Player Matchup

Merlin
Merlin
Jenniro5512
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Arachne
Arachne
Splashgoons
Arachne
Level 15
God Stats
4W - 8L
1,534 SR
Queue Stats
13W - 26L
1,230 Elo+
Solo
Bacchus
Bacchus
b3astbaugh
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2
Team Averages
Level 19
1,511 SR
1,410 Elo+

VS

Team Averages
Level 37
1,620 SR
1,405 Elo+
Bellona
Bellona
SirShoeStrings
Bellona
Level 28
God Stats
4W - 1L
1,860 SR
Queue Stats
19W - 19L
1,525 Elo+
Solo
Tiamat
Tiamat
doodlenater47
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
mAjicFart
Discordia
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 29L
1,189 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 6 / 5
7,393
672
4,517
9,585
3,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Splashgoons
Arachne
11
4 / 2 / 2
7,683
698
1,705
5,825
1,930
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
b3astbaugh
Bacchus
9
2 / 4 / 3
6,936
631
4,315
13,268
10,425
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 3
9,044
822
7,938
6,600
5,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 5 / 7
7,567
688
5,346
6,858
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Discordia
mAjicFart
Discordia
12
1 / 0 / 11
7,672
697
11,455
2,352
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
12
12
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
5
0.58
W
8
2
3
4.75
L
Arachne
Splashgoons
Arachne
4
2
2
2.5
L
Bacchus
b3astbaugh
Bacchus
2
4
3
0.88
W
3
5
7
1.3
W
Discordia
mAjicFart
Discordia
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,537
Damage
24,739
28,678
Taken
15,810
15,778
Mitigated
9,645
2,069
Healing
2,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,517
814
0
713
9,585
3,423
0
4,988
3,807
29,764
0
W
7,938
3,066
0
535
6,600
5,280
273
3,376
3,224
0
43,783
L
Arachne
Splashgoons
Arachne
1,705
1,173
0
1,326
5,825
1,930
0
2,536
3,063
0
9,843
L
Bacchus
b3astbaugh
Bacchus
4,315
1,460
0
30
13,268
10,425
90
7,443
4,947
9,539
0
W
5,346
1,018
0
821
6,858
3,600
340
3,797
3,061
13,006
0
W
Discordia
mAjicFart
Discordia
11,455
615
0
875
2,352
765
311
1,680
672
31,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,012
Gold Earned
24,283
86
Minions Killed
138
0
Camps Cleared
0
546,782
Distance Traveled
580,619
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,393
672
58
5
0
167,552
0
W
Bellona
9,044
822
77
7
0
225,739
11
L
Arachne
7,683
698
18
2
0
209,648
3
L
Bacchus
6,936
631
10
1
0
169,582
2
W
Tiamat
7,567
688
17
2
0
161,769
1
W
Discordia
7,672
697
44
4
0
193,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role