Player Matchup

Terra
Terra
Bruminz
Terra
Level 147
God Stats
1W - 0L
1,688 SR
Queue Stats
7W - 11L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
SoraAMV
Danzaburou
Level 49
God Stats
3W - 3L
1,465 SR
Queue Stats
11W - 15L
1,412 Elo+
Party 1
Janus
Janus
gaceloider
Janus
Level 28
God Stats
1W - 0L
1,314 SR
Queue Stats
2W - 5L
1,321 Elo+
Solo
Tiamat
Tiamat
meowmeowneko
Tiamat
Level 140
God Stats
4W - 2L
1,633 SR
Queue Stats
8W - 5L
1,610 Elo+
Party 1
Ullr
Ullr
sonda327
Ullr
Level 107
God Stats
2W - 1L
1,554 SR
Queue Stats
45W - 54L
1,622 Elo+
Solo
Team Averages
Level 94
1,531 SR
1,515 Elo+

VS

Team Averages
Level 82
1,540 SR
1,220 Elo+
Bastet
Bastet
Beav2290
Bastet
Level 59
God Stats
1W - 3L
1,557 SR
Queue Stats
2W - 10L
1,153 Elo+
Party 2
Chang'e
Chang'e
BucKerz2012
Chang'e
Level 93
God Stats
5W - 12L
1,602 SR
Queue Stats
10W - 21L
1,215 Elo+
Party 2
Cthulhu
Cthulhu
JC2294
Cthulhu
Level 49
God Stats
2W - 11L
1,634 SR
Queue Stats
2W - 12L
1,187 Elo+
Party 2
Izanami
Izanami
Jimski87
Izanami
Level 124
God Stats
0W - 2L
1,408 SR
Queue Stats
63W - 71L
1,252 Elo+
Party 2
Vamana
Vamana
SILVERIV7
Vamana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 75L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bruminz
Terra
18
2 / 3 / 18
12,157
715
11,878
22,193
32,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
SoraAMV
Danzaburou
19
11 / 2 / 8
15,542
914
28,255
18,444
9,331
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Janus
20
5 / 4 / 11
13,021
766
26,830
14,726
6,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
18
1 / 2 / 10
11,624
684
14,595
11,402
11,501
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
20
4 / 2 / 12
13,337
785
12,634
14,681
7,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Beav2290
Bastet
17
2 / 4 / 7
11,415
671
12,023
15,422
5,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
BucKerz2012
Chang'e
18
3 / 5 / 3
11,572
681
11,961
21,615
6,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
JC2294
Cthulhu
19
2 / 4 / 4
11,083
652
14,182
27,291
27,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Jimski87
Izanami
18
2 / 4 / 3
10,948
644
12,560
17,308
6,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
SILVERIV7
Vamana
18
4 / 6 / 4
11,753
691
11,586
26,648
14,077
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
23
Kills
13
13
Deaths
23
59
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
Beav2290
Bastet
2
4
7
1.38
W
Terra
Bruminz
Terra
2
3
18
3.67
L
Chang'e
BucKerz2012
Chang'e
3
5
3
0.9
L
Cthulhu
JC2294
Cthulhu
2
4
4
1
L
Izanami
Jimski87
Izanami
2
4
3
0.88
L
Vamana
SILVERIV7
Vamana
4
6
4
1
W
Danzaburou
SoraAMV
Danzaburou
11
2
8
7.5
W
Janus
5
4
11
2.63
W
Tiamat
1
2
10
3
W
Ullr
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,192
Damage
62,312
81,446
Taken
108,284
67,957
Mitigated
60,937
27,965
Healing
30,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Beav2290
Bastet
12,023
1,292
0
154
15,422
5,419
74
8,388
6,622
0
28,868
W
Terra
Bruminz
Terra
11,878
1,041
3,611
3,437
22,193
32,689
191
6,530
15,663
31,627
0
L
Chang'e
BucKerz2012
Chang'e
11,961
670
2,688
8,828
21,615
6,896
132
11,013
10,238
32,996
0
L
Cthulhu
JC2294
Cthulhu
14,182
414
1,849
8,175
27,291
27,765
1
12,165
14,780
57,511
0
L
Izanami
Jimski87
Izanami
12,560
7,671
0
5,007
17,308
6,780
616
9,148
8,056
0
49,065
L
Vamana
SILVERIV7
Vamana
11,586
5,426
0
4,287
26,648
14,077
1
10,972
15,263
0
37,801
W
Danzaburou
SoraAMV
Danzaburou
28,255
15,048
0
5,254
18,444
9,331
3,169
6,831
11,613
0
57,729
W
Janus
26,830
1,285
150
1,727
14,726
6,967
425
5,417
9,309
67,225
0
W
Tiamat
14,595
1,549
942
4,474
11,402
11,501
1,731
3,373
8,029
46,777
0
W
Ullr
12,634
7,343
2,602
5,768
14,681
7,469
3,038
4,923
9,758
0
54,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,681
Gold Earned
56,771
407
Minions Killed
355
11
Camps Cleared
3
1,656,477
Distance Traveled
1,538,111
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,415
671
51
3
0
322,847
0
W
Terra
12,157
715
35
2
4
359,634
4
L
Chang'e
11,572
681
44
3
1
323,762
2
L
Cthulhu
11,083
652
106
6
0
281,425
0
L
Izanami
10,948
644
100
6
2
284,003
2
L
Vamana
11,753
691
54
3
0
326,074
2
W
Danzaburou
15,542
914
72
4
0
316,110
2
W
Janus
13,021
766
116
7
0
342,259
2
W
Tiamat
11,624
684
86
5
3
315,568
0
W
Ullr
13,337
785
98
6
4
322,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role