Player Matchup

Sun Wukong
Sun Wukong
Dem-godx33
Sun Wukong
Level 7
God Stats
10W - 10L
1,768 SR
Queue Stats
18W - 23L
1,295 Elo+
Solo
Ares
Ares
Kaylor123
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,001 Elo+
Solo
Cupid
Cupid
Nfamous Sailor
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,214 Elo+
Party 1
Fenrir
Fenrir
XYaYeetYaX
Fenrir
Level 7
God Stats
2W - 2L
1,462 SR
Queue Stats
10W - 16L
1,296 Elo+
Party 1
Chernobog
Chernobog
Zadasamurai
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,539 Elo+
Solo
Team Averages
Level 6
1,546 SR
1,269 Elo+

VS

Team Averages
Level 17
1,520 SR
1,366 Elo+
Artio
Artio
GamerManny-
Artio
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,271 Elo+
Solo
Scylla
Scylla
clainver2003
Scylla
Level 17
God Stats
17W - 20L
1,562 SR
Queue Stats
26W - 28L
1,432 Elo+
Party 2
Nemesis
Nemesis
elii123
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,368 Elo+
Party 2
Medusa
Medusa
godboy1082
Medusa
Level 7
God Stats
9W - 9L
1,550 SR
Queue Stats
9W - 17L
1,269 Elo+
Solo
Neith
Neith
sarika_reggeton
Neith
Level 35
God Stats
34W - 47L
1,487 SR
Queue Stats
36W - 52L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dem-godx33
Sun Wukong
16
4 / 4 / 2
11,530
961
17,509
20,859
15,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
16
1 / 16 / 2
10,618
885
5,079
30,404
27,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
0 / 9 / 4
10,121
843
4,300
14,914
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
XYaYeetYaX
Fenrir
16
3 / 12 / 2
10,583
882
10,558
26,754
12,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Zadasamurai
Chernobog
17
0 / 5 / 4
10,494
875
4,140
10,878
5,006
Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 25
12,041
1,003
7,235
7,325
11,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
20
14 / 1 / 22
12,996
1,083
19,717
9,171
4,497
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
elii123
Nemesis
15
0 / 4 / 4
9,803
817
1,172
8,095
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
godboy1082
Medusa
20
14 / 2 / 24
13,915
1,160
30,800
15,733
8,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 2 / 26
14,375
1,198
33,147
10,768
6,357
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
147
8
Kills
46
46
Deaths
9
14
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dem-godx33
Sun Wukong
4
4
2
1.25
W
5
0
25
17.5
L
Ares
1
16
2
0.13
L
0
9
4
0.22
L
Fenrir
XYaYeetYaX
Fenrir
3
12
2
0.33
L
Chernobog
Zadasamurai
Chernobog
0
5
4
0.4
W
Scylla
14
1
22
25
W
Nemesis
elii123
Nemesis
0
4
4
0.5
W
Medusa
godboy1082
Medusa
14
2
24
13
W
13
2
26
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,586
Damage
92,071
103,809
Taken
51,092
66,569
Mitigated
33,977
7,087
Healing
16,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dem-godx33
Sun Wukong
17,509
6,784
0
3,328
20,859
15,228
0
4,855
16,004
50
28,433
W
7,235
1,601
2,298
2,442
7,325
11,284
0
882
6,343
26,535
0
L
Ares
5,079
1,806
0
620
30,404
27,252
0
8,535
21,869
18,051
0
L
4,300
2,338
308
957
14,914
6,197
0
4,253
10,661
0
18,160
L
Fenrir
XYaYeetYaX
Fenrir
10,558
3,824
0
1,874
26,754
12,886
0
6,469
20,285
0
28,980
L
Chernobog
Zadasamurai
Chernobog
4,140
1,719
0
0
10,878
5,006
0
2,840
8,038
0
16,398
W
Scylla
19,717
3,427
943
888
9,171
4,497
0
1,479
7,492
29,623
0
W
Nemesis
elii123
Nemesis
1,172
945
0
896
8,095
2,993
0
418
7,507
0
10,604
W
Medusa
godboy1082
Medusa
30,800
25,036
0
5,717
15,733
8,846
0
1,170
14,263
0
45,417
W
33,147
24,796
1,009
1,914
10,768
6,357
0
1,130
9,513
0
56,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,346
Gold Earned
63,130
121
Minions Killed
162
3
Camps Cleared
9
905,359
Distance Traveled
981,337
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,530
961
30
3
1
222,499
1
W
Artio
12,041
1,003
40
3
2
195,472
0
L
Ares
10,618
885
20
2
0
167,396
2
L
Cupid
10,121
843
20
2
0
155,066
0
L
Fenrir
10,583
882
24
2
0
208,189
0
L
Chernobog
10,494
875
27
2
2
152,209
1
W
Scylla
12,996
1,083
17
1
0
205,880
0
W
Nemesis
9,803
817
9
1
6
186,350
0
W
Medusa
13,915
1,160
30
3
0
229,268
0
W
Neith
14,375
1,198
66
6
1
164,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role