W
Thanatos
10,821
541
95
5
0
396,482
0
W
Ra
11,762
588
150
8
0
388,188
9
L
Pele
9,202
460
76
4
0
301,670
1
W
Horus
10,952
548
31
2
0
384,486
3
W
Bellona
10,984
549
73
4
0
404,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role